Jump to content

belenbelen

Supporter
  • Posts

    54
  • Joined

  • Last visited

Everything posted by belenbelen

  1. System Core2duo 2.3Ghz 2GB RAM Ati HD5750 1gb Graphics Windows 7 32 bit BOSS; Yes i tweaked several stuff Skyrim.ini; Skyrimprefs.ini A quality map doesn't show on load order and Immersive Armors and Weapons as well.
  2. Hi, thanks for reply. e4500 Core2Duo 2.2 ghz OC->2.3 2 gb ram hd5750 1gb graphic card (256 bit) deceent power supply enough to feed graphic card. ------- Although i appriciate your attempt to help me i just re-installed -again- whole game / patches. I removed SkyRE from my list and i didn't have any single crash so far ( 3+hours ). Only problem that i have is purple textures/texture loss. Which means "hey, i'm about to crash in minutes so save your game and restart it". Don't know which causes purple textures but i guess it's about my "Ram" which is low and a cheap 1. I read that every1 having those nasty texture loses and saying different things for what causes it. Somehow i blame game itself. Because i may have a bit low-rig but i know what it is capable of [ (excluding shadows) 7/10 settings 1920x1080 on most games e.g DMC, Bioshock, Diablo III, MassEffect III, Crysis III, BFIII and many more.]. Anyway, no crashes so far. But it would be wonderful if you guys got any clue about "purple/notloaded textures". Cheers edit:grammar
  3. I don't want to re-install the game or mods. I did it several times. ( iLeveled 100+ levels on several characters in 3 days cuz of reinstalling or uninstalling mods/game to solve CTD problems ! ) These are the last 47 lines. I recently started having random crashes ( Past level 20 AND after the "lookupfailed" quest bug happened ) and trying to find the source of the problem. If some1 could read and analyze those lines, i would be so happy. PS. I had "lookupfailed" quest bug after returning Dragonsreach BY walking -didn't use fast travel tho- to tell Jarl that i'm Dragonbrone -before Greybeards- and i jsut ignored the tooltip on the quest log and went to Hrothgar and everything was fine, quest completed and advanced to next 1 -returning the horn-. after that i start to have random ctds which made my game unplayable. Mods that i'm using. Unofficial patches for 3 of 'em SkyUi Meshes ( SMIM ) Immersive Armor / Weapons Dread Knight weapons Nicoroshi Creations Wearable Lanterns Jaysus Convenient horses Alternate start Live Another Life Skyrim Ultra Realistic World Lightning ** Load order is fine, i don't have problems with it -above list is not a load order btw-. Any help would be appriciated. Thanks
  4. [ (1C011A04)].SPELL.Cast() - "<native>" Line ? [Active effect 2 on (FF000FC9)].xxxRacialdarkElfAWScript.OnHit() - "xxxRacialdarkElfAWScript.psc" Line 17 [05/23/2013 - 07:53:25PM] VM is freezing... [05/23/2013 - 07:53:25PM] VM is frozen [05/23/2013 - 07:53:26PM] Saving game... [05/23/2013 - 07:53:26PM] VM is thawing... [05/23/2013 - 07:53:36PM] error: (FF000842): Actor is dead, cannot start combat. stack: [ (FF000842)].Actor.StartCombat() - "<native>" Line ? [WE28 (0007492B)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 94 [alias SonsScout3 on quest WE28 (0007492B)].wealiasscript.OnHit() - "WEAliasScript.psc" Line 65 [05/23/2013 - 07:55:07PM] error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect type stack: [<NULL form> (000DED70)].Actor.AddItem() - "<native>" Line ? [None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6 [None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15 [05/23/2013 - 07:55:07PM] error: Unable to call AddItem - no native object bound to the script object, or object is of incorrect type stack: [<NULL form> (000DED70)].Actor.AddItem() - "<native>" Line ? [None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 6 [None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15 [05/23/2013 - 07:55:07PM] error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect type stack: [<NULL form> (000DED70)].Actor.RemoveItem() - "<native>" Line ? [None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7 [None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15 [05/23/2013 - 07:55:07PM] error: Unable to call RemoveItem - no native object bound to the script object, or object is of incorrect type stack: [<NULL form> (000DED70)].Actor.RemoveItem() - "<native>" Line ? [None].xxxSpeedActuator.actuate() - "xxxSpeedActuator.psc" Line 7 [None].xxxSpeedActuator.OnEffectFinish() - "xxxSpeedActuator.psc" Line 15 [05/23/2013 - 07:55:44PM] VM is freezing... [05/23/2013 - 07:55:44PM] VM is frozen [05/23/2013 - 07:55:46PM] Saving game... [05/23/2013 - 07:55:46PM] VM is thawing... [05/23/2013 - 07:55:54PM] VM is freezing... [05/23/2013 - 07:55:54PM] VM is frozen [05/23/2013 - 07:55:55PM] Saving game... [05/23/2013 - 07:55:56PM] VM is thawing... [05/23/2013 - 07:56:00PM] error: Unable to call RegisterForUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].xxxHIWCleave.RegisterForUpdate() - "<native>" Line ? [None].xxxHIWCleave.OnEffectStart() - "xxxHIWCleave.psc" Line 8 [05/23/2013 - 07:58:09PM] error: WEDL01b (000BFB61): attempting to start event scoped quest outside of story manager. stack: [WEDL01b (000BFB61)].QF_WEDL01b_000BFB61.SetCurrentStageID() - "<native>" Line ? [WEDL01b (000BFB61)].QF_WEDL01b_000BFB61.SetStage() - "Quest.psc" Line 124 [WEDL01b (000BFB61)].QF_WEDL01b_000BFB61.Fragment_1() - "QF_WEDL01b_000BFB61.psc" Line 99 These are the last 47 lines. I recently started having random crashes ( Past level 20 AND after the "lookupfailed" quest bug happened ) and trying to find the source of the problem. If some1 could read and analyze those lines, i would be so happy. PS. I had "lookupfailed" quest bug after returning Dragonsreach BY walking -didn't use fast travel tho- to tell Jarl that i'm Dragonbrone -before Greybeards- and i jsut ignored the tooltip on the quest log and went to Hrothgar and everything was fine, quest completed and advanced to next 1 -returning the horn-. after that i start to have random ctds which made my game unplayable. Mods that i'm using. Unofficial patches for 3 of 'em SkyUi Meshes ( SMIM ) Immersive Armor / Weapons ( with Compatibility patch with SkyRE ) SkyRE ( i love this 1 but i'm pretty sure it causes most of ctds ) Dread Knight weapons ( with Compatibility patch with SkyRE ) Nicoroshi Creations ( with Compatibility patch with SkyRE ) Wearable Lanternns Convenient horses Alternate start Live Another Life Skyrim Ultra Realistic World Lightning ** Load order is fine, i don't have problems with it -above list is not a load order btw-. Any help would be appriciated. Thanks
×
×
  • Create New...