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Nexus Mods Profile
About CommanderRyalis

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Website URL
http://steamcommunity.com/id/commanderryalis
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Country
United States
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Currently Playing
Fallout 4 (was)
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Favourite Game
Theif Gold or TIE-Fighter
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Yeah I have the same problem, I removed everyone from their jobs via the vault-tec management terminal and now the kids can't be assigned to anything.
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1. Thank you! I'll give it a try. 2. is those little wooden bins that you sometimes find on shelves, there are plastic ones too. They sometimes have items in them like abraxo or stimpacks. The plastic ones make a sound if you drop them or knock something against them. The wooden ones don't have any sound when you interact with them.
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1. NPC's are so rude, they don't close doors behind them they leave them wide open. Have a mod that auto closes a door if it's been opened. 2. Those little wood crates have no sound associated when you hit them on something or drop them, which is weird because the plastic ones do. Does this bother anyone else or am I just OCD, haha.
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I am using "Randomized DC Guard Outfits". I installed it through NMM how would I know if it's installed in the wrong folder? Okay so I uninstalled both DC guard mods and they're back to normal, but The city watch in Goodneighbor is even stranger than I thought. Some of the ARE visible, but the invisible ones with just the gun showing if you talk to them talk in the synth voice with synth resonances. "subject identified", nothing to report etc. what?
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I'm not sure what I did but I have naked and headless guards in diamond city, and invisible Goodneighbor city watch with only their gun's visible. I tried disabling any NPC mods or mods that interacted with weopons and armor, or the ui, but that didn't fix it. I'm kinda new to modding so I wouldn't be surprised if my load order was messed up. Anyway here's my load order: 0 0 Fallout4.esm 1 1 DLCRobot.esm 2 2 DLCworkshop01.esm 3 3 DLCCoast.esm 4 4 DLCworkshop02.esm 5 5 DLCworkshop03.esm 6 6 DLCNukaWorld.esm 7 7 DLCUltraHighResolution.esm 8 8 Unofficial Fallout 4 Patch.esp 9 9 TrueStormsFO4.esm 10 a ArmorKeywords.esm 11 b CBBE.esp 12 c MaterialSwapFixes.esp 13 d BlythePatch.esp 14 e MaterialSwapFixes-Automatron.esp 15 f MaterialSwapFixes-FarHarbor.esp 16 10 MaterialSwapFixes-VaultTec.esp 17 11 ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp 18 12 ValdacilsItemSorting-Misc.esp 19 13 ScrapThatMisc.esp 20 14 Better Workshop Street Oil Lamps.esp 21 15 Lens Flare Fix.esp 22 16 bugfix_maglocks_terminal_delay.esp 23 17 ValdacilsItemSorting-Junk+DEF_INV.esp 24 18 moreoil.esp 25 19 BuildPaStation.esp 26 1a DimmerCigaretteLight.esp 27 1b Purified_Cooking.esp 28 1c PurifiedCooking_FarHarbor.esp 29 1d NuclearBreezedHairMale.esp 30 1e combatMusicOutroFix.esp 31 1f CarryWeight99999.esp 32 20 More Where That Came From Diamond City.esp 33 21 FilledBrahminFeedTroughs.esp 34 22 BrahminMover.esp 35 23 SKKDynamicTimescale.esp 36 24 NoWildFruit.esp 37 25 dD-Action Ragdoll Force.esp 38 26 dD-Reduced Explosion Force.esp 39 27 LooksMenu.esp 40 28 Fixed Alpha Map.esp 41 29 EasyHacking.esp 42 2a DogmeatPawSteps.esp 43 2b SkjAlert_All_DLC.esp 44 2c PA-Quick Animations.esp 45 2d FIXEDGoodfeels_no_DLC_needed.esp 46 2e ScrapDeadThings.esp 47 2f Higher Female Children Voice.esp 48 30 TrueStormsFO4-FarHarbor.esp 49 31 TrueStormsFO4-NukaWorld-FH-Compat.esp 50 32 AGOMBz.esp 51 33 Youth of the Commonwealth.esp 52 34 Roadside_Pines_No_PA.esp 53 35 DiamondCityAutoClose.esp 54 36 DiverseChildren.esp 55 37 BrighterSettlementLights.esp 56 38 CR_HelperTile.esp 57 39 Randomized DC Guard Outfits.esp 58 3a Scrap Everything - Ultimate Edition.esp 59 3b ScrapUpdate - Ultimate.esp 60 3c WeatherAndTimeSwitch.esp 61 3d GunnerFaceVariety.esp 62 3e RaiderFaceVariety_2.0.esp 63 3f ValdacilsItemSorting-ZY-DLCAutomatron.esp 64 40 ValdacilsItemSorting-ZY-DLCNukaWorld.esp 65 41 ValdacilsItemSorting-ZY-DLCFarHarbor.esp 66 42 ValdacilsItemSorting-Aid.esp 67 43 ValdacilsItemSorting-Ammo.esp 68 44 ValdacilsItemSorting-ExplosivesSortBottom.esp 69 45 ValdacilsItemSorting-Mods.esp 70 46 ValdacilsItemSorting-NotJunkJustMoney.esp 71 47 ValdacilsItemSorting-Perks.esp 72 48 ValdacilsItemSorting-ZZ-DLCWeaponsOverride.esp 73 49 ValdacilsItemSorting-Weapons.esp 74 4a ValdacilsItemSorting-ZY-DLCContraptions.esp 75 4b ValdacilsItemSorting-ZY-DLCVaultTec.esp 76 4c ValdacilsItemSorting-ZZ-DLCArmorBySlotOverride.esp 77 4d ValdacilsItemSorting-ZZ-DLCCosmeticsByClassOverride.esp 78 4e ValdacilsItemSorting-ArmorBySlot.esp 79 4f ValdacilsItemSorting-CosmeticsByClass.esp 80 50 Guards.esp
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Fallout 4 Script Extender
CommanderRyalis replied to goldenknight1's topic in Fallout 4's Discussion
Yep, I thought someone said that they wouldn't need to update the main .exe after the last update because they would be pushing CC content another way... unless *GASP*! they actually fixed a few bugs this time... -
HORRIBLE FPS Drops ! Tried everything :( Help please
CommanderRyalis replied to gabizinha's topic in Fallout 4's Discussion
I have a GTX 1070 and an i7 4770k, and for me I either go from almost 60fps consistently down to only 3 (which has happened only a couple of times). The only thing that has fixed it is closing the game and reopening it. My settings are everything at max except God rays: off, Shadow distance: Medium, And Nvidia multi-frame sampled anti-aliasing: off. -
Realistic / reduction of Head Dismemberment
CommanderRyalis replied to Poacher886's topic in Fallout 4's Mod Ideas
I was thinking the same thing yesterday, maybe only melee weapons or a point blank shot from a shotgun. I wish I knew how to mod I don't know how difficult this would be. -
I don't know if this is because of the recent update or my save file is screwed up... I had like 30 mods installed, but I uninstalled them deleted NMM and reinstalled Fallout 4 but the sound effect for scrapping things around a settlement in workshop mode no longer plays. Is anyone else having this problem? -Edited to add- Should I try an earlier save to see if the sound works? or should I just start a new game?
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I feel like i have a lot of resources sunk into mods I no longer use. What I do currently is try to equip as many mods as I can to an item before scrapping it, as you can imagine this is a huge pain in the ass if your like me and you scavenge every piece of armor or weapon of enemies. So just a mod that would allow you to scrap mods back into the resources required to make them (all except adhesive since you never get that back anyway).
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Anyone had this issue before with gun names..
CommanderRyalis replied to JPNUT1's topic in Fallout 4's Discussion
I've noticed certain "named" Legendary weapons cannot be renamed, such as Ashmaker and the Silver Submachine Gun... I havn't had trouble naming other legendary weapons though...