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firsTraveler

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Everything posted by firsTraveler

  1. Well I've given it a try and to be honest it doesn't seem to work. It's say my followers are immune to friendly fire but they still get hit by it and still complain.
  2. Like to see a whole set of PA only lore friendly weapons added to gunner, raider, BoS ect. leveled lists.
  3. Got a bizarre idea for a F4 retheming watching a really bad movie: Fallout: Deathmetal So the great majority of the survivors in the greater Boston area were attending a massive deathmetal rave. So of them went full ghoul others passed down their clothing, hair, tattoo, decorating, ect styles. but is it really any weirder than 2077 looking like 1955?
  4. Any new of a Live another Life port?
  5. Did anyone make this? I can't find it, makes Chain almost useless.
  6. Are there's any good tutorials showing how to edit leveled lists using the CK or FO4Edit?
  7. With the CK out, has anyone tried this? Also, maybe the raiders and gunners build some Automatron build some robots?
  8. It's funny, in XCOM alien scatter is op but in XCOM2 it's a nerf because of the difference between the way the two games handle overwatch.
  9. Yes, Enclave as a joinable faction that can build the teleporter would be awesome.
  10. How about your data is auto uploaded to a new Synth body at a secure Institute location.
  11. Ride of the Valcurary (Apocalypse Now soundtrack) please.
  12. Well someone made a mod that does this (it's in the Workshop). There's also an attempt at making the whole AI better, I been playing it and it helps some; but without access to the core programing I don't see that getting much better. Maybe LW Studios will be given a crack at it, or the next DLC will improve things.
  13. Now I have an aproxemate date for my next playtrough.
  14. This is best done with a Script Extender .dll I think. Shouldn't be that hard to port from Skyrim.
  15. I'm useing that. Guess what I ment is something TESVEdit where you can really see what's going on.
  16. Is there a mod manager that works with Steam Workshop subscriptions that will show if mods conflict?
  17. I tried making a similar mod for new vegas; found it a lot more comoplicated that I ended up wanting to deal with, sigh...
  18. Looked at that, but if I understand it all the aliens rush to attack. I was thinking that they'd stay hidden until you find them. Depending on what other mods your running that mod could make the game easier instead of more dificult.
  19. Thinl the new mod from the Long War team does this.
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