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HeyYou

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Everything posted by HeyYou

  1. XBox makes a HUGE difference..... I don't really have a problem with the meshes/textures. They look fine in-game to me.
  2. HeyYou

    Trump

    Doesn't come as a surprise...... After all, the Senate has a Republican majority. The dems HAD to know this was going to be the final outcome. But, they went ahead anyway, wasted thousands of hours, and millions of dollars, on an investigation, and 'trial' that did absolutely nothing. (aside from wasting time and money. did a FINE job of that.) And now the dems are saying they are going to continue their investigations, even though they have come to essentially nothing. This is partisanship at its worst. And they think this is going to help them get more dems elected??? I hardly think so. I fully expect to see trump win in 2020, and the republicans pick up more seats in the senate, and re-take the house. It's truly sad what our political system has come to...
  3. No no lol. That's for normal robots around the Commonwealth. I mean the robots you can create yourself with the Automatron DLC. You can't hack them or, yep, disable them. That seems like rather an oversight..... Of course, I suspect their reasoning would be "you built it, why would you WANT to deactivate it?"..... I think you can scrap them though, can't you?
  4. Modern Firearms does all that already. Don't think there are gloves though.....
  5. Oh wonderful... down there with all the Supermutants....... The dealership (if it is the building I think you are suggesting) is a GREAT place to find cover, and take out the SM's that are outside there..... Are these cars going to be as prone to 'going nuclear' as the rest of the cars in FO???? :D That could get REAL exciting with a bunch of 'em all in one place, and combined with SM's penchant for spraying lead EVERYWHERE....... you are pretty much guaranteed to see the show. :D I may have to go sample that when .2b comes out, and see what happens. :D I haven't been reduced to my component atoms in-game for some time now. :D
  6. That is patently false, and I wish you would stop passing that disinformation. If you are having problems, and corrupted saves, F4SE is NOT the cause. It is a script extender, it adds scripting functions, that's it. Poorly written mods/scripts will give you problems. F4SE will not.
  7. Check your data folder, anything starting with cc_ is going to be creation club content. Likely just a bunch of bsa files, one would hope. According to theory, without a corresponding esp/esl file, those assets shouldn't load...... Shouldn't. :)
  8. That's awesome. Are you going to clue us in to the location of the Dealership? :D
  9. I think that has happened a couple times, but, more often than not, I can take what I need there, and no one cares.....
  10. What? Who? Me????? Come on now, you know I would never drag a thread off-topic......... :D
  11. You get the freedoms your government decides to grant you. That's it. There is no such thing as "god given rights". It sounded good at the time it was written, but, its a snow job. The government in the US has been taking away our 'god given rights' since its inception. That process has only accelerated these last couple decades. It's getting to the point that there is no freedom of speech, and it seems the left wants to revoke the 2nd amendment as well.
  12. I sometimes have issues with the flashlight, if my weapon has one on it. It turns on, rather than the pip-boy light.
  13. I can steal keys in covenant without the whole place going hostile. Break into the house nearest the gate, lift the key for the office, and so long as I am not detected, no one seems to care.
  14. LOL Yeah, a lot of us around here, are like that :wink: No we aren't........
  15. Isn't Plugins.txt in the AppData folder? Which is a hidden folder in the Users\username folder.
  16. No, just nuke all the CC content that gets loaded in there by default. :D
  17. If you install the FOSE plugin, then you just need to start the game with FOSE_launcher. (run it as admin) The plugin will take care of the rest. Before you try that though, make sure your mod manager put the plugin in the right place. Should be in Fallout 4\Data\F4SE\Plugins
  18. So remove all that content from the data folder. Are you running any mods that list any CC content as requirements?
  19. I have real issues giving companions area of effect weapons, particularly grenades, molotovs, and missile launchers.... They invariably kill me. :D
  20. The author shows last active as TODAY...... Send him/her a PM. :)
  21. Personally, I fail to see how it is even possible to "cheat" in a single-player game. :D
  22. So, roll back a few saves before you got back to sanctuary, and see if the bug is still present. (or at least, before you went into the bunker.)
  23. Are you using any CC content? If not, just nuke that stuff right out of the data folder.
  24. I think if everyone always agreed with me, I would likely drop dead from a heart attack. :D Maybe we should start a convo in the debates forum. :D That said, I am thinkin' that a "war hero", that has a pretty good idea of what is coming down the pike, would have a rather high likelihood of 'being prepared', so, a bunker outside his house, (or inside for that matter) would not be outside the realm of possibility. Having some supplies stashed there would be almost a certainty. Clothes, armor, weapons, food, water, medical supplies, etc. Probably considered a 'cheat'..... but, in the real world, pretty likely he would do so. One thing I am curious about though is, the world is still at war. Nate is a war hero, still relatively young, still in good health, but, NOT in the military any longer? Was there ever any explanation for that????
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