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Posts
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Everything posted by Grumpf_be
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I think similar question was posted on Mod detective thread. That character uses Dark Seducer texture, IIRC. Actually it's a bunch of different mods/textures together, all permited by the original creators. You'll see the Goddess in part II. Cheers, Grumpf. http://www.tesnexus.com/downloads/file.php?id=33863
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Still haven't found it. Can anyone remind me where this can be? Alternatively, can someone direct me to a mesh that can easily be manipulated to create a tongue? Maybe there's BDSM gag or a beard or some kind of lip piercing?
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The job seems a bit hard for just nifskope. Time to learn max or blender! There are a lot of tutorials... Basically you load a skeleton, import your armor (it'll automagically attach to the good bones), delete what you don't like, import next piece etc. After you export your .nif without animation and remove the bones you don't use. Then it's a matter of adding the nif to an armor object in the CS and select relevant slots.
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I'm using Max but did you add any vertice to the model, or just modify the position and smoothing groups?
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It will actually be quite simple: Create a dying animation special-idle give it "NPC is using poison apple condition". Loop the last frames while waiting for the poison to kill the vicitm. Modify poison apple script to force the idle... Done.
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Gonna check that, thanks. Meanwhile if you can remember which one it'll be greatly appreciated.
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Hi everyone, I desperately need a mesh with correct bones attachement of a ... human tongue... For whatever reason, I never managed to create it. I've seen in the past some screenshots of a character poses licking the blade of his/her sword. Anyone have seen that too? Thanks, Grumpf.
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Actually, if you're looking for someone to help I can really use a small cave/dungeon right now. PM me if you're interested. Cheers, Grumpf.
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Hi David and thanks for your contribution. I used your work in my mod, hope you don't mind. I restructured everything using MAX; didn't wanted plates and silverware to fly everywhere as soon as a NPC comes too close. Downside is it makes table clutters static and fake, upside is it looks better on the long term. Anyway, I wanted to thank you and hope you keep me posted for your next release. If you're bored or want to contribute, I can use talented modders, PM me. Cheers, Grumpf.
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http://thenexusforums.com/public/style_emoticons/default/sad.gif I mean really? Not even remotely interested in helping? Considering the download hit I have with the first mod that is reaaaaaally simple and the one I have with just the preview of what can happen with the second one I'm disappointed...http://thenexusforums.com/public/style_emoticons/default/ermm.gif C'mon dont' be shy, I can use some help and I'm not uncle creepy...
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Also, don't limit your research to blender tutorial. You will find plenty of useful general 3D modeling tutorials/tips & tricks on the web. Even start looking for other softwares tutorials if it looks like it does something you want to learn, sometimes it's very easy to repeat the same steps with one program for another. At least in the begining, a sphere is sphere. Now if you very advanced then you need program specific ones...
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Yup. It looks like your nif has normals problems. Try to check in max rendering if it's ok (i mean rendering not the viewport preview). Also pay attention to smoothing groups. If it looks perfect in max then your only option would be to try to manually invert some ormals with nifskope but I'm unsure you can do that...
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Keep us posted if you actually do something different. As weird as that sounds for game variety what we need is bodies that are old, imperfect or radically different... We got tons of bimbolicious perfect shapes (not that i'm complaining or anything), so frankly, don't try to perfect that nipple shape it's a waste of precious modder time. My two cents.http://thenexusforums.com/public/style_emoticons/default/huh.gif
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Pretty much can be done by script but how exactly is the forcefeedback IO system working? Is it integrated into directx? Do you know any game with modding abilities that actually has FF so we can investigate?
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Hi everyone, I need several sidequests that can be incorporated into the main mod. See http://www.tesnexus....le.php?id=32686 for a preview of it. The mod in itself is VERY adulthttp://thenexusforums.com/public/style_emoticons/default/blush.gif but the rest is not neglected http://thenexusforums.com/public/style_emoticons/default/no.gif , so far the main storyline is written and there's tons of new meshes, textures etc (see mod explanation for a list). Those sidequests don't have to be adult at all, I also have ideas of plots if you don't... Long story short, I need you modders to join me in a effort to make Claudia' little secret an awesome mod http://thenexusforums.com/public/style_emoticons/default/woot.gif . On the other hand, if you don't want to do dialog/quests but are talented with modding landscapes or caves using custom or vanilla objects I need you too! Please PM me! Thanks in advance, Grumpf.
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Won't do it for now but my solution would be to create an object with attached script and use it as a death object... Would that work?
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Seems to have a problem with your pic, most of it is white to me. Can someone confirm it's not my browser?
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Mmm not sure magic effect can be dealt with like that, it's probably more than certainly a special nif branch like particles and stuff... If you're still working on that, PM me (I'm a bit oblivious :sweat: ) and I'll see what I can find. Cheers, Grumpf.