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Posts posted by Improvman
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Started on the first of most likely 8 helmets. The first theme is a haz-ops style enviroment helmet.
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I was bugged that masks like the Desert Ranger combat Helmet have the nose just poke though the front.
So I decided that I will make custom helmets from scratch. Hopefully having at least one helmet that each person would like.
I have started this thread for two reasons:
- Community Input
The best ideas are developed with outside help. Where I to keep to myself and rush them out I would save time. However
It would most likely turnout bland and monotonous. So I am asking any and all who read this post to leave an idea of what.
you think would look cool or be a nice feature for a helmet.
- Compatibility with bigger mods
Mods like Project Nevada are used by a lot of people, and I want this mod to be accessible and compatible with as many
of them as possible.
As for that I will pose the following questions.
- Is it possible to make HUDs that appear depending on the helmet?
- How can I set it up so that my helmets can utilized specific functions for enhance vision?
This mod is being made as a way to help make http://newvegas.nexusmods.com/mods/48069# by: freshi85 more accessible and/or appealing to more people.
- Community Input
Material Compatibility.
in Blender
Posted
I am making a mod and have a quck question about using Blender. Is the Cycles engine and/or materials made there with compatable with Nifskope and/or GECK?