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BaconCat

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Everything posted by BaconCat

  1. I am looking for a UI mod that isn't made by jackasses. Could someone recommend one for me?
  2. For whatever reason, Better Fast Travel and Ships is not disabling fast travel in my game. Could someone make a small mod that will run "EnableFastTravel 0" when the game is loaded?
  3. I was wondering if there is a mod similar to Quick Trade for Skyrim. Basically, it allows you to access the trade menu with merchants and followers by pressing Right Click while looking at them (Though I would assume that something like Shift+E would be better for Skyrim).
  4. For the 0.4 people who care, I narrowed down the culprit to Autosave Manager.
  5. Happens to me too. No idea why it happens, so I just use the keyboard to edit sliders. A for Left, D for Right and mash W while scrolling to speed it up.
  6. Has anyone else been having Crash to Desktops when using equip sets? It seems to happen randomly (i.e. it doesn't always cause a crash). Load order for what it's worth, in addition to the ENB Boost and Memory tweaks etc.
  7. Try this. http://enbdev.com/patch_tesskyrim_antifreeze_v0096.htm (Click the little arrow here to download it. Took me a while to find it xD. )
  8. Really? It never seemed to happen with the Fallout Engines. Is there no way of fixing it? It's really distracting and with the legendary stability of the Gamebryo engine, it's not an option to turn off autosaves. :(
  9. Hey guys. Simple problem really, whenever I save, whether it be autosave or quicksave, the game locks up for a second or two then carries on. It's really frustrating. :( This is happening both with mods and unmodded, and I'm running off an SSD. Any ideas as to what might be causing this?
  10. So, when I use the pipboy, my light turns off but the game still thinks it's on, so I need to cycle through turning it off then on again. Is this a Pipboy Readius issue? My Load Order
  11. It apparently adds large address awareness to the game. And that's it. Didn;t they add that in 1,4?
  12. I had my skyrim updated to 1.5, and just now got a small 19mb patch. Was that just me or did everyone else get it??
  13. As title. A lot of my mods have options but atm I am simply putting up multiple files. I'd like to consolidate it all into one easy to use file.
  14. This happens to me as well, most often after going outside from inside. It just happens. :( Try restarting skyrim?
  15. FFS. I set skyrim to not update and it's updated anyway. FML. This is the patch that breaks NMM and Wyre Bash and all the other mod managers. Gee, how convenient. Just get your old load order from NMM somehow and edit it with the Skyrim Launcher mod manager I guess. And just as a heads up, the beta version of SKSE works. http://skse.silverlock.org/
  16. Easiest solution I find is to just give them a Bow. (-_-)
  17. Hit Escape, then go to settings. Making M1 Left and M2 Right was the first thing I did in the game.
  18. So, I know there is a Script Dragon mod that disables fast travel continuously and keeps it off, but I don't want to install script dragon. Could someone make a similar mod for SKSE or some other mod that will disable fast travel automatically when loading the game?
  19. Just out of interest, what data do you have so far? I'd like to know where to look to see if I can fix it :P
  20. He wants a way to rename items in game, the same way you can when you enchant an item, but to do so without needing to enchant it.
  21. As pointed out by Zero Punctuation, Skyrim has a really annoying habit of populating dungeons with 9001 Bandits and one Bandit Marauder of Doomy Doom who will wreck your s*** in three hits. Is there any way to even this out short of lowering the difficulty (I play on Very Hard as it is).
  22. Just select what you need, then mash left click. Not really much else you can do other than make your own recipe that turns multiple leathers into strips.
  23. Hey, with the magic of ini tweaks, you get the best of both worlds! Look up on how to add the bsa's to your ini and then disable the esp's, then install as many HD mods as you want. Anything that doesn't get replaced by mods will be the Bethesda HD stuff!
  24. You changed the "int Property ResourceCount = 1" right? That doesn't work. xD You need to hard code line 88 of resourcefurniturescript to say "akSource.AddItem(Resource, 99)" replacing 99 with whatever number of course. Also remember that the Skyrim CK saves scripts in the scripts folder now, it doesn't make a esp. Gimme a Sec and I'll throw up a script onto the Nexus. And Done: http://skyrim.nexusmods.com/downloads/file.php?id=11119 There is your 6 per chop, I'll add the others momentarily
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