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Hexrowe

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  1. Solved! I just installed the Intel HD Graphics Bypass package and now the game works perfectly. I didn't try it sooner because the Anniversary Patcher claims to have made it redundant, but I guess it turns out that's not the case when you're playing on a potato with an Intel graphics card...
  2. I have the same issue, except I also can't see any menu text and my screen doesn't crash; I can ESC into the menu and click where I know the menu text is to close the game, just can't see anything but the HUD and the menu background. My system is a moldy potato, I'm using the Steam GOTY version downgraded to 1.7.0.3 with a lighter mod loadout than kadakash but including same main utilities - UUFO3P, OneTweak etc. PS. I've tried uninstalling all my mods one by one to see whether one of them is causing it, of course. The only one that made any difference was OneTweak: without it, the game opens in regular fullscreen, I can't see anything but the mouse cursor, and clicking where the menu options should be does nothing, nor does trying to select them with the cursor keys.
  3. In response to post #54698908. #54700933, #54701158 are all replies on the same post. HOT MODS, you mean. The borderline pun is a bonus! :) But yeah, I hate the word "trending". It tastes of focus groups and target demographics, and always makes me feel like I'm talking to an inbred marketing department.
  4. Ah, right! That would make sense. Well, at least I know where to start now. Thanks! :smile: Incidentally, this means that any changes I make won't be compatible with other HUD mods, right?
  5. In response to post #54671033. #54671138, #54671213 are all replies on the same post. It seems to have been renamed "Mods of the Month", under the Mods menu. That's one change I quite like, as calling mods files was a bit confusing at times. PS. Pff, ninja'd... :)
  6. I'm not a huge fan of the design, but I suppose I'll get used to it. Big and blocky seems to be the current fashion. HOWEVER. The shades of grey seriously need more contrast to stop them from blending together into an eye-ache inducing mess, and the color-coded buttons need the color to be somewhat darker to make the white text stand out more. And of course there are lots of minor tweaks I'd like to see, too, but those two fixes would eliminate all my major complaints.
  7. It's a cosmetic thing, mostly, but I'm constantly slightly irritated by how my hydration and nutrition GO UP on their own over time. Apparently I'm not drying up or starving, I'm spontaneously generating food and water! :) Since the numbers growing is meant to be a bad thing, their labels should logically indicate bad things, like Fatigue and Radiation and Weight already do, right? So, I'd like to change the labels from Hydration (H2O) and Food (FOD) to Thirst (THR) and Hunger (HNG). (SLP could simply be thought to stand for Sleepiness, but I think it could be called something more clearly bad, too, maybe Exhaustion (EXH) even at the risk of being a near synonym for Fatigue...) So how exactly would I do something like that?
  8. Oh, of course! Yeah, from what I can see it looks like a Colt 1851 Navy (also cartridge converted), as famously used by Blondie in The Good, the Bad and the Ugly.
  9. Could be. It's been a while since I played these and my memory's kinda hazy... is there a picture of Marko's gun anywhere or something?
  10. Remington New Model Army (cartridge conversion, of course).
  11. Personally, I'm running an even 160 active plugins with no problems, so far, on a ten-year-old laptop. Can't make heads nor tails of the logic of it, except that some plugins do seem to count more than others in terms of how fast you hit the limit (where ever that happens to lie for your particular installation). I really wish Bethsoft would just come out and tell us this stuff - assuming even they know how their software works...
  12. It's been two centuries since the Great War, so by this point I'd expect most or even all of the wreckage to have been salvaged or at least cleared out of the way, at least around established towns and along the busiest trade routes. But the lonely stretches of highway in the middle of nowhere sure could use some more variation... scattered wrecks all over, piled up wrecks where people have cleared the road, minor loot here and there among the wreckage, rival looters and raiders and ornery animals here and there among the wreckage... yeah, I'd be all for that sort of thing. I mean, for example, it makes no sense that the final approach to the Mojave Outpost, traveled by caravans and couriers 24/7, is very nearly choked with wrecked vehicles while there are hardly any to be found out in the wastes where no one's around to clean them up - and especially when that particular bit of tarmac is so steeply inclined that most of them should have migrated downhill under their own weight even if the people living a hundred feet up the road actually wanted to climb over the wreckage every single day! PS. I see you already got started on the I-15 and Nipton Highway. :smile:
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