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Rolandito

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Everything posted by Rolandito

  1. I'm seeing the same issue right now. Visiting the "tracked mods" page, and the downloaded date field is blank for every mod on my track list. Visiting any mod page shows the message that I have not downloaded the mod. I tried logging out and back in, tried SHIFT-reloading to bypass cache, all no-go. EDIT: Also tried logging in from an incognito window to bypass any of my regular browser extensions and cookies. Still no-go. Browser is Chrome 88.0.4324.104, Windows x64 EDIT #2: Visited the "download history" page on my user profile and saw the message that my history was being built. I let it sit for a while, and now all is restored.
  2. So I just did this experiment, and it works. There's no spell visual/animation for the hand that equips it, and there's no sound effect when casting...but the "empty" hand makes the normal animation for charging and releasing a spell. The effect is the same as when activating a Shrine of Talos...the chime sound plays, a blue ribbon animation surrounds the player character momentarily, and the screen shows the message "All Diseases Cured." The active effects list is updated to include the Blessing of Talos for 8 hours, and all shout cooldown times are indeed reduced by 20%.
  3. I'm not sure when it appeared, but in my list of available spells in the Restoration school, the first spell listed is Blessing of Talos. Given the immense magicka cost, I've never successfully cast it. I suppose I could craft a set of gear that reduced Restoration requirements to zero and see what happens...just wondering if anyone else has seen anything like this? I'm running the latest version of Skyrim & SKSE (SkyUI) as of this date, with all 3 DLC packs and some basic mods.
  4. I'm having the same problem. Running the latest Skyrim/SKSE with all 3 DLC packs. Casting Bound Sword or Bound Dagger using either hand causes an immediate CTD. Casting Bound Bow and Bound Battleaxe works just fine. Nothing in the Papyrus log points to a script problem as the culprit. EDIT: FIXED IT The problem is something glitched in your player's inventory. Use the console to remove everything from your inventory (player.removeallitems [target refID]), then issue the console command player.resetinventory If you're carrying any quest items that aren't removed by that first command, you'll need to use the command player.drop [item refID] [item count] to force your character to drop it/them. You'll be kitted out in a new set of iron armor, and your bound one-hand weapon spells will work again. Then use the console to transfer all your items back to your character: [target refID].removeallitems player Any special quest items you had to force-drop with the console can be picked up off the ground. For simplicity's sake, I recommend using an empty chest or other container as your temporary storage vessel. I used Shadowmere, and it worked just fine.
  5. You do have it, but it's part of the Hearthfires.bsa package and gets dynamically extracted at run-time. (BSA = Bethesda Softworks Archive) On another note, this logspam has nothing to do with the CTDs I was getting in the Soul Cairn. Those were being caused by a world map tweak I had made to skyrim.ini...once I removed the two offending entries, I've been able to play that level with no issues. FYI, these are the entries I deleted: uLockedObjectMapLOD=8 uLockedTerrainLOD=8
  6. I'm seeing the same log spam as Vlad, and it's causing CTDs whenever I use the menus anywhere in the Soul Cairn: [08/31/2013 - 10:34:13AM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect type stack: [None].ObjectReference.Is3DLoaded() - "<native>" Line ? [None].WeaponRackActivateScript.PlaceItem() - "WeaponRackActivateSCRIPT.psc" Line 268 [None].WeaponRackActivateScript.HandleStartingItem() - "WeaponRackActivateSCRIPT.psc" Line 350 [None].WeaponRackActivateScript.InitActivator() - "WeaponRackActivateSCRIPT.psc" Line 120 [None].WeaponRackActivateScript.OnCellAttach() - "WeaponRackActivateSCRIPT.psc" Line 68 [08/31/2013 - 10:34:13AM] warning: Assigning None to a non-object variable named "::temp24" stack: [None].WeaponRackActivateScript.PlaceItem() - "WeaponRackActivateSCRIPT.psc" Line 268 [None].WeaponRackActivateScript.HandleStartingItem() - "WeaponRackActivateSCRIPT.psc" Line 350 [None].WeaponRackActivateScript.InitActivator() - "WeaponRackActivateSCRIPT.psc" Line 120 [None].WeaponRackActivateScript.OnCellAttach() - "WeaponRackActivateSCRIPT.psc" Line 68 That message pattern is repeated approximately 32x per second in the Papyrus log file. Any thoughts?
  7. I'm seeing it as well, being served up by googleads. Here's the image that comes through on my end: <img src="http://pagead2.googlesyndication.com/simgad/3794191369969605620" border="0" width="300" class="img_ad" onload="">
  8. I'm attempting to download SkyUI 4.1, and I'm getting an error from all download servers about it being unavailable? This is a manual download attempt (I'm not using NMM). http://skyrim.nexusmods.com/mods/3863
  9. Thanks...that was the correct faction name, but it wasn't in the help system. I found the RefID using TES5Edit and updated the UESP wiki page accordingly.
  10. Well, I've "fixed" it, but I have no idea how or why...so I'd still like to hear from you guys on how to go about tracing the root cause of these sorts of bugs. Basically, I did what 352 suggested and teleported to Breezehome using coc, then saved the game. It hung as before when trying to go outside, so I reloaded the new save...then I teleported to Vldindrel Hall in Markarth and saved the game there. When I exited the house, the world loaded just fine. I then used the map to fast-travel to Solstheim and it worked fine...so I paid the captain to sail me back to Skyrim and that worked as well. I still don't see anything in Papyrus that points to an obvious culprit: [05/22/2013 - 03:38:39PM] Papyrus log opened (PC) [05/22/2013 - 03:38:39PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms) [05/22/2013 - 03:38:39PM] Memory page: 128 (min) 512 (max) 76800 (max total) [05/22/2013 - 03:38:47PM] Cannot open store for class "dlc1scwispwallscript", missing file? [05/22/2013 - 03:38:48PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? [05/22/2013 - 03:38:48PM] Error: Unable to bind script DLC2WaterScript to (0401AAD8) because their base types do not match [05/22/2013 - 03:38:53PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property [05/22/2013 - 03:38:54PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [05/22/2013 - 03:38:54PM] VM is freezing... [05/22/2013 - 03:38:54PM] VM is frozen [05/22/2013 - 03:38:54PM] Reverting game... [05/22/2013 - 03:38:54PM] Error: Unable to bind script DLC2WaterScript to (0401AAD8) because their base types do not match [05/22/2013 - 03:38:54PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property [05/22/2013 - 03:38:54PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [05/22/2013 - 03:39:00PM] Loading game... [05/22/2013 - 03:39:00PM] warning: Function dragonactorscript.deadAndWaiting.onBeginState in stack frame 2 in stack 6175463 differs from the in-game resource files - using version from save [05/22/2013 - 03:39:00PM] warning: Function dragonactorscript.deadAndWaiting.onBeginState in stack frame 2 in stack 5651672 differs from the in-game resource files - using version from save [05/22/2013 - 03:39:00PM] VM is thawing... [05/22/2013 - 03:39:01PM] InitWidgetLoader() [05/22/2013 - 03:39:34PM] Error: (03004106): cannot enable an object with an enable state parent. stack: [ (03004106)].ObjectReference.Enable() - "<native>" Line ? [ (03004105)].BYOHBreezehomeNavcutManager.OnCellDetach() - "BYOHBreezehomeNavcutManager.psc" Line 28 [05/22/2013 - 03:39:34PM] Error: (03004269): cannot enable an object with an enable state parent. stack: [ (03004269)].ObjectReference.Enable() - "<native>" Line ? [ (03004105)].BYOHBreezehomeNavcutManager.OnCellDetach() - "BYOHBreezehomeNavcutManager.psc" Line 29 [05/22/2013 - 03:39:34PM] Error: (03004104): cannot enable an object with an enable state parent. stack: [ (03004104)].ObjectReference.Enable() - "<native>" Line ? [ (03004105)].BYOHBreezehomeNavcutManager.OnCellDetach() - "BYOHBreezehomeNavcutManager.psc" Line 30 [05/22/2013 - 03:39:34PM] DCL2 Water Stone: Disabling the dudes. [05/22/2013 - 03:39:35PM] Error: CR13 (000E3163): attempting to start event scoped quest outside of story manager. stack: [CR13 (000E3163)].cr13questscript.SetCurrentStageID() - "<native>" Line ? [CR13 (000E3163)].cr13questscript.SetStage() - "Quest.psc" Line 124 [CR13 (000E3163)].companionsradiantquest.Setup() - "CompanionsRadiantQuest.psc" Line 41 [CR13 (000E3163)].cr13questscript.Setup() - "CR13QuestScript.psc" Line 26 [CR13 (000E3163)].QF_CR13_000E3163.Fragment_10() - "QF_CR13_000E3163.psc" Line 57 [05/22/2013 - 03:40:02PM] VM is freezing... [05/22/2013 - 03:40:02PM] VM is frozen [05/22/2013 - 03:40:02PM] Saving game... [05/22/2013 - 03:40:02PM] VM is thawing... [05/22/2013 - 03:40:18PM] VM is freezing... [05/22/2013 - 03:40:18PM] VM is frozen [05/22/2013 - 03:40:19PM] Saving game... [05/22/2013 - 03:40:19PM] VM is thawing... [05/22/2013 - 03:40:20PM] warning: Property DLC2EbonyWarriorEquipment on script DLC2EbonyWarriorScript attached to (04030CC9) cannot be initialized because the script no longer contains that property [05/22/2013 - 03:40:37PM] VM is freezing... [05/22/2013 - 03:40:37PM] VM is frozen [05/22/2013 - 03:40:37PM] Saving game... [05/22/2013 - 03:40:38PM] VM is thawing... [05/22/2013 - 03:41:19PM] VM is freezing... [05/22/2013 - 03:41:19PM] VM is frozen [05/22/2013 - 03:41:20PM] Saving game... [05/22/2013 - 03:41:27PM] VM is thawing... [05/22/2013 - 03:41:27PM] [DLC2PillarShoutTriggerScript < (04028663)>]ShouldMonsterDisableOnLoad() :TRUE [05/22/2013 - 03:41:28PM] Error: (0402BAB2): has no 3d and so cannot have a visual effect applied to it. stack: [ (0402B0FF)].VisualEffect.Play() - "<native>" Line ? [ (0402BAB2)].DLC2FishmanSCRIPT.OnLoad() - "DLC2FishmanSCRIPT.psc" Line 30 [05/22/2013 - 03:41:28PM] Error: DLC2RRTempleScene04 (0402581B): attempting to start event scoped quest outside of story manager. stack: [DLC2RRTempleScene04 (0402581B)].Quest.SetCurrentStageID() - "<native>" Line ? [DLC2RRTempleScene04 (0402581B)].Quest.SetStage() - "Quest.psc" Line 124 [ (04025823)].DLC2RRESKickoffScript.OnTriggerEnter() - "DLC2RRESKickoffScript.psc" Line 15 [05/22/2013 - 03:41:45PM] VM is freezing... [05/22/2013 - 03:41:45PM] VM is frozen [05/22/2013 - 03:41:46PM] Saving game... [05/22/2013 - 03:41:53PM] VM is thawing... [05/22/2013 - 03:41:56PM] Error: Cannot call HasKeyword() on a None object, aborting function call stack: [WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480 [ (FF00261E)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 117 [05/22/2013 - 03:41:56PM] warning: Assigning None to a non-object variable named "::temp33" stack: [WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480 [ (FF00261E)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 117 [05/22/2013 - 03:41:57PM] Error: CR13 (000E3163): attempting to start event scoped quest outside of story manager. stack: [CR13 (000E3163)].cr13questscript.SetCurrentStageID() - "<native>" Line ? [CR13 (000E3163)].cr13questscript.SetStage() - "Quest.psc" Line 124 [CR13 (000E3163)].companionsradiantquest.Setup() - "CompanionsRadiantQuest.psc" Line 41 [CR13 (000E3163)].cr13questscript.Setup() - "CR13QuestScript.psc" Line 26 [CR13 (000E3163)].QF_CR13_000E3163.Fragment_10() - "QF_CR13_000E3163.psc" Line 57 [05/22/2013 - 04:56:31PM] VM is freezing... [05/22/2013 - 04:56:31PM] VM is frozen [05/22/2013 - 04:56:33PM] Saving game... [05/22/2013 - 04:56:33PM] VM is thawing... [05/22/2013 - 04:56:36PM] VM is freezing... [05/22/2013 - 04:56:36PM] VM is frozen
  11. OK, so I teleported to Breezehome using coc and saved the game. Attempting to exit the house into Whiterun still results in an infinite loading screen, though interestingly only the smoke appeared. There was no 3D model nor text as usually appears during load delays. Here's what Papyrus says: [05/22/2013 - 03:25:26PM] Papyrus log opened (PC) [05/22/2013 - 03:25:26PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms) [05/22/2013 - 03:25:26PM] Memory page: 128 (min) 512 (max) 76800 (max total) [05/22/2013 - 03:25:34PM] Cannot open store for class "dlc1scwispwallscript", missing file? [05/22/2013 - 03:25:34PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? [05/22/2013 - 03:25:35PM] Error: Unable to bind script DLC2WaterScript to (0401AAD8) because their base types do not match [05/22/2013 - 03:25:39PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property [05/22/2013 - 03:25:39PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [05/22/2013 - 03:25:39PM] VM is freezing... [05/22/2013 - 03:25:39PM] VM is frozen [05/22/2013 - 03:25:39PM] Reverting game... [05/22/2013 - 03:25:39PM] Error: Unable to bind script DLC2WaterScript to (0401AAD8) because their base types do not match [05/22/2013 - 03:25:39PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property [05/22/2013 - 03:25:39PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [05/22/2013 - 03:25:48PM] Loading game... [05/22/2013 - 03:25:49PM] warning: Function dragonactorscript.deadAndWaiting.onBeginState in stack frame 2 in stack 6175463 differs from the in-game resource files - using version from save [05/22/2013 - 03:25:49PM] warning: Function dragonactorscript.deadAndWaiting.onBeginState in stack frame 2 in stack 5651672 differs from the in-game resource files - using version from save [05/22/2013 - 03:25:49PM] VM is thawing... [05/22/2013 - 03:25:50PM] InitWidgetLoader() [05/22/2013 - 03:26:35PM] Attaching [05/22/2013 - 03:26:36PM] Bookshelf processed. Object state was: False [05/22/2013 - 03:26:36PM] Bookshelf processed. Object state was: False [05/22/2013 - 03:26:36PM] Disabling [05/22/2013 - 03:26:37PM] enabling [05/22/2013 - 03:26:37PM] Error: (03004104): cannot enable an object with an enable state parent. stack: [ (03004104)].ObjectReference.Enable() - "<native>" Line ? [ (03004105)].BYOHBreezehomeNavcutManager.OnCellAttach() - "BYOHBreezehomeNavcutManager.psc" Line 22 [05/22/2013 - 03:26:37PM] Done [05/22/2013 - 03:26:37PM] Error: CR13 (000E3163): attempting to start event scoped quest outside of story manager. stack: [CR13 (000E3163)].cr13questscript.SetCurrentStageID() - "<native>" Line ? [CR13 (000E3163)].cr13questscript.SetStage() - "Quest.psc" Line 124 [CR13 (000E3163)].companionsradiantquest.Setup() - "CompanionsRadiantQuest.psc" Line 41 [CR13 (000E3163)].cr13questscript.Setup() - "CR13QuestScript.psc" Line 26 [CR13 (000E3163)].QF_CR13_000E3163.Fragment_10() - "QF_CR13_000E3163.psc" Line 57 [05/22/2013 - 03:26:49PM] VM is freezing... [05/22/2013 - 03:26:49PM] VM is frozen [05/22/2013 - 03:26:50PM] Saving game... [05/22/2013 - 03:26:50PM] VM is thawing... I wondered if my having a couple dead thralls might be causing the problem, so I tried killing them before leaving Solstheim...no dice, problem still exists.
  12. I recently completed the Dragonborn DLC quest "Cleansing the Stones," where Miraak shows up and steals the soul from the dragon I killed. After that, I wanted to go back to Skyrim to find a Briarheart for Neloth, and I ran into the "infinite load screen" problem when I tried to fast travel from the map. I can travel within Solstheim, but the same problem happened when I tried to board the ship at Raven Rock and pay the guy to sail me back to Skyrim. Interestingly, I can use the console command "coc WhiterunBreezehome" to teleport myself to my house in Whiterun, but when I tried to use the door to go outside...infinite load screen. The problem is always reproducible. I'm running the most recent Skyrim patch with all 3 DLCs plus the Hi-Res Texture pack, along with the latest Unofficial patches for each, SkyUI, and a couple minor mods (see below). My system is a Core i5-3570 with 16GB RAM running 64-bit Windows 7 Enterprise. Video is an eVGA GeForce GTX660 w/2GB video RAM. My skyrim.ini is pretty basic: [Display] sD3DDevice="NVIDIA GeForce GTX 660 " bAllowScreenshot=1 [Grass] b30GrassVS=0 [Water] bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1 [General] sLanguage=ENGLISH uGridsToLoad=7 [MapMenu] uLockedObjectMapLOD=8 uLockedTerrainLOD=8 fMapWorldMaxHeight=150000.0000 fMapWorldMinHeight=1500.0000 fMapWorldZoomSpeed=0.0800 [Papyrus] bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 This is my load order, arranged by BOSS 2.1.1: Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial Skyrim Patch.espUnofficial Dawnguard Patch.espUnofficial Hearthfire Patch.espUnofficial Dragonborn Patch.espUnofficial High Resolution Patch.espSkyUI.espBabette.espImproved Dragon Shouts.espImproved Dragon Shouts - Dawnguard.espTheEyesOfBeauty.espImmersiveWater3.esp I don't see anything terribly wonky in the last Papyrus log either: [05/22/2013 - 02:15:01PM] Papyrus log opened (PC) [05/22/2013 - 02:15:01PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms) [05/22/2013 - 02:15:01PM] Memory page: 128 (min) 512 (max) 76800 (max total) [05/22/2013 - 02:15:09PM] Cannot open store for class "dlc1scwispwallscript", missing file? [05/22/2013 - 02:15:09PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? [05/22/2013 - 02:15:10PM] Error: Unable to bind script DLC2WaterScript to (0401AAD8) because their base types do not match [05/22/2013 - 02:15:14PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property [05/22/2013 - 02:15:14PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [05/22/2013 - 02:15:14PM] VM is freezing... [05/22/2013 - 02:15:14PM] VM is frozen [05/22/2013 - 02:15:14PM] Reverting game... [05/22/2013 - 02:15:14PM] Error: Unable to bind script DLC2WaterScript to (0401AAD8) because their base types do not match [05/22/2013 - 02:15:14PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property [05/22/2013 - 02:15:15PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [05/22/2013 - 02:15:23PM] Loading game... [05/22/2013 - 02:15:24PM] warning: Function dragonactorscript.deadAndWaiting.onBeginState in stack frame 2 in stack 6175463 differs from the in-game resource files - using version from save [05/22/2013 - 02:15:24PM] warning: Function dragonactorscript.deadAndWaiting.onBeginState in stack frame 2 in stack 5651672 differs from the in-game resource files - using version from save [05/22/2013 - 02:15:24PM] VM is thawing... [05/22/2013 - 02:15:25PM] InitWidgetLoader() [05/22/2013 - 02:16:48PM] VM is freezing... [05/22/2013 - 02:16:48PM] VM is frozen [05/22/2013 - 02:16:49PM] Saving game... Any thoughts on tracking down the culprit? I'd really like to get the hell outta Solstheim for a little bit!
  13. Specifically, I'm looking for the Crime Faction ID associated with Raven Rock in Solstheim. I'm sick of the Redoran guards trying to arrest me, and I'd like to use the console command to pay off my bounty, but I can't find the appropriate faction ID to use as the command parameter. The CK tutorial says there's a script function "Actor.getCrimeFaction" that should return the info I'm looking for, but my in-game console doesn't recognize the command when I run it against "player." Can anyone explain how to locate specific IDs in-game, using either the console or CK?
  14. Are you currently playing this quest? I noticed the same error series in my Papyrus logs while chasing down CTD problems in the Soul Cairn, long after I had completed the quest you're on. The actor generating the event (000D5637) is Lodi, a bard who only exists during the Dark Brotherhood quest "Bound Until Death" . Honestly, I doubt he's your problem. It's entirely possible these log errors are normal, in the sense that because you aren't currently in Solitude with him, there is no AI thread controlling his character. If you travel to the Temple of the Divines in Solitude, do the errors stop appearing? If not, there may be an AI problem. There are a few things you can try to kick him into gear: d5637.resetai OR d5637.recycleactor Since he's just window dressing, you can eliminate these errors by taking him out of the game using the following console command sequence: prid d5637 kill disable markfordelete After the first command, you'll see that hexadecimal ID pop up on your screen in parentheses. If you repeat it after the last command, it should pop up again with a capital D in brackets tacked onto the end. Dunno if this will solve your CTD problem or not, though.
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