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herosinger

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About herosinger

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    Oblivion, Morrowind, KotOR, Final Fantasy XII, Age of Mythology
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    Star Wars: Jedi Knight

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  1. Indeed. Linspuppy, thanks for that intelligent post before. It would do many people well to learn more about both Islam and Judaism. Really? That can't possibly be because they were part of a gigantic military force, right? As opposed to, you know, German citizens being persecuted and killed by their own government.
  2. Better Bodies is the replacer. The only other body mod is Smoother Bodies: http://canadianice.ufrealms.net/Morrowind/SmootherBody.html
  3. Abandonware DOS Games: http://www.oldgames.sk/en/ This site is especially useful for two reasons. 1) Most games include manuals, etc. 2) Many games include executables that include DOSBox and batch files that make it very easy to play.
  4. This game is quite fun... The Battle for Wesnoth: http://www.wesnoth.org/ http://www.wesnoth.org/images/sshots/wesnoth-1.4-8.jpg
  5. de Blob: http://www.hku.nl/web/Studiekeuze/GamesEnI...AboutDeBlob.htm http://www.hku.nl/upload_mm/f/f/5/266_fullimage_DeBlobScreenshot01.jpg
  6. Awesome info, LHammonds. Thanks. One of my all-time favourite games is Lands of Lore: Throne of Chaos: http://www.abandonia.com/en/games/466/Land...e+of+Chaos.html On another note, does anyone know what's up with Home of the Underdogs? It seems all the downloads there are broken.
  7. That's quite alright. Since it's only a mesh and texture replacer, a new game is not needed.
  8. If I am correct, you must toggle collision to make Slof's animations work properly. Open the console and type "tcl" (without the "s). This will allow you to move your character closer to the other character.
  9. That doesn't really work on the internet...
  10. Let's try this again: the .esp is required because Robert's body has a different texture path than the vanilla bodies. An invisible body is a problem with either a texture or mesh. Since I know firsthand that the textures and meshes included in the mod are fine, something is wrong with either your install or your download.
  11. Try reinstalling the mod. The .esp is required because Robert's body has a different texture path than the vanilla bodies.
  12. A suggestion concerning the Top 100 page (if you haven't already seen it elsewhere): instead of displaying the uploader, display the author. There are several mods that have been uploaded by users other than the original author.
  13. That would certainly be most handy in my opinion, and should probably be used for OBSE as well. That way, people who didn't know what they were would be able to find out easily, but those who knew wouldn't be hindered by extra clutter.
  14. I don't have Morrowind so I'm not familiar with any of those. I did a quick search and found what I think these are: MWE (Morrowind Enhanced Dev Kit) MGE (Morrowind Graphics Extender) MWSE (Morrowind Script Extender) Are these correct? Also, how many mods on TESNexus are related (and require) these tools? LHammonds Those would be correct. Sorry, I suppose I could have been more specific. As far as how many mods on Nexus use them, I'm not sure, because I've spent most of my time so far uploading images to items and locations. Most mods requiring these would be in "Gameplay Effects and Changes." However, many mods released recently require these - MWSE especially - and, since I hope to ultimately attract some Morrowind modders back to Dark0ne's site, it would be useful to have them available as tags in the future.
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