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Padomaic Abyss: Lore buffs needed to check narrative
BloodrendX001 replied to kibblesticks's topic in Skyrim's Skyrim LE
For the Aldmeri, I suggest you look to lore about the Altmer for inspiration. The Altmer are the race that departed the least from the Aldmer, and I believe even now that they're quite similar in appearance, culture and language. I suggest you look at the Aldmeri Dominion section of the PGE First Edition and the PGE Third Edition. Keep in mind the thing about TES lore though. :wink: Links: PGE First Edition: http://www.imperial-library.info/content/pocket-guide-empire-first-edition-aldmeri-dominion PGE ThirdEdition: http://www.imperial-library.info/content/pocket-guide-empire-third-edition-blessed-isle-alinor-and-summersets- 12 replies
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What exactly is "lore friendly"?
BloodrendX001 replied to Glitchfinder's topic in Skyrim's Skyrim LE
I believe that as it stands now, "lore-friendly" is pretty much a useless term as people mean many different things by it. This excerpt from the teslore subreddit FAQ succinctly summarises what I think is lore: "the information and knowledge that a fictional universe consists of." It should be noted that TES lore is not a single, monolithic entity that is presented as Word of God, but rather an amalgamation of subjective and often contradicting interpretations and accounts made by a wide variety of people who may not have all the facts, may be biased, may have an agenda, or may be outright lying. "Lore-breaking" would then mean any new lore introduced by a mod that contradicts the established lore with no appropriate justification and/or is a marked departure from the style of the established lore. Thus, "lore-friendly" would simply mean that the lore introduced by the mod fits with the established lore. But then we're introduced to another problem: how many people really understand the lore? I'd wager that most folk browsing and using Skyrim mods are unfamiliar with concepts like CHIM, or that the TES universe features cyborgs, computers and even spaceships. Ask that average person whether these things are "lore-friendly" and chances are they'll say it is not. -
If you decide to announce a modding project on a public avenue, always expect to be criticised. If you cannot deal with criticism, then the modding community is no place for you. Besides, you ought to look at criticisms as good things, as suggestions on how to make your project better by showing you what needs improvement. Even if the criticism is worded more acerbically than you'd like. And if the criticism is unfounded, then why pay any heed to it?
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Padomaic Abyss: Lore buffs needed to check narrative
BloodrendX001 replied to kibblesticks's topic in Skyrim's Skyrim LE
On what kind of Daedra Zir should be, I'm not really sure... but be creative, there's no reason why Zir couldn't be a kind of Daedra previously unheard of. Also, I suggest you put your narrative ideas up on the Elder Scrolls lore section of the Bethesda forums: http://forums.bethsoft.com/forum/16-elder-scrolls-lore/. This is one of the places where lore (especially the obscure lore) is discussed the most by the Elder Scrolls community, and the folks there can help you quite a bit. Who knows, you might even find a loremaster willing to join your project.- 12 replies
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Padomaic Abyss: Lore buffs needed to check narrative
BloodrendX001 replied to kibblesticks's topic in Skyrim's Skyrim LE
I'm no lore buff but I do have a working knowledge of the lore, and I don't see anything that really contradicts it here. In fact, contradictions aren't bad at all, so long as they're reasonable. Remember that lore in the Elder Scrolls series is much like our own written history in that most of it is derived from the written accounts of certain people. Often you'll get conflicting accounts of the same events or phenomena, because the writers are far from infallible, and may have their own agendas and biases. Sometimes the accounts are even outright wrong. Here are some guiding principles from an actual lore buff: First Principle of Lore (Principle of Alienity) - What is boring and mundane is wrong; what is interesting and alien is right.Sub-Principle of the First Principle of Lore - Alien in excess is mundane.Second Principle of Lore (Principle of Interpretation) - Lore is nothing but interpretation.First sub-Principle of the Second Principle of Lore - Lore is 90% the reader's interpretation. Second sub-Principle of the Second Principle of Lore - The remainder is the interpretation of the author.Third Principle of Lore (Principle of Contradiction) - Contradiction is not invalidation, and, in a way, is confirmation. Fourth Principle of Lore (Principle of Mythopoeia) - Belief makes truth. -- Out of curiosity, what kind of Daedra is Zir?- 12 replies
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Padomaic Abyss: An 8 month project
BloodrendX001 replied to kibblesticks's topic in Skyrim's Skyrim LE
Now this is indeed looking very interesting. I'm looking forward to seeing where your project goes. A question: will there be any exploration of the more obscure parts of Elder Scrolls lore (e.g. Michael Kirkbride's stuff)? Considering that this'll be set in one of the most mysterious places in Nirn, I imagine such material would fit right in. -
In response to post #10307870. #10308345 is also a reply to the same post. Yes, I just finally noticed that part about lifting blocks before reading your comment. If I was into face-palming, I would have done so a few times. Anyway, even in such a situation, I imagine most people would likely lift the block afterwards when they calm down, seeing that it was rather unjust.
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In response to post #10304675. #10305749, #10305863, #10305967, #10305983, #10306530, #10307194 are all replies on the same post. Or a way to discipline troublesome users. An author may lift blocks if they will to. For example, if I decide to release some mods and a user who was previously helpful and amiable started causing rather serious trouble with another user on one of the comments pages, then I may block them from my files for a while until I feel that they would no longer cause trouble (provided the trouble they caused doesn't warrant a ban).
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My thoughts: I think that authors should able to choose whether they merely wish to block a user from commenting or block them from visiting their mod pages altogether. For example, an author may wish to prevent a rather troublesome user from commenting on their file pages, but still wish to let them download their files. However I believe it's possible that such an approach may somewhat weaken the incentive to not be a troublesome idiot. The concern that authors will abuse this power is I think unfounded. Most people aren't petty, vindictive sadists, and even if there may be some authors (I know of none myself) who are, they would make up a very small minority- not nearly large enough to warrant denying the privilege to the overwhelming majority that are decent people.
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Is the Dragonborn actually Tiber Septim?
BloodrendX001 replied to PharmakosChroster's topic in Skyrim's Skyrim LE
The Septim line has been ruptured multiple times. Tiber Septim's last direct descendant was the second emperor. The following emperor was Tiber's niece, daughter of his brother. Then when that line seemed to die, we had a new Emperor, Cephorus, who was chosen because he had the closest relation to original line (exact relation isn't specified). All the following Emperors up to Martin descended from him. We also had a Dunmeri Empress, Katariah, with zero (blood) relation to Tiber. She was chosen because she was the wife of Pelagius the Mad. Anyway, I doubt our Dragonborn is Tiber, though I can see the similarities. The Ghost of Old Hroldan probably mistaken us for Hjalti (Tiber), because they both have Dovah souls. -
Announcing Beyond Skyrim: Cyrodiil
BloodrendX001 replied to 1shoedpunk's topic in Skyrim's Skyrim LE
That's quite fine then. :) -
Announcing Beyond Skyrim: Cyrodiil
BloodrendX001 replied to 1shoedpunk's topic in Skyrim's Skyrim LE
Ah, okay. A bit of an issue there, considering I plan on using a mod that changes Skyrim into a far more hardcore, Morrowind-like experience, in terms of most everything being static (Requiem, specifically). Nonetheless, I'm keeping a very keen eye out for this. Would be awesome if your team could get most or even all of Tamriel done. :smile: Just another question, will you allow folk to upload mods that alter/add to Beyond Skyrim? -
Anyone else disappointed with the Stormcloak questline?
BloodrendX001 replied to cartersj's topic in Skyrim's Skyrim LE
I would always say this to people that truly believe in the Stormcloaks and that their cause for another war was justified. How would the people be able to fight against the Dominion again? They already lost horribly a first time. What made them think that they could handle it a second time, especially with so little people? I always hated Ulfric for his selfish ways. He killed a man that respected him and would have listened to him; he sent a torn country into even more chaos, he promoted racism and xenophobia... the list goes on. He was just an all-around terrible person. Too much of a temper with a hunger for power. I only ever made one character that believed in the ideals of the Stormcloaks because I dislike them so much; and I wanted to try the Valfar mod as a companion :tongue:. Otherwise.. They've been for the Empire or "Neutral". If it's what you're referring to, the Great War ended in a stalemate, neither side won or lost. In fact, according to The Great War (book), the main Aldmeri force in Cyrodiil was utterly eradicated. Whether the Empire could have pushed further and won the war, well that's a different matter. Was Ulfric at all aware of Torygg's respect for him? That's never clarified in game, and I think that was a good idea of Bethesda's (if it was even conscious XD). If it turned out that Ulfric knew Torygg respected him and still killed him, then it's without question that wanting the mantle of High King was definitely a big reason for his rebellion, though not the sole reason. Or maybe he genuinely thought that he would make a better High King for Skyrim than Torygg. On the other hand, if he had no idea of Torygg's respect for him and genuinely thought him an Imperial puppet, than I don't think there's anything to imply that killing him was mostly a power grab (though it's not out of the question). Personally, I think Ulfric is like most people, grey. I'm betting that he does want what's best for Skyrim, but finds having power as tantalizing and would be willing to risk and sacrifice lives for it (though also unwilling to admit it). But are the Empire's motives for keeping Skyrim any different than power? Are the leaders of the Empire risking and sacrificing lives simply to maintain power? I'd say yes. The Empire's hardly a force of holy benevolence, and I doubt it ever was. If anything, I'd bet it was Tiber Septim's dovah-soul that made him want to forge the Empire, rather than some romantic crap like " (weeping) oh the poor, poor people, I must save them!". I don't know if I'd call Ulfric racist. He's very patriotic and quite apathetic towards other races, but that doesn't automatically make him racist. If anything he is promoting patriotism, but patriotism can easily lead to racism and xenophobia as well. -
Get the Eye of Magnus back from the Order somehow and use that? Or use the oculory device in the depths of Mzulft to locate some other immensely powerful magic item that might be worked into being a substitute "heart" for such a creation. Or use a Daedric artifact to fuel it somehow. Doesn't have to be as powerful as the previous ones, I'm pretty sure the sight of something so familiar for causing so much damage to them before would give the Dominion some worrying thoughts. I'd suggest that the building of something like that would take place after the security of Skyrim is well in hand. Or heck - last resort: Ask one of the Daedric Princes - Sheogorath maybe - for help in making it, I'm sure he'd enjoy watching it go nuts on a mountain of stuck up Elves - Or Bal, tell him be can have the souls of Dominion soldiers that the thing takes down. I don't think I'd trust Sheogorath with anything. :D The Eye, maybe, but I'm not sure of it's exact properties. I guess we could find some supremely talented and capable mage and capture his soul, like what they did with Zurin Arctus to make the Mantella (or Wulfharth, depending on what you believe). But which mage would suffice? Hmmm.... Divayth Fyr maybe.... But yeah, I agree it wouldn't need to be god-powerful to hand the Thalmor's asses to them. Considering a possibly non-canon source, Numidium (with the Mantella) has actually (somehow by crazy TES metaphysics) been laying destruction to Alinor since the Mythic Era all the way to the Fifth. The exact text: "It’s not the Brass God that wrecks everything so much as it is all the plane(t)s and timelines that orbit it, singing world-refusals. The Surrender of Alinor happened in one hour, but Numidium’s siege lasted from the Mythic Era until long into the Fifth. Some Mirror Logicians of the Altmer fight it still in chrysalis shells that phase in and out of Tamrielic Prime, and their brethren know nothing of their purpose unless they stare too long and break their own possipoints." - Michael Kirkbride Source: http://www.imperial-library.info/content/forum-archives-michael-kirkbride (4th down) If we treat that as canon, than something even fairly weaker than the Mantella would wreak the Thalmor some serious havoc.