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Posts
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Everything posted by Firesighn
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as a chronic looter (gotta use godmode strictly to carry literally every weapon and piece of armor from enemies in a big dungeon) I like this a lot. I'm nearing 1 million gold rn and have no idea what to do with it. I've bought nearly every house and house upgrade, so I'm kind of at a loss for what to spend it all on.
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would it be possible to replace the adoring fan with Skyrim DB Cicero? I miss that annoying little freak, and the annoying fan seems like a good person to simply replace the model, but I have no idea what difficulties the game engine differences might cause.
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+1
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Mods you want ported from old version.
Firesighn replied to Mavkiel's topic in Oblivion's Remastered Discussion
idk about Oldblivion but I wish there was a way to have my serval khajiit from Skyrim. -
hallo, does anyone know if there is an unofficial update to the elven Krobus mod, or some way to get the sprites to work? I desperately want to use it. but only the portraits function.
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Mod Request- my IRL dog is terrified of the elevator ding
Firesighn replied to Drehmos's topic in Stardew Valley's Discussion
https://www.nexusmods.com/stardewvalley/mods/21268 brand new -
if u use cjb cheats menu u can turn on a 1 hit option like u mention. the second I can't help with.
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like plenty of other recolor mods after 1.6, this one has missing textures. the mod author likely isn't going to do it, having lost files, so I was hoping someone would be willing and able to patch it up? it's the only recolor I particularly like (and the vanilla colors are my biggest complaint about the game) so I'm hoping someone can fix it up.
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Looking for a safe chest placement tile indicator mod
Firesighn replied to AttacMage's topic in Stardew Valley's Discussion
I use this so I can still place things where I want (chests next to trash cans with automate so I don't get disapproval for digging around in them) https://www.nexusmods.com/stardewvalley/mods/5176 -
there's a mod that auto-completes the challenges, which I greatly approve of, but the compendium drives me nuts. there's a s#*!-ton there and trying to study small, fast critters or flying critters is annoying enough but both, like bats? it's just such a pain and the completionist in me wants to finish it so goddamn bad but it's just overwhelming sometimes. I tried the save editor, but that doesn't seem to effect it properly. it SAYS an entry is complete, but I'll still have the option to study a creature. PLEASE, is it possible to do this without using someone elses save?
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when I played the original trilogy years ago, there was this really cute mod for the third game that replaced the robot dog in the shuttle bay with Urz. I was hoping someone would be willing to implement that in Legendary ME3, since I don't exactly wander around Tuchanka a lot in ME2. would anyone be willing/able to do this?
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I just came here to make this exact request. I wanted to try saving the tieflings asap so I wouldn't have to worry about it. surprise! she will come back even if the tieflings have already left, so now I'm going to have to try waiting until last light to long rest but I'm worried I'll just get kicked into a long rest before I even get there, like on my run where I didn't recruit Shadowheart where I just got kicked into a long rest when I went to the mountain path and magically ended up with the prism.
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Paladin "this will break your vow" mod.
Firesighn replied to Jmvars's topic in Baldur's Gate 3's Mod Ideas
if you don't care about seeing whether or not companions will like/hate dialogue choices, OIO - Overexplained Interaction Options has this baked in. -
Request: Speak With Dead UNLEASHED!
Firesighn replied to NeuroticPixels's topic in Baldur's Gate 3's Mod Ideas
this is what I use https://www.nexusmods.com/baldursgate3/mods/2144 -
Mod request: Speak with Animals for all
Firesighn replied to Olioster's topic in Baldur's Gate 3's Mod Ideas
try this https://www.nexusmods.com/baldursgate3/mods/4293 -
would this suffice? https://www.nexusmods.com/baldursgate3/mods/269
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first time posting in years so I hope I do this right... is it possible to make a mod that adds all books to a container somewhere, such as the tutorial chest? possibly separated by acts in different comtainers so I'm not reading something before I should be able to and confusing the game? in any game where I can collect books I do so, but I only want to keep one copy and I'm always worried about missing something for my "library".