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Posts
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Everything posted by TheMightyArchaon
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maybe it's a map mod
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Thalmor Soldier DESTROYS the Dragonborn
TheMightyArchaon replied to Fallahad's topic in Skyrim's Skyrim LE
"thalmor soldier destroys dragonborn" only with a mod :cool:- 12 replies
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- alternate actors
- thalmor
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(and 1 more)
Tagged with:
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player.forceav unarmeddamage 100
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NMM vs MO2, which is better?
TheMightyArchaon replied to ReaperTai's topic in Fallout 4's Discussion
I use NMM and no problems so far but I rarely use mods that could wreck my games anyway -
Very weird CTD, need help
TheMightyArchaon replied to DagrusVullen's topic in Fallout 4's Discussion
that's alot of mods though -
Can't switch to 3rd person view
TheMightyArchaon replied to gmg2dave's topic in Fallout 4's Discussion
press v to change view, or f -
you can sell it to the library in college of winterhold
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Can't start Dawnguard. Missing secret cave.
TheMightyArchaon replied to nagrom2608's topic in Skyrim's Skyrim LE
did you go to the marker? -
Can't start Dawnguard. Missing secret cave.
TheMightyArchaon replied to nagrom2608's topic in Skyrim's Skyrim LE
a dude gives you the quest at lvl 10 then you have a marker for it -
Edited .ini files screw up game - violet textures
TheMightyArchaon replied to Miyukarou's topic in Fallout 4's Discussion
quite a pickle :armscrossed: -
Edited .ini files screw up game - violet textures
TheMightyArchaon replied to Miyukarou's topic in Fallout 4's Discussion
isn't that the line that enables mods -
:armscrossed:
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[LE] Help required
TheMightyArchaon replied to UniCornflower's topic in Skyrim's Creation Kit and Modders
Have you tried moving the meshes in outfit studio? -
Bow and greatsword equipped at the same time
TheMightyArchaon replied to Veeqo's topic in Skyrim's Skyrim LE
I've always had that with equipping overhaul, don't know if it ever has "worked". Just sheath old weapon before equipping new -
I prefer Creation Club over mods
TheMightyArchaon replied to DragonJarvis's topic in Skyrim's Skyrim LE
Yeah I completely understand you, alot of people only drink bottled water too -
Changing ammo type for weapon mods? Help!
TheMightyArchaon replied to BraxtonPayne's topic in Fallout 4's Discussion
open the weapon in fo4edit scroll to the bottom and there you see the ammo type, (if it's a vanilla weapon copy the weapon record as override or new record and make esp) then change the ammo type to the one you want to use -
Aren't summoned weapons built into the game
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How to Edit Existing ESPs with TES5Edit
TheMightyArchaon replied to RogueReverie's topic in Skyrim's Skyrim LE
if the mod installed nif models you need to go to data/meshes/ and delete those ones too if they are overriding the original ones -
yeah don't look at them and press launch
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There he is, the monster I came to kill ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\з= ( ▀ ͜͞ʖ▀) =ε/̵͇̿̿/’̿’̿ ̿ ̿̿ ̿̿ ̿̿
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Well actually the brotherhood has flown in a vertibird more times than I can remember, and they always drop knights from the sky to assist :D
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sure
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So is free modding going to die?
TheMightyArchaon replied to LordTonyZ's topic in Fallout 4's Discussion
free modding is over time to pack my bags ( ͡° ͜ʖ ͡°)