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yzerman19

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Everything posted by yzerman19

  1. I agree with you...instead of being considered junk, it should be thought of as an antique, and of value, since it is no longer being printed, and is over 200 years old.
  2. I would like to see one major improvement...the ability to make buildings in your settlement go past the 4 story (or however much it is) height limit. Imagine 8 to 10 stories! But I would also like to keep it realistic...the higher you build, the more area there has to be in the base level to keep it stable. You know those high winds...
  3. 105 to be exact...and still some time left in the day. Must be some kind of record...
  4. Yes...I also think games these days value death as an unimportant end to that certain player who dies. No wonder there are so many mass shootings these days. It is sort of like the killers are trying to find out if life is a big video game, and they will start all over after they off themselves (or get shot by the cops, etc.). I prefer mods like this...where you start again, but are in no way as powerful, or as lucky, or as rich, as just before death. Think of it as death, or near death, has consequences.
  5. That would be great to see different wanderers around the wasteland (occasionally) that are trying to convert everyone they see into whatever cultish religion they are spouting. Some could be mentally ill, some alcoholics, some drug addicts, etc....
  6. Yes, we could definitely use Ammo Crafting. That was one of the funnest parts of FONV.
  7. I would love to see Quest mods....many, many Quest mods.
  8. Or you could always spank yourself into an orgasmic frenzy...and sleep for a day or so...and HUZZAH...the 10th has arrived. Seriously, I got the pip boy edition, and mine does not arrive for 5 to 10 business days, so I am just going to chill out on Skyrim. Oh yeah...I still have to get a new computer that will be up to date, so that will take me another month or two. The answer for me is...SKYRIM!!!!
  9. If it was not created by human sperm and human egg, it is not human. CASE CLOSED.
  10. I don't care about early release...because I bought a pip-boy edition, but chose the latest date, so I could save myself a few bucks.
  11. For the life of me, I can not find a recently new mod that made it a lot darker...it basically removed light sources. Anybody have any ideas?
  12. 3 mods have earned 300 or more votes for top mod in one month. Congrads! EDIT...that is Skyrim history...all 48 months.
  13. So I installed Morrowind, Tribunal, and Bloodmoon. Then I chose a bunch of mods and DLed them. But when I go to Data Files, and try to mark the mods I want, it won't let me. The Morrowind, Tribunal, and Bloodmoon esp's are checked, but none of the other mods I DLed are, and I try clicking on them, and nothing happens. Anybody know what is up with that? Should I uninstall and try installing again? EDIT...I wonder...does the game HAVE to be DLed onto the C: drive? I DLed it onto my D: drive.
  14. That removes that Bold Letter, I think it is E, from the game when you need to do something. I have played for over 3 years...so I think I know what to do. It is a fairly recent mod.
  15. Unless you OWN the idea, anyone can use it. Hey...that is a pretty good idea! <heads over to computer, loads up CK>
  16. I don't expect anybody with modding skills to take up the call, but... I can remember a while back, some modder had this great idea of adding new passageways and rooms, etc. onto existing vanilla dungeons. He had started with dungeon closest to Riverwood, and seemed to have a good start...but I never heard from him again. The dungeon add-ons would only have one connection to the vanilla dungeon, for ease's sake, and the creatures inside new addition would not stray out, nor vanilla would enter in. Think how great that would be...dungeons with an extra 2/3 to a whole new dungeon's worth of creepiness, action, and excitement added onto the vanilla! Please, take up the call, modders of Skyrim!
  17. Not long ago, I was looking for a mod that increased room prices at inns across Skyrim. I think I saw one, but can't remember its name. It recently came out, though. Anybody know what it was called?
  18. I added a load of texture mods yesterday, and now that I got back to playing today, I see there are just reams of floating trees up in the sky. Does anybody know of a quick way to remove them, or do I have to hunt and peck? EDIT...Nevermind, I hit it lucky, and the first two textures I removed did the trick!
  19. I am just wondering if there is a mod for Skyrim that adds tons of new MCM keys to use. Because I notice there are not enough for all the MCM mods I use. Wasn't there a mod made for Oblivion that added lots of extra keys?
  20. These are some of the emotions I am feeling, because Fallout Mod Manager has not been working for quite a long time, and that removes most of the fun mods from being able to be played. It is like moving back into the middle ages of gameplay. Anyone know if and when it will be ever repaired? I am switching totally to Skyrim until then.
  21. Happy New Year to Nexus, and I am very thankful for your work. May 2015 be a great year!
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