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ArcturusFyr

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Posts posted by ArcturusFyr

  1. I've been trying to create a bashed patch for the past several days, but haven't had much luck figuring out what I'm supposed to do. Maskar's specifically states that it needs to load after a bashed patch, but when creating a bashed patch with Maskar's enabled, it also gets made into a master file for the bashed patch, making it impossible to load after the bashed patch.

    Is there something I'm missing? Can I create a bashed patch for all my other overhauls, without Maskar's being built in and still have both Maskar's and the bashed patch with all it's patched contents working properly in tandem? Or does Maskar's need to also be integrated into the patch, and then also have it's esp somehow placed after the bashed patch?

    Any help would be appreciated.

  2. As the title suggests xlodgen isn't detecting all the world space's. Only the ones as follows;

    Tamriel "Skyrim"

    MarkarthWorld "Markarth"

    Blackreach "Blackreach"

    SkuldafnWorld "Skuldafn"

    DeepwoodRedoubtWorld "Deepwood Vale"

    Sovngarde "Sovngarde"

    JaphetsFollyWorld "Japhet's Folly"

    Is there any reason why this's the case?

    This's done on the newest of xlodgen from the S.T.E.P website.

     

     

  3. Recently I've downloaded the Dragon and Tiger Emperor armor from Shepiao https://www.nexusmods.com/skyrimspecialedition/mods/101659?tab=description

     

    However, despite the mod being supposedly at 4k levels of detail, the texture quality looks incredibly muddy, even when examining it up-close with the TFC command. I also believe the textures themselves don't respond well to lighting outside of the ENB that is being used for it in the screenshot's, being too "yellow" and bright, with it's detail's muted out for the most part in the lighting scenario's presented throughout the in-game day.

     

    If anyone can investigate this issue, and upload a patch. That'd be great. Thank you in advance.

  4. Looking for a mod that allows me to throw my equipped weapon, but also synergizes with Maximum Carnage. Like, I would be able to throw my weapon, 1 or 2 handed as I would a tomahawk and have the gore and mutilation effects of Maximum Carnage activate.

     

    Thank you in Advance!

  5. As the title inquires, does Skyrim SE have any form of in-game adjustable anisotropic filtering, or is it only available by enabling said setting through Nvidia Control Panel, ENB, etc?

     

    I do recall the option existing on the LE version through its launcher, but I see no such thing on the SE derivative.

     

    EDIT: Alright, after some fairly extensive testing it appears this's not the case. Skyrim SE/AE for whatever reason does not have native Anisotropic Filtering support compared to its LE predecessor, for said setting to apply, you would have to in the very least go into to the control panel of your gpu (Nvidia's in my case) and set it to your choice of x2 to x16.

     

    I'm assuming if you use an ENB, you would also have to activate the setting from its ini files respectively.

  6. As said by the title, but I looked at the troubleshooting section of the mod and couldn't find a reference at all to this. Anyone got any suggestions?

     

    EDIT: I think I just fixed it. I jumped the gun and installed Baka Scrapheap, had it's memory/heap settings changed to 4, turned off Buffout's memory manager and loaded my save within Valentine's Agency with the quest still active, and said quest updated successfully.

     

    I read in an older comment for Depravity that a script or mod heavy game can possibly interfere with depravity itself and how it may handle vanilla quest's, so I gave Baka a try and it seemed to solve my issue. Go figure.

     

    Nevermind, it was just a fluke. But, I can force the next stage of the quest by inspection Earl's case file. Still would like to prevent this issue from happening with other thing's later down the line though.

  7. I've currently reached the point in the game where Cloud has to wear a dress for the Corneo mission, but the dress is glitching out due having the Cloud Zenos Yae Galvus Outfit (Dissidia NT) outfit installed. Is there anyway to temporarily remove till I finish the task?

     

    I tried starting a new game with the pak removed, but Cloud still wears the modded armor regardless.

  8. As the title claim's, NPC's are for some reason not yelling or screaming while attacking, or while being hit. If anyone can help that'd be great.

     

    Edit: They do taunt's in combat but they don't scream or grunt when hurt.

     

    Edit 2: Found the culprit, it's Character Sound Overhaul. Everything work's as intended, but the battle cries, grunt's and death cries do not work.

  9. Trying to find spear's that would properly compliment the animation's shown in this video.

     

     

    I have spear's from immersive Weapons but those are too short, Animated Armory might have combability issues and I don't know if Spear Mechanics work's with this at all. Any suggestion's are welcome and thank you in advance!

  10. It seems MenuQue, HUD Status Bar's, Oblivion Reloaded, and Walk Blessed are completely non-functional for me. HUD Status Bar's claims through the console that it won't work properly unless I use MenuQue v7 and above, despite having v16b already installed.

     

    MenuQue is more than likely not being utilized considering HUD isn't properly detecting it. Walk Blessed won't let me switch shoulder cams regardless of how many times I tap the Z button, and changing the keys to anything other than its default doesn't seem to help either.

     

    None of the settings in Oblivion Reloaded appear to work, and no log file is being generated in the exe directory at all even when it's esp is active.

     

    I have no idea what's going on, and this isn't my first time installing Oblivion mod's either, yet a bunch of things just don't want to work for some reason.

     

    I have everything installed through Mod Organizer 2.

    Currently using xOBSE v22.5.

     

    EDIT: I've tried uninstalling both mod organizer and Oblivion, then proceeded to reinstall them. After installing Mod Organizer I tried installing Walk Blessed only in order to test if it'd work. It still didn't, not to mention when I initially installed MO2 and tried to run it, it claimed it need some kind of "elevated privilege" despite having installed the game outside of the programs folder and having UAC turned off, this is incredibly odd, like, did a

    update for Windows do this to make security on my system this stringent?

     

    EDIT: Alright, so installing it as administrator had made it so that the warning prompt wouldn't show up, but walk blessed still doesn't work. I tried adding both the Oblivion and Mod Organizer 2 folders to Windows exclusion's list, but still thing's wouldn't work. I have no idea what's preventing certain OBSE based mods from running.

  11. It seems the chest holding some of the rings in MLR that's placed on the right side of Whiterun has been completely engulfed into a wall added by JK Skyrim lite for whiterun, making access to the chest, or atleast in a natural way impossible.

     

    If someone can make patch that moves the chest out of the wall onto a space that can be properly reached, that'd be great. Thanks in advance!

     

    Here are link's to the mods;

     

    MLR: https://www.nexusmods.com/skyrim/mods/13558

     

    JK Skyrim Lite: https://www.nexusmods.com/skyrim/mods/71018/

  12. When I start a new game, everything seems to run fine. After quitting a session and then starting again, I noticed performance has decreased drastically with actual frame drops and significant amounts of stuttering.

     

    Checking the save files show that they have already grown to 13 megabytes in size, even though I just started the game. Could my mods be causing this, if so which ones?

    Precautions I have taken in order to reduce reduce save bloating.

     

    Turned off cloaking scripts and npc style's in XPSME mcm while in qasmoke cell or Anise's Cabin basement.

    Removed Immersive Armor's and installed Guards Armor replacer, NordUA's New Legion in place.

    Made a Bashed Patch for entire modlist, encompassing anything that modifies, or utilizes its own leveled list's.(but no tags had been added to anything yet)

     

    All mod's were installed and organized through Mod Organizer 2

     

    Here's my current load order at the current count of 162 (172 pre-bashed patch and without bashed patch esp)

     

    Esm files are all sorted by loot, all esp files were all sorted by hand.

     

    Non ESM - ESP files

    Better Memory fix ini setting (the lazy version)

    Crash Fix

    Nvac New Vegas Anticrash (with disable ghost processing v2)

    Display enemy level

    Fuz Ro Doh

    Jcontainers

    Bugfixes

    Load game CTD fix

    Wearable Lanterns by Chesko (this has a esp and skse folder associated with it, sorry for the mistake)

    PapyrusUtil - Scripting Utility Functions

    Spell Perk Item Distributor - LE

    ConsoleUtil

    No smoke for Menus

    amidianborn DragonbornDLC

    Nemesis Unlimited Behavior Engine

     

    ENB that is currently being used, Realvision /w Enhanced Lights Effects + Climates of Tamriel full option installed though Mod Organizer 2

    Using EnbSeries .459

     

    ReservedMemorySizeMb= 1024

    VideoMemorySizeMb= 10240

     

    Vram Size Test Dx9 24352

     

    Spec's,

    i9-9900k (recently upgraded)

    RTX 2080 8gb

    32gb 3200mhz DDR4 generic in dual channel

    Skyrim and mod organizer 2 installed respectively on secondary drive

    Win 10 home premium

     

    Mods have been sorted into groupings in order from Master Esm, Misc mods (weather, follower frameworks, script things, nemesis pcea), weapons and armors, including their overhaul addons and texture modification variants, followers/companions, Npc overhauls (Bijin wives, warmaiden's, npcs, Kalilies npcs and Pandorables npc packs both male and female) quest mods of all sizes, other overhauls (Skyrim Monster Mod and Enhanced Blood), Legacy of the Dragonborn patches for their respective mods, texture mods and cell overhauls (pure water, vivid landscapes, jk skyrim lite version w/town beta) combat overhauls and xpsme (Tk dodge. ultimate combat maximum carnage, Violens, Smokin Sick Stylish) and finally the bashed patch.

     

     

     

    Skyrim.esm

    Update.esm
    Dawnguard.esm
    HearthFires.esm
    Dragonborn.esm
    Unofficial Skyrim Legendary Edition Patch.esp
    Wyrmstooth.esp
    RaceCompatibility.esm
    berserkraces.esm
    JSwords.esm (Jaysus swords, patched with Sharlikrans version v14 esm patch)
    TERAArmors.esm
    SMSkyrim.esp
    arnima.esm <- this is Beyond Reach
    MagicDuelReborn.esm
    Dragon Break.esm <- This is DragonBreak episodes 1&2
    0db2SECOND.esm <- This is DragonBreak episodes 1&2
    RigmorCyrodiil.esm
    Gray Fox Cowl.esm
    notice board.esp
    ClimatesOfTamriel.esm
    Vigilant.esm
    Glenmoril.esm
    Unslaad.esm
    SkyUI.esp
    UIExtensions.esp
    SkyrimConfigMenu.esp
    RaceMenu.esp
    RaceMenuPlugin.esp
    RaceMenuMorphsCBBE.esp
    RaceCompatibilityUSKPOverride.esp
    ShowRaceMenuAlternative.esp
    Nemesis PCEA.esp
    FNIS.esp <- Dummy file generated by Nemesis
    Alternate Start - Live Another Life.esp
    Ordinator - Perks of Skyrim.esp
    Perk Points at Skill Levels 50-75-100.esp
    Apocalypse - The Spell Package.esp
    Apocalypse - Ordinator Compatibility Patch.esp
    Dragon Soul Relinquishment.esp
    Chesko_WearableLantern.esp
    EnchantedArsenal.esp
    Whiteofbook1.esp <- This is this is the Grimoire Weiss self attacking floating spellbook summon
    goldpilesyum.esp <- this is More Goldpiles which adds more gold piles throughout vanilla skyrim and its dlcs
    ClimatesOfTamriel-Dawnguard-Patch.esp
    ClimatesOfTamriel-Dragonborn-Patch.esp
    ClimatesOfTamriel-Nights-Level-1.esp
    EnhancedLightsandFX.esp
    Skyrim Unlimited Rings And Amulets.esp
    AetheriumSwordsnArmor.esp
    Afro_TW2_armorpack.esp
    ArtifactsOfBoethiah.esp
    PaladinArtifactsAndArmor.esp
    Cloaks.esp
    Cloaks - Dawnguard.esp
    Cuteunitized Twohanded Dawnbreaker.esp
    escutcheonredwave.esp <- Oblivion Artifact Pack
    DawnguardArsenal.esp
    DM BDOR Pack by Team TAL.esp
    Ghosu - Project Flintlock.esp
    Ghosu - Project Flintlock - Ammo Addon.esp
    Guards_Armor_Replacer.esp
    Immersive Weapons.esp
    konahrik_accoutrements.esp
    konahrik_accoutrements_db.esp
    Lilarcor.esp
    MLR.esp <- This is Morrowind Legendary Rings
    Pauldrons.esp
    PrvtIRoyalArmory.esp
    SabreFurBag.esp
    Song General Armor&weapon.esp
    TDNEquipableHorns.esp
    TheMadMasker.esp
    TERA Weapons.esp
    ThaneWeaponsReborn.esp
    SkyrimsUniqueTreasures.esp
    SL01AmuletsSkyrim.esp
    SL01AmuletsSkyrimDGDB_Outfit_Cloaks.esp
    Space Wiking's Dwemer Exoskeleton.esp
    TW3Weaponry.esp <- This is the Witcher 3 Weaponry mod
    Zerofrost Ultimate Armor Collection.esp
    Weapons & Armor Fixes_Remade.esp
    Weapons & Armor_TrueWeaponsLvlLists.esp
    WeaponsArmorFixes_ImmersiveWeapons_Patch.esp
    AMB Glass Variants Lore.esp <-This is from amidianborn book of silence armors plugin
    Differently Ebony.esp <-This is from amidianborn book of silence armors plugin
    aMidianborn_Skyforge_Weapons.esp <-This is from amidianborn book of silence weapons plugin
    aMidianBorn_ContentAddon.esp
    DIS_Heavy_Legion.esp
    cops skyrim jenkins follower.esp
    DwemerSeeker.esp
    EMCompViljaSkyrim.esp
    EMViljaInSolstheimAddOn.esp
    Follower Neisa.esp
    Inigo.esp
    Lucien.esp
    MharphinV2.0.esp
    MistySkye.esp
    MrissiTailOfTroubles.esp
    SofiaFollower.esp
    Recorder Follower Base.esp
    Rigmor.esp
    RigmorCyrodiilPatch.esp
    3DNPC.esp
    Cuyima 3DNPC - Redone.esp
    iWil_UselessShopOverhaul.esp
    AKSkyrimUnderground.esp
    Clockwork.esp
    Darkend.esp
    PATCHDragon Break.esp <- this is DragonBreak episodes 1&2
    0db2patch.esp <- this is DragonBreak episodes 1&2
    ForgottenCity.esp
    Haem Projects Goblands.esp <- this is Project Brink
    Dwarfsphere.esp <- this is Project AHO
    MoonAndStar_MAS.esp
    MoonAndStar_Undeath_compat.esp
    Phenderix Magic World.esp
    quest into the depths.esp
    SMSkyrim - Compressed.esp
    SuperSkyrimBros.esp
    TheEvilMansionFE.esp
    Undeath.esp
    Oblivion Gates v3 - Skyrim + Dawnguard DLC.esp
    Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp
    Tools of Kagrenac.esp
    treasure_hunt.esp
    WheelsOfLull.esp
    WorldEaterBeater.esp
    yumcheese.esp <- this is the cheese for everyone! quest mod by aviform
    LegacyoftheDragonborn.esp
    Isharas_TNB_LoTD_Addon.esp
    Bijin AIO.esp
    KaliliesNPCs.esp
    PAN_NPCs.esp
    PAN_NPCs_Males.esp
    PAN_NPCs_Males2.esp
    dD - Enhanced Blood Main.esp
    Colorful_Magic.esp
    SkyMoMod.esp <- This is Skyrim Monster Mod by ironman3000
    dD-DG-DB-MonsterMod EBT Patch.esp <- This is the enhanced blood patch for Skyrim Monster Mod loot reports Skymomod as obsolete, even though using latest version
    dD-No Spinning Death Animation Merged.esp
    DBM_AmuletsOfSkyrim_Patch.esp <- Legacy of the Dragonborn patch
    DBM_OblivionArtifacts_Patch.esp <- Legacy of the Dragonborn patch
    DBM_MadMasker_Patch.esp <- Legacy of the Dragonborn patch
    DBM_MAS_Patch.esp <- Legacy of the Dragonborn patch
    DBM_ArtifactsOfBoethiah_Patch.esp <- Legacy of the Dragonborn patch
    DBM_TOK_Patch.esp <- Legacy of the Dragonborn patch
    DBM_Undeath_Patch.esp <- Legacy of the Dragonborn patch
    DBM_Arnima_Patch.esp <- Legacy of the Dragonborn patch
    DBM_DPA_Patch.esp <- Legacy of the Dragonborn patch
    DBM_RoyalArmory_Patch.esp <- Legacy of the Dragonborn patch
    DBM_TreasureHunt_Patch.esp <- Legacy of the Dragonborn patch
    DBM_SkyrimUnderground_Patch.esp <- Legacy of the Dragonborn patch
    DBM_UselessShopOverhaul-UniqueTreasures.esp <- Legacy of the Dragonborn patch
    DBM_DG+IW_Patch.esp <- Legacy of the Dragonborn patch
    DBM_WAFR Patch.esp <- Legacy of the Dragonborn patch
    DBM_VigilantPatch.esp <- Legacy of the Dragonborn patch (used wrye bash to change master from the Vigilant.esp to .esm)
    BlendedRoads.esp
    Cathedral - 3D Mountain Flowers.esp
    fallentreebridges.esp
    Grass On Steroids.esp
    Potions.esp <- this is XxAwesome_PotionsxX potion replacer by lucifonxx
    Purewaters.esp
    JKs LITE - Cities.esp
    JKs LITE - Towns BETA.esp
    Vivid Landscapes.esp
    nwsFollowerFramework.esp <- This is Nether's Follower's Framework recently replacing Ultimate Follower Overhaul.
    SSS.esp <- This is Smokin Sick Stylish by elysees2
    TKDodge.esp
    UltimateCombat.esp
    MaximumCarnage.esp
    VioLens.esp
    XPMSE.esp

    Bashed Patch, 0.esp

     

     

    Edit: I have taken the liberty to add notations to ambiguously named mods for better reference.

  13. As the title suggests, brazier's are found alongside the Riverwood entrance/exits and on the bridge that leads outside of it. I think they're causing some slight performance issues.

     

    Here's my mod list.

     

     

    Skyrim.esm

    Update.esm

    Dawnguard.esm
    HearthFires.esm
    Dragonborn.esm
    Unofficial Skyrim Legendary Edition Patch.esp
    Wyrmstooth.esp
    RaceCompatibility.esm
    berserkraces.esm
    JSwords.esm
    TERAArmors.esm
    SMSkyrim.esp
    arnima.esm
    MagicDuelReborn.esm
    RigmorCyrodiil.esm
    ClimatesOfTamriel.esm
    Gray Fox Cowl.esm
    notice board.esp
    Vigilant.esm
    Glenmoril.esm
    Unslaad.esm
    SkyUI.esp
    UIExtensions.esp
    SkyrimConfigMenu.esp
    FNIS.esp
    RaceMenu.esp
    RaceMenuPlugin.esp
    RaceMenuMorphsCBBE.esp
    RaceCompatibilityUSKPOverride.esp
    UFO - Ultimate Follower Overhaul.esp
    ShowRaceMenuAlternative.esp
    Alternate Start - Live Another Life.esp
    Ordinator - Perks of Skyrim.esp
    Perk Points at Skill Levels 50-75-100.esp
    Apocalypse - The Spell Package.esp
    Apocalypse - Ordinator Compatibility Patch.esp
    Dragon Soul Relinquishment.esp
    EnchantedArsenal.esp
    Whiteofbook1.esp
    Chesko_WearableLantern.esp
    goldpilesyum.esp
    Skyrim Unlimited Rings And Amulets.esp
    AetheriumSwordsnArmor.esp
    ArtifactsOfBoethiah.esp
    PaladinArtifactsAndArmor.esp
    Cloaks.esp
    Cloaks - Dawnguard.esp
    Cuteunitized Twohanded Dawnbreaker.esp
    escutcheonredwave.esp
    DawnguardArsenal.esp
    DM BDOR Pack by Team TAL.esp
    Ghosu - Project Flintlock.esp
    Ghosu - Project Flintlock - Ammo Addon.esp
    GuardsArmorsAndWeapons.esp
    Hothtrooper44_Armor_Ecksstra.esp
    Hothtrooper44_ArmorCompilation.esp
    Immersive Weapons.esp
    GuardsArmorsAndWeapons - IA Patch.esp
    GuardsArmorsAndWeapons - USLEP Patch.esp
    konahrik_accoutrements.esp
    konahrik_accoutrements_db.esp
    Lilarcor.esp
    MLR.esp
    Pauldrons.esp
    PrvtIRoyalArmory.esp
    SabreFurBag.esp
    Song General Armor&weapon.esp
    TDNEquipableHorns.esp
    TheMadMasker.esp
    TERA Weapons.esp
    ThaneWeaponsReborn.esp
    SkyrimsUniqueTreasures.esp
    SL01AmuletsSkyrim.esp
    SL01AmuletsSkyrimDGDB_Outfit_Cloaks.esp
    Space Wiking's Dwemer Exoskeleton.esp
    Zerofrost Ultimate Armor Collection.esp
    AMB Glass Variants Lore.esp
    Differently Ebony.esp
    aMidianborn_Skyforge_Weapons.esp
    RLO - Interiors.esp
    cops skyrim jenkins follower.esp
    DwemerSeeker.esp
    EMCompViljaSkyrim.esp
    EMViljaInSolstheimAddOn.esp
    Follower Neisa.esp
    Inigo.esp
    Lucien.esp
    MharphinV2.0.esp
    MistySkye.esp
    MrissiTailOfTroubles.esp
    SofiaFollower.esp
    Recorder Follower Base.esp
    Rigmor.esp
    RigmorCyrodiilPatch.esp
    Throthgar Follower.esp
    3DNPC.esp
    Cuyima 3DNPC - Redone.esp
    RLO - Exteriors.esp
    iWil_UselessShopOverhaul.esp
    AKSkyrimUnderground.esp
    Clockwork.esp
    Darkend.esp
    ForgottenCity.esp
    MoonAndStar_MAS.esp
    MoonAndStar_Undeath_compat.esp
    Phenderix Magic World.esp
    quest into the depths.esp
    SMSkyrim - Compressed.esp
    TheEvilMansionFE.esp
    Undeath.esp
    Oblivion Gates v3 - Skyrim + Dawnguard DLC.esp
    Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp
    Tools of Kagrenac.esp
    treasure_hunt.esp
    WheelsOfLull.esp
    WorldEaterBeater.esp
    yumcheese.esp
    LegacyoftheDragonborn.esp
    Isharas_TNB_LoTD_Addon.esp
    FNISspells.esp
    Bijin AIO.esp
    KaliliesNPCs.esp
    PAN_NPCs.esp
    PAN_NPCs_Males.esp
    PAN_NPCs_Males2.esp
    dD - Enhanced Blood Main.esp
    Colorful_Magic.esp
    SkyMoMod.esp
    dD-DG-DB-MonsterMod EBT Patch.esp
    dD-No Spinning Death Animation Merged.esp
    DBM_AmuletsOfSkyrim_Patch.esp
    DBM_OblivionArtifacts_Patch.esp
    DBM_MadMasker_Patch.esp
    DBM_MAS_Patch.esp
    DBM_ArtifactsOfBoethiah_Patch.esp
    DBM_TOK_Patch.esp
    DBM_Undeath_Patch.esp
    DBM_DG+IWIA_Patch.esp
    DBM_Arnima_Patch.esp
    DBM_DPA_Patch.esp
    DBM_RoyalArmory_Patch.esp
    DBM_TreasureHunt_Patch.esp
    DBM_SkyrimUnderground_Patch.esp
    DBM_UselessShopOverhaul-UniqueTreasures.esp
    DBM_VigilantPatch.esp
    BlendedRoads.esp
    Cathedral - 3D Mountain Flowers.esp
    fallentreebridges.esp
    Grass On Steroids.esp
    Potions.esp
    Purewaters.esp
    Vivid Landscapes.esp
    ClimatesOfTamriel-Dungeons-Hardcore.esp
    ClimatesOfTamriel-Dawnguard-Patch.esp
    ClimatesOfTamriel-Dragonborn-Patch.esp
    ClimatesOfTamriel-Nights-Level-1.esp
    SSS.esp
    TKDodge.esp
    HitStop.esp
    UltimateCombat.esp
    MaximumCarnage.esp
    VioLens.esp
    XPMSE.esp
    FNIS_PCEA2.esp

  14. Those are files associated with the ability to download mod files from the Nexus directly to Mod Organizer. Without them, you would need to manually download and import into Mod Organizer.

    And here I thought I might've messed up something critical running the base game itself. Might be a late reply, but thanks for the heads-up, good to know I wouldn't have necessarily broken any particular function of import to me.

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