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brettkeaneyoutube

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Everything posted by brettkeaneyoutube

  1. Do you think it's possible to make a small outpost beacon that works for player homes. I want to assign my favorite companions to my homes the same way you assign to outpost. A wall beacon would be great.
  2. Tried that one. It's a bat file. Npc's dont work jobs.
  3. The only mod and I've tried everything is AFT with recruiting random npc's to make them settlers. Tried every mod on site. But aft comes with a lot of stuff that breaks other mods I enjoy. Here is what I want - A button to recruit any npc to a settler also making them protected. When I did use aft it did not protect them so they all died. I prefer Liga. The mod need to recruit, protect, and make npc's work jobs. I will pay if I must to get this.
  4. The only mod and I've tried everything is AFT with recruiting random npc's to make them settlers. Tried every mod on site. But aft comes with a lot of stuff that breaks other mods I enjoy. Here is what I want - A button to recruit any npc to a settler also making them protected. When I did use aft it did not protect them so they all died. I prefer Liga. The mod need to recruit, protect, and make npc's work jobs. I will pay if I must to get this.
  5. It's tough finding modders. I did voice acting for several mods for Fallout and Skyrim. But I had to seek out the modders. They liked me and used me.
  6. The only mod and I've tried everything is AFT with recruiting random npc's to make them settlers. Tried every mod on site. But aft comes with a lot of stuff that breaks other mods I enjoy. Here is what I want - A button to recruit any npc to a settler also making them protected. When I did use aft it did not protect them so they all died. I prefer Liga. The mod need to recruit, protect, and make npc's work jobs. I will pay if I must to get this.
  7. The mods were already installed from the Beth site. It's called an overwrite. As far as the dumbo above you I have no interest in your nonsense. Unless it's productive don't bother. I'll just block and ignore.
  8. My message explained it clearly. I'm also tired of modders not testing before uploading. They always blame another mod or Beth for their failings.
  9. Constant issues with the mod. Conflicts with to many mods. Gath removed bug section so people have to sign in his website. Been there. The answer to every bug is it's Beth fault or the engine. Or bug is blamed on some other mod. Settlers never assign properly. I have mod that turns off attacks but SS2 forces them anyway. Things I build vanish. I could go on all day. I like the quests but not the settlement damage nonstop.
  10. If you have any Nora mod it has issue with Depravity. The issue is when you talk to Murphy and Raina and they ask you if you need anything your character will moan about how his wife was murdered and kid kidnapped. The problem is with a Nora mod she could be standing right there and you will still talk as though she is murdered by Kellogg. I'm hoping someone can edit the response and subtitles so this doesn't look stupid and mess up immersion.
  11. Because there are so many modders sadly using the same spaces in the game to create areas I came up with an easy idea that can fix all this issue. Imagine you click on a door and you get a pop up. It will give you choices. Example - Enter Ofallon depravity mod 2. Enter Sim settlements 2 store. ECT. This should work because I've seen people make mods that conflict and the door is simply moved over or you click around to load into said mod. Your thoughts?
  12. Nora spouse is a companion where she lives. But dlc depravity still thinks she is dead. Murphy and player discuss her being dead. I need this fixed because it ruins immersion. Also, if someone can remove the jet huffing from depravity that would be great. Everyone including companions does jet every 5 seconds due to stupid animations idles.
  13. 1. A mod that makes it to where you can assign settlers and companions to complete radiant quests. You've done them 100 times. You've trained settlers to be minutemen. You're a General right? Perhaps settlers or companions earn ranks for immersion sake. I can see that is possible due to a GOT mod where you can send settlers out to hunt, Herb, and scavenge. 2. Dog meat needs to be gender less. Not male or Female. Solution...remove dialogue that says good boy. Hey pal. I put my real dog in game and the dog is female. Not a Hey boy. P.S. I have voice acted and created quality of life mods myself. But some scripting is beyond me or I would do this myself. Anyone needs a guy with tons of voices and impressions with pro mic let me know.
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