Jump to content

kaymre

Members
  • Posts

    48
  • Joined

  • Last visited

Nexus Mods Profile

About kaymre

Profile Fields

  • Country
    None

kaymre's Achievements

Enthusiast

Enthusiast (6/14)

  • First Post
  • Collaborator Rare
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Ok, turns out it's a bug with the Complex Grass version of the Tamrielic Grass mod, there's a workaround in the bug report named "Corrupt textures" in https://www.nexusmods.com/skyrimspecialedition/mods/46217?tab=bugs
  2. Does anyone know what are those rocks called so that I can search in ModOrganizer2 and see which texture mod is replacing them?
  3. What could be causing these small rocks to become half blue? I tried clicking on them in the console to get their name or disabling them but it doesn't work... I have many mods installed, but I began to notice these rocks since I started using this combo: nat enb III, skyland AIO, majestic mountains, landscape for grass mods, landscape fixes for grass mods, tamrielic grass + tamrielic grass for enb complex grass Screenshot: https://i.imgur.com/sUIknZR.jpg
  4. I mean, as I said above I have "literally hundreds mods" installed in MO2, so I'd have to manually go through the whole skse modlist, look if it's installed and if needs an update. Then I'd have to look for AE updates for regular mods, like USSEP which only works with the newest AE version and others which only work with previous AE versions. It's a mess, in the end I wouldn't even know if the game would still work. . .
  5. Thanks. Well then if the only option is to manually check a few hundred mods then I'll just keep SE
  6. I'd like to switch from SE to AE but I have literally hundreds mods & skse plugins installed in ModOrganizer2. I fear updating as I don't know which ones need a 1.6.x version and would stop working with AE... So I was wondering if there is a program or something to list the installed versions (1.5/1.6) to make decisions easier? thx
  7. Now that all major mods have been ported, I was thinking of switching from SE to AE. However I have a few hundred mods in ModOrganizer2 and don't know which ones need to be replaced with the AE version (some like USSEP are AE-only now, others have both SE/AE on their pages...) I know there's a list for SKSE plugins. Does it exist something similar for mods?
  8. All enemies have those floating bars, but More Informative Console doesn't show any change, they're vanilla... skse plugin maybe? I don't have interface mods except for skyui and paper maps
  9. I reinstalled Skyrim and now I have these floating health/name bars. Any idea which mod is this? I never downloaded Floating Health Bars, but I do have *lots* of mods installed... I tried disabling everything in moreHUD but it seems it's not that mod?
  10. Is there a mod or something to make my in-game character look like in LooksMenu? I've already tried cl rim commands but I don't think it's because of lighting, more like as it's lower resolution in game. Any idea? edit: after reading this thread it seems I'll have to find a decent ENB (hoping my gfx card can handle it)
  11. I'm using ENB + Skyland + Cathedral landscapes and I have the problem detailed in this reddit post (this picture in particular), basically mountaintrim01.nif and mountaintrim02.nif appear very bright. I don't know anything about editing meshes, can you help me fix this problem without uninstalling Skyland?
  12. I have both Particle Patch and ENB Helper installed. When I started LOOT I noticed it had this to say about the Particle Patch: "When using ENB Helper SE, it's recommended that you deactivate or delete this ESP file, but keep the resources (e.g. meshes, textures) installed with this mod." So I deactivated its ESP in ModOrganizer2, then run Wrye Bash to rebuild the bashed patch for my installed mods. However MO2 now shows a missing masters warning saying the patch requires the Particle Patch esp... (just to be sure I deleted the patch and redid everything but for some reason the bashed patch still has the PP as master) Anyone knows how to fix this?
  13. In the nvidia control panel I only have the 3D Settings menu. So after reading your comment I searched the web and read that this is supposed to happen when you have a computer with a dedicated graphics card + an integrated one, and that the suggested fix is to disable the integrated graphics. It didn't work, so I uninstalled and reinstalled the Intel driver, rebooted, and now I have many resolutions I can choose from. Don't ask me why it works, I don't know :happy: Thanks everybody.
  14. I tried that and it just shows Skyrim in a portion of the screen (as if it was window size and not screen size), but still drawn very slowly at 1920×1080 resolution.
×
×
  • Create New...