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Heinekn

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Everything posted by Heinekn

  1. Just prior to AE, I had installed SE. I installed many mods from Nexus...and withing Skyrim. Everything seems to be working well for now. In anticipation of the warned issues concerning any mod which used any scripting...I avoided them. When SKSE gets working...then we'll see. Until...I have dozens of mods running and will be going back for more to see if I can push it a bit more...smiles.
  2. I am waiting for CBBE also. From what I have read elsewhere, CBBE for SE is "in progress"...and I believe they were predicting it taking another week or two to complete.
  3. I was having problems till I made sure I was running the SKSE_LOADER.exe with the RUN AS ADMINISTRATOR box checked under the programs PROPERTIES-ADVANCED.
  4. Hey Steve... Yep...missed the suggestion. Must have been one of those early morning forum reading sessions here. Damn... But thanks for reading my messages for me tho...smiles.
  5. I had been having problems with my SKSE not loading...for some time now and made posts here to ask for help. Non of the solutions offered did it for me. I have had to avoid any of my mods which used SKSE. So...was looking at the properties of the SKSE Loader shortcut and decided to put a check in the "Run as Administrator" checkbox...thought it can't hurt. Well...it Worked. FYI
  6. The "renaming" was in the instructions for this mod: http://skyrim.nexusmods.com/mods/12923 I did this as well...but have now un-installed this mod...and re-installed SKSE as per the instructions (I also am using Skyrim version 1.8.151.0 (In game it says 1.18.151.0.7) and SKSE 1.06.04, which has the 1.8.151.0 DLL). After un-installing the above mod and then a SKSE re-install...SKSE will not load for me. Checking in-game tells me it is not present (getskseversion at the command prompt). Am missing SKSE, cuz so many great mods rely on it! Any other ideas?
  7. One tiny detail from SKSE readme when starting the game: "4. Launch the game via running skse_loader.exe. Steam must be running before launching Skyrim" This got me the first times when running since I missed that detail. Also I noticed the beta SKSE is up with version 1.06.05 now, they might fixed your issue already? Do you have a link to the beta SKSE download?
  8. The latest version of SKSE is (I have installed) 1.06.04.7z. I have the latest version of Steam Skyrim…it tells me 1.8.151.7. When I start SKSE with the SKSE_loader.exe, the game runs and plays w/o problems. Just that my SKSE is not loading. Still waiting on Silverlock to email me back with the results of their analysis of my SKSE associated log files. STILL p-a-t-i-e-n-t-l-y waiting.
  9. I have a follower who is lost. She is not with me...and does not spawn with me when I enter a new location. She is not at her home either. How can I summon her...or dismiss her? Is there a console command for that?
  10. I am current with SkyUI...version 2.2
  11. I have same version as above...the latest of Skyrim and SKSE. SKSE will not load. I tried the rename option in the ini file...same problem. Skyrim is working well...just no SKSE mods can be loaded.
  12. I have installed the SKSE 1.06.04.7z version as instructed. I have the latest version of Steam Skyrim…it tells me 1.8.151.0.7. When I start SKSE with the SKSE_loader.exe, everything appears to load...Skyrim starts. If I check my inventory (skyui), I am told SKSE can not be found. Ideas?
  13. I don't know how you feel about the Steam Mod manager, but I think it SUCKS! The Nexus manager is so much easier... Gives you more information... Does not slow down the game loading... Gives you the decision of whether to update a mod or not... Makes trouble-shooting mod problems/conflicts much easier... Makes safely adding and removing mods a snap... Must i go on? I have pulled all of my mod subscriptions from Steam. It was a nice idea...but they have a LONG way to go before it is even close to the user-friendlyness of the Nexus Mod Manager. Thank you Nexus! Jerry
  14. Hey...I wanted to pass on some info which I am sure EVERY careful modder knows...right? You SHOULD... 1. Only add one mod at a time. 2. Play the game for a bit before adding another. Cuz...if the modder accidently messed up something in their mod...or maybe their mod was not compatable with some other mod you already have installed...you will have trouble pin-pointing the possible reason for your crash. Your system might have crashed due to a poorly done and poorly tested mod. I can testify...I got caught. It took me forever to find the possible causes of my crashes. I had installed several mods at one sitting, which eventually crashed my game. The mods conflicting were three player-created player homes. All I know is...my system is back to screaming performance again (maxed-out graphics), sans crashes, after removing those four mods. Anyway...lesson is... Only install one mod at a time and test it before you put your game state in the hands of some noob modder...smiles. Jerry
  15. Is it possible to change the image format and the resolution of the images saved when you do a screenshot? The BMP files are such poor quality. I would like my screenshots to be JPGs and ion the same resolutiuon as my screen. Possible?
  16. Hey guys...Thanks. My punctuation WAS the problem. Jerry
  17. Hey... I have a file I would like to upload to the Nexus file area...and am having a problem doing so. It is a mod of the gold coin in Skyrim. See my post about that file and images here... My link I go to the "add a file" page and when I enter the filename (Roman-Spintriae-Sex-Coin.rar), it keeps giving me the error saying only the allowed characters are permitted. All of the filename characters are permitted, yet, this error. What am I doing wrong? Thanks, Jerry
  18. Hey Ghosu... Thanks for the "n" dds file...appreciated! I will be making that rar file available on the Nexus file area soon, and will credit your work in my readme file. I have attached the updated rar file here if you want to use it... Heinekn
  19. Here are the .dds files i am using... Can you give the coin surface dimension? Thanks... Heinekn
  20. Hey... I know very little about modifying items in the game, other than being able to do some simple changes to some of the .dds files. What i would like to do is take a piece of armor, and "cut away" parts. I like some of the armor designs, but some are kinda over-done with wings, flaps, and metal. I would like to cut away some of the excesses. I can work with Photoshop well to do my .dds file work...but have no idea what software might be needed to do what I would like to do. Can anyone point me in the right direction? Thanks... Heinekn
  21. Hey... I had this idea to fashion a coin modelled after the ancient Roman Spintriae sex coins...my description of them is below. I made a .dds file with the coin images in place. But i do not know how to give the coin the 3D part ofd the image. Can someone who knows how, do it for me? Thanks... Heinekn Explanation of the coin: It's a replacement for the coin. The images on the coin are x-rated, but authentic reproductions of the actual coins. And for one intrepretation of the coins... Spintriae, somewhat smaller than a quarter and struck from brass or bronze, typically depicts an X-rated scene on one face and a Roman numeral from I to XVI on the other. They’re thought to have been minted somewhere between the years 22 and 37, during the reign of the emperor Tiberius, about whom more later. Typical rates for prostitutes at the time were somewhere in the range of two to 10 asses (giggle if you must, but yes, the basic unit of Roman currency was called the as), which lines up fairly well with the one-to-16 range imprinted on the coins. Throw in the fact that the hanky-panky is shown taking place in a luxury setting, possibly suggestive of a high-rent cathouse, and you can understand why many have guessed that spintriae were in fact standardized sex tokens, with the number on the back naming the fee for the act shown on the front. Offered in support of this conclusion is a study by a Warsaw professor who surveyed modern-day prostitutes (ah, academia) and found that their higher- and lower-priced services corresponded to acts pictured on the higher- and lower-numbered tokens respectively. Anyway...now you may claim the nudity in the game is historical...smiles. Heinekn
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