Jump to content

matrxhasyou1983

Premium Member
  • Posts

    42
  • Joined

  • Last visited

Everything posted by matrxhasyou1983

  1. Any chance this is related to how NMM installs mods and having the game directory on a non-standard (C:) drive?
  2. If its unplayable at 30fps, dont force it to 30fps. *flexes superior brain*
  3. This looks like an issue with the way your graphics card handles the shaders in the game. Can either be related to an enb preset, or graphics drivers, or a bad gpu worst case... My brain is also telling me to say materials files, but I have no experience with them to qualify that hunch.
  4. You may have already done this, but the ENB binaries version has to match what the preset files are made for. Just a thought.
  5. I've encountered this issue in previous bethsoft games when my computer didn't have enough vram to load the textures. Besides the aforementioned reasons, that is. Usually its what chuck and zso said.
  6. Can also try to make sure its not being overclocked. OCing can cause artifacting even if the temps are low.
  7. One thought that just came to mind, you may have a mod that fixes the ability to sprint in settlement building areas. It adds a ini line... Can see if removing that line corrects your problem. Wish I could be more specific, but I'm at work!
  8. I always use the arrow keys for that menu. If you haven't remapped them, can be a workaround until you find a solution. I didn't know you could use that key combo! I'll see if I can replicate your issue..
  9. This appears to be the case where a non-cbbe face texture is being used in conjunction with a CBBE body. Seen it before.
  10. By not working do you mean the game launches and plays as if no mods are installed, or the game doesn't launch anymore? Has the patch you mentioned fixed it?
  11. There's a few mods on the nexus where people have manipulated the speed of the animation. Though changing how individual pieces of the hkx moves is probably another level entirely..
  12. Also to add, texture and mesh replacement files dont always need plugins (.esp files) to work, so you can have the map replacer working fine even though your plugins have reset.
  13. Your install process seems correct. Your example of only your power armor disappearing might be related to what's known as the "cell reset bug", unless I'm not understanding correctly. If your mods randomly just uninstall themselves, the only thing I can think of is whenever a fallout game patch is pushed through steam (like it did two days ago) it disables all plugins, so you have to go back and turn them all on again.
  14. Just a stab in the dark, but it may be possible that the body your erroneous armors are made for have a different texture/mesh filepath than the body you normally use. Haven't really seem this before so I can't say for sure. I wish you luck though.
  15. I have to launch with the fallout configurator utility. The stock launcher hasn't worked for me since 1.3 came out. Even after I completely blew away FO4 and reinstalled. I click play on steam, FO4 launcher appears. I click play on that, steam says preparing to launch, then goes back to the launcher, game never starts. Several other people also have this issue. Not sure what the root cause is.
  16. I have that same problem. I use the fallout configurator utility as my launcher because I can't get the regular launcher to work. Been that way since 1.3, despite blowing away any trace of the game and reinstalling it to stock specs. Just something I've learned to deal with, though I know that's not really a solution.
  17. This sounds a lot like the bug they fixed in 1.3. On any character created after the first one has gone through the opening sequence, the second+ character will be stuck after the cryo chamber opens. I experienced this myself. If you're already patched up to the latest version, its likely be a mod related issue. If you're not patched, I believe there was a workaround but I can't remember what it was... Somewhere to begin searching however.
  18. Did you install and test each mod separately or install them all at once before testing. Because that's the path .. To the DARK SIDE
  19. Just have to uncheck the physics option when doing the batch build.
  20. If it were me, I would start by removing modifications (including enb/reshade) one by one, testing the game after each removal until it works. Then start fixing the thing that broke it. Did you incrementally install the mods or install them all at once before realizing the game wouldn't load?
  21. Any reason for the duplicate thread? Is this a new/different issue than your previous post of the same description?
  22. To add, separate but significant: Also in that screenshot is a warped belt buckle, just below the throat. It bugs me but I can't get outfit studio precise enough to fix the shape.
  23. If you're talking about the breast clipping... Open the courser suit in outfit studio, select the CBBE entry on the right (click the text not the eye), then use the deflate tool from the toolbar at the top. Click and drag the mouse over the area where there is clipping. Once you are satisfied, in the menu there is a "export with reference" option. Backup your original file first, then overwrite the suit nif with the one you just manipulated. I'm at work so dont know specific words for things, just going from memory :). Good luck!
×
×
  • Create New...