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daventry

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Everything posted by daventry

  1. Is there a Mod to give Racism towards the Player, im disappointed as to how Friendly/Excepting Windhelm to the Player is. I pulled this off the Internet, but how was it handled in Oblivion in witch i hope it is handled better in TES6. http://systemsoperational.com/?p=1046
  2. You know how People are going on about seeing your Character's Legs in TES First Person Mode in witch i hope that happens in TES6, not sure about other RPG Games. Here in Far Cry Primal, that happens with so much more in First Person Mode. You see how the Character picks up things and how they are throwing things, instead of it magically being done. Hopefully we could litterly see our Full Character in Second Mode dragging a body around, instead of tem magically dangling in the air.
  3. For some reason, sounds like talking isent all around me, i have to look at the Person while they are talking to get a clearer Sound so to speak. When i look away, its like the sound is fading, its as if the Game isent using Surround Sound. Is it a Bug or a Vanilla thing and is there a Mod so i can hear Clearly no matter witch way my Character turn their head. I did found this and its sort of working better, but you still have to look ahead to get a clearer sound. Click on Start, then type in the Search Bar: Sound Open it and click on the Speakers Icon, then click on Properties and go to Levels Check if the slider is set at 100% Go to Enhancments, then scroll all the way to the bottom and Tick the Loudness Equalisation and Virtual Surround. Go to Advanced, then tick on the little down arrow to reveal a list of Sound Qualities. See if 24bit, 48000 Hz Studio Quality is Selected. Click Ok, then your Sound should be Louder.
  4. Please make a Falmer.... Hardened Shield Hardened Bow Hardened Sword Heavy Shield Heavy Bow Heavy Sword
  5. No thanks, i dont use ENB Mods Im wondering if this is allowed while Crediting the OP of the Mod, since i see him around, but he does not respond to my PM or to my Post http://www.nexusmods.com/skyrim/mods/35281 This is my Absolute Favorite and its a Night Eye Vanilla Necklace, SNE2014TemerareVanilla all i want is to have that Heavy Density Light Removed please, my Eyes cannot take this Sharp Light. :geek: http://s3.postimg.org/3utnnkver/Screen.jpg
  6. I already asked the OP something similar, in he's view the Mace is gone with no take backs. You defied Molag Bal, so why should he care now. Plus the Mace would be like the Ebony Blade to Murder your Friends to feed it into Power.
  7. That would be cool, since you do part of that in ESO and FallOut 4
  8. http://www.nexusmods.com/skyrim/mods/9891/? http://www.nexusmods.com/skyrim/mods/21631/?
  9. Now ive Never played any of the Fallout Games, but ive seen Reviews on Fallout 4 and there were things that could be for TES6 01. Now that we have Children in Skyrim, maybe we can have Babies in TES6 like Fallout 4. If it is Valenwood, i read that Children will become Possessed in witch you kill them. I hope there will be an Alternative, or we could end up with Braith Clones. 02. Having People actually say Your Name In-Game like in Fallout 4 03. I saw now that People can add things like an In-Game Mini Creation Kit for Fallout 4, maybe and Hopefully there could be something like this for TES6 In-Game. 04. The First Time in Fallout 4 we hear the Player Speak, so Hopefully that happens for TES6 in witch a Mod could be made to Record our Own Voice In-Game like how we can add our own Music to Skyrim. 05. If Fallout 4 can have 13 Followers in witch im not sure if you could do that in Previous FO Games, i see no reason why TES6 could have that much or maybe just 4 Followers Max. 06. There was once talk about Weather Changing for Skyrim, yet in Fallout 4 there are Month Changes like in October they celebrated Halloween in witch in TES6 there should be something like that where we also celebrate Chistmas.
  10. I've got a few options for you, Daventry. First one is the most crude: Hide the Bodies does exactly what you ask for, but it is difficult to use, and requires special conditions to be met for it to work properly. Check the mod page, as I haven't tested it. The second one is a bit better, but it doesn't exactly delete the corpse: Bury The Dead adds a spell to your inventory that when used on a dead corpse will remove/delete it ( I am not exactly certain which) and places a tombstone in place of the corpse. If you activate the tombstone, it will state the time of burying and "Here Lies _______________." Works pretty well, and doesn't really conflict with anything. Personally tested and used. The 3rd and last one I know of is immersive but also a bit heavy on the performance: Clean Up Your Corpses allows you to craft special equipment to do all sorts of things to dead corpses. You can put the corpses in your inventory, you can bury them, nail them on static objects, burn them, stuck them on a pole, stuck them on a pole and burn, you can give them a proper burial in any hold capital, and more. I've found that this is a good mod for immersive playthroughs, but it can be a bit taxing on your performance, especially if you are playing skyrim on an old laptop (like me). I hope these were of some help to you. Thanks :D
  11. I feel sorry for Meeko the Dog whose Owner is long dead, so i was thinking since Lod is looking for a Dog and after we tell him the one on the road was troublesome, a New Text should appear from the Player where we say that we could find him another Dog. A Quest "A New Master for a Dog" should appear with an Arrow leading to Meeko, we take the Dog and give it to Lod. Now Meeko should stay with Lod and sleep in the House and so on. I mean Lod is looking for a Dog right and Meeko is the Perfect Joice.
  12. http://www.nexusmods.com/skyrim/mods/14880/?
  13. Im looking for a Mod that makes the Console markfordelete or disable into a Spell type Mod, some kind of Mod that simply Removes Dead Corpses
  14. Please add a Duplicate Oath Blade in the Master Chest, or force the Shrine with the Oath Blade during Ill Met By Moonlight. I never go there beforehand and i never even knew about this Sword
  15. They must've appeared After you returned the Stalhrim Map to the Blacksmith in the Skaal Village, because i see Now i can Buy an Ancient Nordic Pickaxe from him
  16. Maybe just drop random Ancient Nordic Pickaxes at Stalhirm locations, then you can leave out the Vendors, or what is a Leveled List
  17. 2 Ancient Nordic Pickaxes can be found through Two Quest Related Characters, yet Nowhere on the Entire Solstheim by the Blacksmith at Raven Rock or at the Skaal Village or near the Body of the dead Adventurer through the Deathbrand Quest or at Stalhirm Deposits or Dungeons with Stalhirm cased Draugrs in in Various Chests or on Bandits. So im wondering if someone could Please make a Mod that Adds Ancient Nordic Pickaxes at said Vendors or said Locations, not even the guy you meet in the middle of the night at the broken shack Sells one, who collects things from fallen Wagons. Sadly, theres No Mod.
  18. Agreed, plus Maurice should either be Essential or we ask Asta to pray at the tree for a Sapling since Maurice dies very quickly with one hit from just about anything.
  19. Looking for a Mod that adds Werewolves in Skyrim and Solstheim witch includes we get Werewolf Pelts from them
  20. http://www.nexusmods.com/skyrim/mods/56420
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