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anub1s15

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  1. The news post says sometime in the coming week. And it's still Sunday the 11th in most places in the world, including where we are in the UK. damn misread T.T
  2. In response to post #54943263. #54946513, #54952193 are all replies on the same post. not sure if wrye can do it (Mod organizer cant but it happens to be the way it does things) but what he wants is to be able to show all files associated with a mod. as MO keeps its mods separated at all times virtually building a folder as NMM does by defaut it means you can easely see every single file a mod has instead of NMM where it gets blended in the ocean of mods. another side effect/side feature is that you can see which individual files are conflicting and prioritise accordingly on the fly even going as far as to have a mod overwrite another but have it hide specific textures you might want from the or a overwritten mod. just allows you to quickly and easily make changes at any time while knowing what file from what mod your actually changing. cannot wait for vortex though, been using NMM for FO4 and MO for SSE (it didn't play nice with FO4 for unknown reasons. I like both and can use both but the control and insight MO gave you in to your mod load order (as in the actual order in which mods get loaded in to MO's virtual whatdoyoucallit) makes it my favorite though NMM's categories make keeping track of how many mods you have per category much easier, I know MO can do it to but I've always been too lazy to make sure all mods have the correct categories, in MO I have had 4 lighting mods installed side by side I just lost track of 2 over time >.> also, Mod organizer allows you to get rid of the mod's archives saving some space which when your Skyrim is 57gb (MO data + sse folder) and your fallout 4 is 114gb (fo4 folder + NMM fallout 4 folder) it makes quite a difference, in essense fallout 4 is only 52gb there's just 62gb of stuff beeing horded by NMM (and i have accidently deleted it before, NMM was not amused) size wise NMM's folder is more optimal but since it gets upset when you remove it's backup's it ends up taking more space, mo keeps all the files from the mods uncompressed, which if your stacking texture packs can result in a lot of duplicates that just sit there getting overwritten but you can get rid of the archives and if you have to much free time attempt to pick out obsolete textextures to make it smaller. but i ocd hard on keeping my mods up to date so it just takes as much space as it takes.
  3. i've got the same issue, it used to go away in a couple hours or atmost a day but i've had it for the last 3 days :(
  4. Hi, so a long time ago i spent a lot of time modding oblivion usually the exercise was get to the menu and your good to go. so about... 14 hours ago i started to slap together another modded oblivion not having touched it for about 3-4 years now and i'm running in to some issue's. i got the game to start relatively quickly but it crashed at newgame so i started investigating and i found about 20-25 esp's that caused the issue but i can't find why. is this something that happened later in oblivion's lifespan cause i've never had this much trouble with the mods i'm currently using, it used to be if it crashes you've got to many mods or you missing an esp/esm but now i have all the resources, the game starts without a problem but when i start a new game it crashes after 2 sec of loading at about 5%. the mods i've found this issue in is better cities (2-3 of the esp's) unique landscape's (4-5 esp's) natural enviroment (whole mod) and the race mod demoness. could anybody tell me what causes this? bashed patch has not yet been made as the game will not even load to the point of there being esp based incompatibility's being an issue (and i did this before and it still crashed on newgame) and as soon as i create a merged patch with tes4edit even with the 1st 20 mods installed the merged patch becomes a source of crash on startup. mods are installed mainly through mod organizer some of them were extracted via OBMM and then moved in to MO for easier management. have installed OBSE and the exe is 3GB patched (also crashes with orriginal exe). testing was done by activating 1 mod at a time via MO the mod loading process in MO makes it as if the mods got installed in the reverse order from the mod list so starting from the bottom working up. mod list follows : (+ = installed - = uninstalled) # This file was automatically generated by Mod Organizer. +Anime Loading Screens Shivering Isles +Anime Loading Screens +Fireier fire spells -Demoness +Moonshadow Elves +Idle Dialogues +Adult Books +Womans Move - Female Running Animation Replacer +Spell Singer - Animation Replacer +Silver Ranger - Animation Replacer +Womans Move - Female Walking Animation Replacer +Stylish Jump - Animation Replacer +Coronerras Maximum Compatibility Skeletons +DMC Stylish - Animation Replacer +Better NPC Male Faces V1 +High Rez Skin Textures for HGEC +THEC Body +Vanilla Race Deluxe +HiRez Armors- Imperial Legion +Quilts and Wool Blankets +HiRez Architecture- Daedric Shrines +HiRez Architecture- God Statues +Mossy Ayleid Ruins +Improved Bruma +Ayleid Ruins Replacer for NBB2 +CaptNKILLs NonTiling Texture Mod +better staffs texture +Better Blood +Better grass texture without tiling +Oblivion PolyGone Overhaul [OPO], Polys be Gone! +Lush and Gaudy Water +Improved Skulls and Bones and Ironwork +Improved Sky Textures +Elaborate Eyes +Bomret Texture Pack for Shivering Isles +Mythic Creatures +Sinblood_SonjaArmorTweaked +Underworld armor +Improved Fires and Flames +IAFT Improved Argonian Facial Textures +Improved Amulets and Rings +Enhanced Magic Effects +Better Nightsky +Arena Alive +Real Lava +Dynamic Map +Natural Environments +Rens Beauty Pack +Sounds of Cyrodiil +ULComp172 BAIN +MD Natural Faces v095 +IFTv21 +Weather - All Natural +Unique Landscapes Compatibility Patches +Better Cities Permanent Resources +Keychain +Windom Earle_s Oblivion Crash Prevention System +Optimised Distant Land MAX +Dark UI Supplemental Pack +DarkUId DarN +Weapon Improvement Project +Alluring Potion Bottles v3 +Elz - Realistic Gravity +Oblivion Stutter Remover +Unnecessary Violence III - Critical Mess -ShowRaceMenu Fix +A Brotherhood Renewed +Display Stats +Map Marker Overhaul +BadderSpellFX +Improved Signs +Emperors Face Redone +Visually Relistic Lava +Beautiful Stars +Visually Enchanted Customizer +Visually Enchanted Pack 1 +Arrow Replacement Pack +Realistic Horse Eyes +Elaborate Eyes 7Zip +Danis13 BEAUTY FACES v13 Full +Better Letters +Combat Sounds 300 +Oblivion Stereo Sound Overhaul +Fast Exit +Oblivion Character Overhaul +FCOM Convergence +Bobs Armory Oblivion1 1 +OWC +Patches for Frans 4_5b +Francesco's leveled creatures +MMM373BSA +OOO 133 Complete +NifSE +Weapon Expansion Pack for Oblivion Nthusiasts +DarNified UI +Oblivion vanilla mesh optimisation +Unofficial Official Mods Patch +Unofficial Shivering Isles Patch +Unofficial Oblivion Patch +Tree Bark HD Reduced +Fairy Fantasy Snowflake +Husky dog retexture +Class Icon replacer +Painters Touch +Lush and Gaudy Aurora Borealis +Hi-res Soul Gems +AAOVTR Almost All Oblivion Vanilla Textures Replacer +QarlTP3 +Anything Improved plugin load order : (this is the list for the working plugins but these are the mods the above mentioned were trying to work with) # This file was automatically generated by Mod Organizer. Oblivion.esm All Natural Base.esm Francesco's Leveled Creatures-Items Mod.esm Francesco's Optional New Items Add-On.esm Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm FCOM_Convergence.esm Better Cities Resources.esm emperorface.esp Unofficial Oblivion Patch.esp UOPS Additional Changes.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp USIPS Additional Changes.esp Better Cities .esp Francesco's Optional Chance of Stronger Bosses.esp Francesco's Optional Chance of Stronger Enemies.esp Francesco's Optional Leveled Guards.esp FCOM_Francescos.esp FCOM_FrancescosItemsAddOn.esp FCOM_FrancescosNamedBosses.esp Natural_Weather_HDR_with_darker_Nights_by_Max_Tael_RD.esp Natural_Weather_with_darker_Nights_by_Max_Tael_RD.esp Natural_Habitat_by_Max_Tael.esp All Natural.esp All Natural - SI.esp All Natural - MMM Patch.esp Natural_Water_by_Max_Tael.esp 300_Combat Sounds.esp Idle Dialogue.esp Sounds of Cyrodiil.esp Adult Books.esp ImprovedSigns.esp Display Stats.esp Map Marker Overhaul.esp Map Marker Overhaul - SI additions.esp DLCHorseArmor.esp DLCHorseArmor - Unofficial Patch.esp DLCOrrery.esp DLCOrrery - Unofficial Patch.esp DLCVileLair.esp DLCVileLair - Unofficial Patch.esp DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp Sounds of Cyrodiil - Mehrune's Razor Add-On.esp DLCSpellTomes.esp DLCSpellTomes - Unofficial Patch.esp Underworld Armor.esp DLCThievesDen.esp DLCThievesDen - Unofficial Patch.esp DLCThievesDen - Unofficial Patch - SSSB.esp Bob's Armory Oblivion.esp Cheat Bob's Armory Oblivion.esp FCOM_BobsArmory.esp Oblivion WarCry EV.esp FCOM_WarCry.esp Oscuro's_Oblivion_Overhaul.esp Alluring Potion Bottles v3.esp FCOM_Convergence.esp FCOM_RealSwords.esp Mart's Monster Mod - Dungeons of MMM.esp Weapon Expansion Pack for Oblivion Nthusiasts.esp BrotherhoodRenewed.esp 24HrArenaAliveV2.esp 24HrArenaAliveV2Towers.esp 24HrArenaAliveLow.esp DLCBattlehornCastle.esp DLCBattlehornCastle - Unofficial Patch.esp DLCFrostcrag.esp DLCFrostcrag - Unofficial Patch.esp Knights.esp Knights - Unofficial Patch.esp Sounds of Cyrodiil - KOTN Add-on.esp xuldarkforest.esp xulStendarrValley.esp xulTheHeath.esp xulEntiusGorge.esp xulFallenleafEverglade.esp xulChorrolHinterland.esp xulBeachesOfCyrodiilLostCoast.esp xulBravilBarrowfields.esp xulAncientYews.esp xulAncientRedwoods.esp xulCloudtopMountains.esp xulArriusCreek.esp xulPatch_AY_AC.esp xulPantherRiver.esp xulImperialIsle.esp xulJerallGlacier.esp Natural_Vegetation_by_Max_Tael.esp Real Lava 1.3.esp Visually Realistic Deadly Lava.esp Visually Realistic Lava.esp Cliff_BetterLetters.esp Improved Fires and Flames - Increased Sound.esp Lush & Gaudy Aurora Borealis.esp Lush & Gaudy Water.esp P1DkeyChain.esp QuiltsAndWoolBlankets.esp SkycaptainsBloodTime.esp SpellSinger.esp DMC Stylish - Specialanims.esp Woman's Move - Animation Replacer.esp Vanilla_Race_Overhaul.esp ElaborateEyes.esp ElaborateEyes-RensBeautyPackFull.esp ElaborateEyes-RensBeautyPackHairsOnly.esp Moonshadow Elves - NoSc.esp _Ren_BeautyPack_full.esp Oblivion_Character_Overhaul.esp Better Cities SKINGRAD.esp Better Cities BRAVIL.esp Better Cities ANVIL.esp Better Cities CHORROL.esp Better Cities CHEYDINHAL.esp Better Cities LEYAWIIN.esp Better Cities BRUMA.esp Better Cities IC Arboretum.esp Better Cities IC Arena.esp Better Cities IC Market.esp Better Cities IC Prison.esp Better Cities IC Temple.esp Better Cities IC Waterfront.esp Better Cities IC Waterfront FPS Patch.esp Better Cities - Unique Landscape Barrowfields.esp Better Cities - Unique Landscape Chorrol Hinterland.esp Better Cities - Unique Landscape Imperial Isle.esp Better Cities - Open Better Cities.esp BadderFireFX.esp BadderFrostFX.esp BadderShockFX.esp BadderNuclearFireFX.esp Visually Enchanted Drains 1.esp Visually Enchanted Fire 1.esp Visually Enchanted Fire 3.esp Visually Enchanted Frost 1.esp Visually Enchanted Frost 2.esp Visually Enchanted Frost 3.esp Visually Enchanted Shock 1.esp Visually Enchanted Shock 2.esp Visually Enchanted Shock 3.esp Visually Enchanted SoulTrap 1.esp Bashed Patch, 0.esp UVIII.esp Elz - Realistic Gravity.esp Weapon Improvement Project.esp Better Male Faces V1.esp Anime Loading Screens - Hazuki.esp Anime Loading Screens SI - Hazuki.esp
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