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ZombieJesuz

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Everything posted by ZombieJesuz

  1. Have you carried someone who's fainted before? It's not easy as it looks. However the body weights more if they died with weapons/shields so you could remove those from their body containers and you'll move them a lot easier. (that's what I do)
  2. None regenerating health. What's the point in using potions and heals when you regenerate health in combat? That should just be an optional perk in the warrior skill tree.
  3. Things like this can be done without mods guys. It's been done since D&D. It's called RP. You can delete your save and record how you died on a notepad.
  4. Don't forget to add in flails. They would still have the same whip physics only shorter.
  5. The fear enchant fits the theme perfectly but it only affects lv 18s which makes it useless on higher levels. Can you please upgrade the cap to 80+ or higher! Nexus won't allow me to give you more kudos so have some skeletons. http://i.imgur.com/WoUVwIA.gif
  6. Ghosu strikes again. And that staff looks perfect!
  7. I have been searching for tribal stuff yet all I have found either belong to creatures or from old images that aren't mod release. That said, it's very hard to find such equipments and I think there's already too many knight in shining armor mods out. So here are some concepts using objects from the vanilla game: http://i.imgur.com/VZl3xj2.png First are these arm-bands on the biceps that belong to the Scaled horned armor. The idea is to make it a standalone equipment taking another item slot that isn't used in game so you could equip it in any armor and with gloves as well. I poorly shooped in some fur from the Leather bracers to give it that mystic look and would fit the forsworn set more if the white parts are changed in forsworn yellow. (they should not have armor points for balance so they serve as accessories only) http://i.imgur.com/Bsb4jzV.png A human size arm-bands from the giants for both arms would also be great. http://i.imgur.com/OajcwAS.png This is an amulet concept and the objects are poorly shooped in and taken from the Stormcloak officer armor. http://i.imgur.com/TEc9RtH.png Here's another with the bear jaw attached on the Saarthal amulet. http://i.imgur.com/jvygsXJ.png This is a legwrap. Removing the slippers part from the forsworn boots to give it a more wild look. http://i.imgur.com/buIMG3x.png I think it would be great if this white fur from the Fur armor would be stand-alone so you could wear it. It should take the cloak item slot from famous cloak mods. (also no armor rating) http://i.imgur.com/PSQcM22.pnghttp://i.imgur.com/jKleLyO.png This is a shamanistic voodoo staff with a deer skull attached to the forsworn staff in such fashion. It's up to you if you wish to make it a replacer for the Staff of Hag's wrath to give it an orginal look or make it an unenchanted staff so we could enchant anything from the staff table. I'm still gonna make concepts on fetish masks soon and other gears like scepters, shrunken heads, and voodoo dolls. I hope humble modders would make at least one from these concepts :psyduck:
  8. Can you add a feathered version for a more tribal witch doctor look? I think the forsworn feathers would look great. http://cf.shacknews.com/images/20120424/witchdoctor1_21850.nphd.jpg
  9. Bump. I too have been searching for tribal dedicated mods that also involves curse spells and hexes.
  10. I don't see the need for insane carry weight. You must be those type who loot everything on sight which is unnecessary since you can really earn money quickly in this game even without selling items and there's really not much things worth to buy since you can find those things all over the place. Only carry things you actually need. I really go against cheating since the game is well mediocre when it comes to difficulty. This is also why I don't upgrade armor/weapons much to give a sense of challenge and fear of death instead of a predictable stand and win gameplay. The perks are also OP if you know how to build and this is why I refuse to max things out. Knowing your limits you can balance the game without needing any difficulty enhancement mods. Cheating personally bothers me since my cousins do it allot and it feels like they're playing some kind of typing game instead. It also bothers me that they rush everything and think Skyrim is hard even when they only play on adept.. Console commands to break the game = :down: Console commands to fix bugs and make screenshots= :thumbsup:
  11. Why hasn't anyone made these glorious robes (and beads) yet? http://i.imgur.com/x1m75zQ.jpghttp://i.imgur.com/9Mmwsf0.jpg http://i.imgur.com/E8WJzbV.jpghttp://i.imgur.com/DMpFoEp.jpg They would also fit the lack of Akaviri clothing in Skyrim. So far this is the closest vanilla items I collected to mimic the monk look but it isn't perfect. http://i.imgur.com/KfQ1D4U.jpg
  12. There's this weapon effect that knocks people off on each hit and it's from the one-handed weapon(it's using the elderscroll as a mesh) from this mod http://skyrim.nexusmods.com/mods/35902/? Try it out yourself. The physics are actually satisfying like you're beating them to death. (the two two-handed weapons in the mod are over the top though) The effect would really suit the quarterstaves from this mod http://skyrim.nexusmods.com/mods/25431//? Just want the staves to have the effect instead, for a defensive monk gameplay but I'm no modder :psyduck:
  13. It might be an area script since skeletons crawl out the ground from dawnguard vampire caves and the soul cairn. The effect is a lot better than making bonemen appear out of thin air. People already made alduin shout into a spell so it won't be that hard for experience modders although I got the feel that those modders don't even visit these forums..
  14. http://elderscrolls.wikia.com/wiki/Soul_Cairn_Summon Durnehviir has this shout that couldn't even be used through console commands. It's a neat shout that makes bonemen crawl out from the ground. -- really gives that satisfying necromancy feel. Simply just want it to be learned and used by the player.
  15. You can just turn off all saving options and hit F5 anytime to save..
  16. There's already blood magic mods out. "spriggans may appear near you when you cast this magic on the wilderness" There are vanilla spells in alteration that can detect the dead only and a detect life variant. There's also the Aurora Whisper shout.
  17. There's cat mods, why not pugs? http://i.imgur.com/Fi8v8yi.jpg?1
  18. I can't contain the hype. I hope it doesn't require SKSE or any of those tedious plugins.
  19. It's quite illogical that your blood boils at 5 am when the sun isn't even out yet. My simple request is just to adjust the sun damage to 6 am instead since it's visibly the time the light shines down.
  20. Was just wondering if it's possible to set fog and lighting in your house or anywhere via console commands. All I want is just to add the fog effect inside Honeyside into the cellar of my Hearthfire house.
  21. I was excited to see the odd contraption in Tel Mithryn that happens to be a staff enchantment table. Which turned out rather disappointing due to limited enchantments and rather useless mechanic it had since you could just find those staves with similar enchants in game -- not to mention that they are very easy to come by. The idea is to improve this by enabling you to combine two spells of the same school of magic in each staff that belongs to each school respectively. Eg: Conjuration Staff - Dread Zombie + Soul Trap (basically has the same effect as Soul Tear just without the damage) Alteration Staff - Paralysis + Ebony Flesh (buffs & shoots) Destruction Staff - Fireball + Flame Cloak Illusion Staff - Frenzy + Invisibility Restoration Staff - Healing + Healing hands And maybe even make any spells you learned enchantable as well for that experimental experience
  22. This is exactly what I'm looking for. Another good option would be to mimic the animation and positions of holding torches.
  23. Lore friendly shapeshifter? Druids :psyduck: ! And yes mods like midas has spells that can let you transform So it is possible for this mod. Druid is more of a class like mages, necromancers etc. But for a race? Nope. Every race can be a druid, just needs to learn some tomes to get the shape-shifting going. OR http://upload.wikimedia.org/wikipedia/en/thumb/6/6e/Touched_by_His_Noodly_Appendage.jpg/330px-Touched_by_His_Noodly_Appendage.jpg
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