Jump to content

Raiqem

Supporter
  • Posts

    11
  • Joined

  • Last visited

Nexus Mods Profile

About Raiqem

Profile Fields

  • Country
    None

Raiqem's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. You didn't misunderstand anything, that's exactly why I'm hesitant about it IF I were to use SCK for a mod. As I mentioned, I am fine with certain rules on it since you are using the tool they made, but as soon as you release your work you basically give all your rights and ownership of your work to Bethesda which in my personal opinion is ridiculous. Read the paragraph Frank quoted above to understand what exactly it implies working in SCK. This is what I wanted to know. Cheers.
  2. Who said anything about making money off of SCK ? that was more as a side note to donations if ppl even do that nowadays. Even if I were to ever sell my own work for things outside of Skyrim, as stated by SCK you can't do that even if it's used outside of their game, so that much is clear. I'm interested in the second part of my question, and that's if you keep all rights if you otherwise don't use SCK and can otherwise use your work for whatever you please be it in Skyrim or not.
  3. I'm interested in trying my hand and create content for Skyrim but from what I've read thus far, as long as you use their SCK tool to make your mod you basically give all your intellectual property rights to them be it that they might later sell the assets you made/modify/use it for their own needs etc. I can understand that you have to make some "compromises" in order to use SCK, but they just blatantly claim all your work as their own. I know a lot of people don't care about this or don't know and at this point it's too late to do anything in that regard since corporate greed is a standard nowadays in the gaming industry and they make their own rules since they have the money for it, but what of mods made without using SCK ? anyone know if you still keep all rights to that ? I'm not interested in making money off of it, but I at least want the peace of mind that my work will remain my own.
  4. Hey. I'm trying to get a skyrim character into UE4, but I'm having issues adding the textures to the character correctly. http://i.imgur.com/OT5tl2K.jpg As you can see the normals are causing some pretty horrible seams, and it seems to be the same with all body mods and textures. There are two textures in the file but they are supposed to be blended somehow but I don't know what type of blend they use...any help ?!
  5. Is there a way to import an exact copy of your character from Skyrim to 3dsmax10 ? so far I've been able to add the skeleton, meshes, armor and animations, but textures are non-existent as I don't really know how to add them..I haven't played around with 3dsmax for that long, so any help on how to do this (video/guide) or if it's even possible, would be appreciated.
  6. I wouldn't say that 2013 was a bad year for you, if anything, the website and the community will only keep on growing, and with Fallout 4 coming...
  7. Well...most people have NMM installed and apparently that malware only affects manual downloads, so there's at least that. As a side note, if you happen to find the location of that useless piece of trash that hacked your servers, please be kind enough and post it here.
  8. As promised, got myself premium so I can support. Keep up the good work, and although I can't donate to every modder out there, it would be nice to have like a day where we appreciate their work.
  9. It's good to know that there are still some people out there that keep their integrity intact and that don't just walk away as soon as they are successful. I'm ashamed to say that I didn't even bothered to check how much the premium membership costs, mostly because of the ripoffs that I saw on other websites in the past, but I'm actually motivated to help, not to mention that there's an option for every pocket out there. I'll get my salary at the start of february and I'll make sure to help out. Until then however, you could use a bit more diversity regarding the payment options, hehe.
×
×
  • Create New...