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Everything posted by HeyYou
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As I understand it, Vortex should already be able to tell you what mods any particular save game depends on. If you downloaded your mods via vortex, it would also know where to find them. I think this particular method should be eminently doable. :)
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The institute may have been there before the war...... At least, that's what I figure, seeing the advanced level of tech there. Sending out synths as scavengers would likely work fairly well too.... if they think they are going to get in trouble, they can just teleport back to their base. Most of the folk of the commonwealth would see that as them being destroyed in some fashion, as teleportation is just WAY out of their league.
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Is the water cooler ONLY for the CPU? If so, I went with one of these, Even with only one fan, (wasn't room for the second in my case....) temps are simply not a problem.
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Beth games are notorious for beating up on the CPU. Your temps are not out of line. :D That said, how old is your water cooling system? Contrary to popular belief, even the sealed system seem to lose coolant over time, which makes them less efficient. When is the last time you blew the dust out of the radiator and fans? Pumps also wear..... and while it may appear to be running, the real question becomes: How much coolant is it moving? If you aren't overclocking, then air coolers are perfectly acceptable, and a lot less potential trouble. I can look down at my fans and see they are spinning. My heatsink/fan for my CPU is pretty much overkill, and I have NEVER had the fans hit 100%.... Usually under 60%.
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Well, lets see. Skyrim: 66,200 mods. Skyrim SE: 37,800 mods. Fallout 4: 37,800 mods... Etc. The games, listed in order, the first seven are beth games. So, who is collections going to be aimed at? Looks like primarily beth games to me. How many games does Nexus collections want to support on initial release? Sure, there are a boatload of games here, but, most of them Have fewer than 200 mods. Maybe the place should be renamed "BethNexus". :D
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Well, you have experienced settlers, no? That should explain why the world still looks pretty much the same, even 200 plus years after the war. It seems no one in the commonwealth understands how to use a broom, or shovel, or hammer. :) They just whine a lot, and expect the SS to do everything for them. :)
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For beth games, version isn't really overmuch of an issue. Most of the time, they are backward compatible in any event. For changes that DO break things, and the games like to auto-update...... Just not much you can do about that. If a game update breaks a collection, the collection author will need to fix it. Just like it works today. Now, for collections that may use script extenders, things get more interesting, as a game update, breaks the script extender.... which breaks the collection. (though I would expect that in such cases, the end-user would be required in install the script extender.....) Trying to use a collection on beta software is just a bad idea, and anyone that tries it, should try not to act surprised when it doesn't work. I don't know of any game company that forces beta updates though. That is generally left to the end user to decide.
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And you can still download mods, even if you aren't paying. It's just slower. Maybe. :)
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Beth is already doing something like this, but leaving nexus out of it, and pocketing all the proceeds themselves. (Creation Club.) Beth tried "Paid mods", which essentially allowed mod authors to 'sell' their mods. The hue and cry was heard very loudly, and the torch and pitchfork crowd was immediately in evidence. Valve got scared, and Gabe pulled the plug. Even as Beth was announcing it..... (which got pulled right quick.) Besides, for beth games, if beth likes a mod, they can do whatever they want with it, without even saying a single word to the author. A fair few ideas from modders, were implemented in the next Beth game. They have even hired modders on occasion.
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Nexus became the site for mods because there was a need, and Robin was around at the right time, and when Nexus first started, it was put in place FOR modders to showcase their work, and share it with others. Modders rights had priority. Very few mod authors have an issue with collections, they take issue with the way things did a 180 turn here when it comes to modders rights, essentially overnight. A LOT changed in the background, without any input from the majority of content creators. (I don't know anyone that was even asked their opinion before the changes became fact.) Mod authors found out by accident. THEN Nexus made a news post, etc. With their new direction, Nexus has opened the door for some serious competition. If given a choice between essentially giving up your rights to Nexus, or uploading to another, author friendly site, which do you think folks are going to choose?
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Help With Fallout 4 Crashing On 'New Game'
HeyYou replied to Nothinghere12345's topic in Fallout 4's Discussion
You may have a mod in there that you need to load AFTER you have started a new game, and saved once. Crashing before the main menu is a missing master crash. A mod one of your installed mods requires, isn't there, or, loads after the mod that is dependent upon it. -
Where is the Black Knight Halberd mod for Skyrim
HeyYou replied to Deleted120243313User's topic in Off-Topic
What was the authors name? -
Nexus changed prices. First time they have done so in a decade or so. Yep. All the prices went up, and what once got your lifetime, now gets you a year.
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So, just out of idle curiosity, what was happen for the previous decade and change, when an author deleted a mod file? Was it just archived then as well? Are there 15 old versions of Advanced Magecraft (for Oblivion) existing in some 'archive' somewhere? If they really were actually deleted, what changed that they can't delete them now, and have to archive first? Why is it, a dynamic database can't handle deletions? That seems really bizarre to me. It's a database. The data changes. It's the nature of the beast. Deleting a file should be a trivial matter. Why isn't it?
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Ya know, BigBizkit mentioned that they had been working with some mod authors..... However, I note they haven't mentioned any names. Anyone care to hazard a guess? :D
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Well, a fair bit of content for various games is going to disappear from here. (or, has, as the case may be) but, Nexus will go on. New authors will come along, upload their stuff here, and here it shall forever remain. There will never be a lack of content here. For the rest of it, some of it is just gone, and some more of it is available elsewhere. The days of Nexus being the central repository for the major mods is over. And they did it to themselves.  Exactly! With this move they were hurting their image and their market value extremly. Because quality of content is very important not quantity. My guess is that Nexus has put all their money on the Quantity horse. The whole push for collections is a push for quantity. In my opinion there will be an insignificant number from the 'collections crowd' who will go on to become noteworthy mod authors. The old adage about horses and barn doors does come to mind. Exactly. Even if Nexus changed their minds today, and elected to honor mod authors rights, the damage is already done. Those that have left will NOT be coming back, regardless of any promises from Nexus. More than a decade of Trust got flushed down the toilet.
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What? Are you ... kidding? I posted that yesterday XD ... "Posted Yesterday, 10:39 AM" I swear some of you will try and argue about anything lol. Oh look, the pot is calling the kettle black! What was the original topic of this thread? It seems to have fallen by the wayside, MANY pages ago.
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There is no crap, that is how copyright works. It's why people who break copyright don't instantly go to jail nor are they fined. Instead it entirely depends on the copyright holder on whether or not they want to pursue it. For example, technically even making mods is against copyright and the only reason you can do it is because the company explicitly allows it, or they see the value in it and don't want to limit it. The same is true of fan art. It's technically against copyright but the copyright holder understands that there isn't any harm in allowing it as it's often just fans being fans. It's not good PR to be overly aggressive in things like that which is why Nintendo for example gets so much flack in that regard by it's fans. Saying "The law is the law" is just ignoring how it actually works. No, you are full of crap. The law is indeed the law, whether or not copyright holders choose to exercise their rights. It is the copyright holders decision entirely. Also, No, most game companies that make moddable games, explicitly grant you the right to mod them. Hence, NOT illegal.
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I would expect that a fair number of authors that were contacted, abandoned those email addresses long ago. I would be interesting to see how many bounced messages Nexus got when they sent the notification. :) I would expect that of the 70,000 and some mod authors here, less than 30% of them are still active. That's still a LOT of folks uploading though.
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Well, a fair bit of content for various games is going to disappear from here. (or, has, as the case may be) but, Nexus will go on. New authors will come along, upload their stuff here, and here it shall forever remain. There will never be a lack of content here. For the rest of it, some of it is just gone, and some more of it is available elsewhere. The days of Nexus being the central repository for the major mods is over. And they did it to themselves.
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Mod Authors aren't upset about COLLECTIONS, they are upset because the ability to delete our Mods was removed, and three days AFTER they made the change to Deletions we were told about it. That's it, in a nutshell You forgot the ability to opt out of collections if that is the mod author's choice. It was first put out, you are all in or you are all out. That was changed to you can delete some mods as long as it is done before Aug.5, 2021. After that date you have no choice, you are all in. The opt out option was never on the table. Nexus simply wasn't going to go there. That would pretty much defeat the entire purpose of collections. They explained their reasoning in a news post.
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A non paying member can still use it, they just have to click on every download. So, expect a thread complaining about having to click on every download to appear, there were enough threads from nonpaying members complaining about having that download screen pop-up before a downlead Not to mention all the folks that got up in arms simply because they had to create an account to download anything at all...