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Everything posted by Magickingdom
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I cannot find any mod that runs on my version of the game. Brand new install, all addon packs. Is the GoG version not supported? The mods show up in the mod box, can be activated, but either do not load or cause game problems. Thanks for any help.
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Big Game Firearms - Design Document
Magickingdom replied to SonAnima's topic in Fallout 4's Discussion
The Winchester Model 70 would be my suggestion. It has a long American history, and was used by the Marines for sniper service. 308, 30-06, and 300 Win Mag were used. -
After the last Steam update, my settlements were flagged as raider owned. So I made a new character and went to Sanctuary at level 1, it was flagged as raider on discovery. Was able to claim the workbench with out problem. The new character got some extra perk points as well. Any one else have this issue? I had not made changes to my load order , just the steam update.
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Download speed cap increase for Supporters and non-Adblockers
Magickingdom replied to Dark0ne's topic in Site Updates
I have to buy internet by the mile. Overages are very high. Many adds are glutenous bandwidth burners that I get stuck with the bill for. So, If I'm going to afford internet for myself, an adblocker that stops add downloads altogether is a big plus. -
The new site design is less. Less upfront information, information I used a lot. That little box with the top 10 of the week gave me many of my very best of mods. It is gone. Trending mods? pfft. As for finding things on nexus, it is now harder then ever. As for multi cultural, nexus really is not. Well anything that the chruch of england approves, goes. As for paid modding, it is only a matter of time till Beth says, All your mods belong to us, pay up. Having said all those bad things, I have to add, I have used Nexus for a number of years for a number of games. The blessings have been many. The real credit belongs to the multitude of mod authors who to the EXTRA time to SHARE FREELY. You know, the pain of uploading, making a description page and proving support. My 2 cents worth
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So once again, the mod money pot boils over. So much drama. I fear the money fight may well destroy modding and modded games. On second look, I am beginning to think mods should be left free. Yeah, good mods take a lot of time, and the expensive tools needed. They always have. Perhaps a better path is to expect no money for the mod. Sure make the mods. But go in knowing full well there is no pot of gold at the end of the rainbow. The current path looks like a prelude to "The Wreck of of Old 97"
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I am constantly amazed at how many people down load files and can't be bothered to even endorse. I am not saying every mod deserves an endorsement, but the majority do. Some of the tools needed for creating some of the mods are very spendy, not to mention a top notch PC to run it. Authors should receive some sort of compensation for quality work. One problem is just finding some of the good mods on Nexus. The Nexus search frequently fails to find files even with the correct key words, it may find one or two files, but ignore others. Google search usually works better then the on board search for me. I don't know how you would make QC work. Maybe let free enterprise work, the more the file is down loaded, and endorsed, then balance between the two.
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7-8 power armors just vanished from Sunshine Tiding Coop, including my tesla set. They had the FCs pulled. Parked another there yesterday, it is gone today. My facility on Spectical Island is mostly destroyed. It is weird how some things were untouched and others turned upside down, while others are just gone. I feel like my current lvl 68 game is wrecked/bugged beyond repair, gee thanks Beth. Has any one else had any of this?
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I don't like the new format. First of all, my internet is pay metered. I don't want to down load all the images. I normally view the recent activity page. In the old format, more info is available. The new mods, and the top ten are all right where I can find them, and all on the same page. Just cause it is new does not make it is better.
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I have several hundred Oldrim mods, many of which are no longer on nexus or the net.. So It may come down to what you have on a back up drive. There are a couple things(minor) I didn't like about SE, so I removed it from my PC.
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In response to post #49989632. Thanks for the update. :) I to would like to know about older mods. I have a huge collection of stuff I use that is no longer available anyplace but my WD Passport back up drive. I in fact decided against Skyrim SE for this reason(one of several), so it is important. I don't want to go back to manual install, but I can do that.
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I have found a Chameleon Deathclaw with the ability to turn invisible invisible with out any mod. It appeared as my PC reached near lvl 100, was an interesting fight to say the least.
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I just want a simple powerful mod installer/uninstaller. Profiles smofiles, don't need don't want. Just install it right and uninstall it clean. Keep it simple. If it works, don't fix it. I dislike both current mod managers strongly. Constantly both caused me grief. So, I use an ancient version of nmm for skyrim and manual install for FO4. The virtual stuff is virtual trouble. I do hope keep it simple options will be available in the new version. Yeah, I'm an older guy and I hate it when some new thing comes along and rocks my boat. :P Oh, one more thing, make the text big enough so I can read it. Anyway, smooth sailing to you in the next year. :)
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In response to post #39897270. I installed it with no problem, no frame rate drop on Vista 64 bit, old pc.
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Same here, I can't download anything because I can't get to the files page. I tried IE, firefox and chrome.
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looking for a Jon Battle-Born make over, age 17-19
Magickingdom posted a topic in Skyrim's Skyrim LE
I think of Jon as a young person, he is hoping for parental consent to go to the bard college. I searched nexus and came up empty for Jon Battle-Born. As for appearance, I'm looking for clean shaven and short hair. He needs to look good, after all, he seems to be Skyrim's most eligible bleacher. I would prefer a late teens appearance. Yes I know about Olfina, but I suspect hankypanky late night in the Bannered Mare. :tongue: Why else would she and the bard work so late night? Thanks to anyone who can point me to such a mod. :smile: -
I have limited bandwidth during the day. So, adds that are movies that download with out my knowing hurt. Any add that is very big hurts. Try paying 10 dollars per gig of bandwidth and you will see why advertising is unwelcome. Welcome to satellite internet. It is the only thing available to many urban residents in U.S.A.
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I Do mean my PC and an npc. There needs to be some romance to it. Some wooing, give a gift, say nice things etc. In later stages, Maybe even a night on the town, and waking up in bed together the next with the same hang over. A successful romance would end with consent to live together, raising a family etc.
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I am looking for a mod that allows a couple to live together. No amulet, no wedding, no fuss, no muss, just build a loving relation ship and move in together as man and wife. It was the nord way of family life before the Empire brought its gods to Skyrim. If you played Oblivion, you may have encountered Olfond and Skjorta. They run North Winds, a shop in Bruma. They will sometimes complain about the new imperial marriage and that they are looked down on because they do not hold to the new ways. They live, drink, and work together, out of love. It would add a new layer of RP and immersion to the game, and I think the civil war would have some nords looking back to their old ways. Thank you for at least reading this. :)
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I cannot get cell service where I live, so no smart phone. Many people in rural communities have this problem.
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Thank you for the warning. My pass words are all different, but... If it is a key logger and you have it,wouldn't changing you pass word be handing them your pass word? A list of known infected files would be most useful. Also the name of the dll (if it is the same one always) as well. And is it installed in the game base directory or? IE fo3 or skyrim along with the game exe?
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This looks like one of those things that need to bake a good deal longer before trying. I have a LOT of mods installed. Those big uunp bodyslide conversion files take lots of of time to install. I'm betting with my hug number of bodyslide conversions this would take more like 24 hours, if it worked at all. I may try it later, though with over 2500 hours in skyrim, things are getting boring, with only great new mods keeping interest up. I wonder if the new version will have all the hazards warnings that come with some of my favorite mods for Mod Organizer? Scary stuff that. Second, common sense says wait till you ready to do a full ground reinstall of skyrim. An old game install with many many mod installs mixed with a completely new and largely untried system such as v6, spell disaster in my book. The other thing to remember is that you may have mod files that are no longer available. BACK UP your mods first!!! Ok, nuf about skyrim What about Oblivion? How will this affect other games?
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Supposedly, I'm "trespassing" in my own Hearthfire house?
Magickingdom replied to GunnerofLife's topic in Skyrim's Skyrim LE
Such an old thread, but here goes. As soon as I adopt a child, I loose many of my houses(including several custom modded houses) to this problem. The only houses I can use the beds in are proudspire and breeze home. All containers are marked steel from. I reloaded my save just before adoption and tried adopting 4 times, and the bug repeated every time. I have all the unofficial patches and they did nothing for this problem. I hope the above solution will fix at least some of the houses. Thanks for any help To bad Bethesda couldn't be bothered to spend even 10 minutes play testing their product. -
NMM 0.60 Alpha release with profiling, ready for testing
Magickingdom replied to Dark0ne's topic in Site Updates
In response to post #22097379. #22098609 is also a reply to the same post. I went to the step forum at the time, I don't recall the details, but it was full of warnings about both.(skse and finis) -
NMM 0.60 Alpha release with profiling, ready for testing
Magickingdom replied to Dark0ne's topic in Site Updates
I thought about using MO with my new install, but issues with skse and Finis stopped me cold. I can't play with out them both. Does the new nmm play well with skse and finis? I use the installer version of skse.