Been awhile since I've done much in a CK so I had to move a house so I would be sure of what to do... crash course on house moving... corrected instructions: In the cell view, double click Seyda Neen and it should load a map view in the render window. But it if from a ways up in the sky. click on any item, then use mouse wheel to zoom in closer to the ground. Locate the house. Close to the building, left click and move the pointer over the building and a white box should start forming. once you have the box around the home, release mouse button. You should see red and green lines forming squares around parts of the house. put mouse pointer over house and a four way arrow should appear. some times the CK is a bit picky so it may take a moment to find the sweet spot. the pointer and a + i will turn into the four way arrow. Press and hold left mouse button and move house to desired position. DO NOT CLICK ON LANDSCAPE or it will exit the move function. To rotate house after in position: release left button, four way arrow should appear. right click and slowly move pointer and house should rotate. The above instructions only move the house in map view. now we need to see about setting the house on the ground: While house still has the red and green lines on it, release mouse button and then press shift key and move pointer vertically to show side view of home. you will need the four way arrow thing to be on the home to elevate or lower it. press the letter z on key pad then left mouse button. You should then be able to raise or lower house into position. when house is how you want it, click on landscape to exit move. save file, but do not exit CK. go into game to make sure house is where you want it. If not, go back and either move more, or undo a few moves. After you have it how you want it, then it's safe to close CK. Hope this helps.