Jump to content

SoM3

Premium Member
  • Posts

    28
  • Joined

  • Last visited

Everything posted by SoM3

  1. Any update on the issue? The xml that comes with the model (the .fbx and .xml file you get when u extract model) looks like this, doesn't seem to have scabbard included <?xml version="1.0" encoding="UTF-16"?> <mesh> <mesh_data autohideDistance="60.00" isTwoSided="false" useExtraStreams="true" mergeInGlobalShadowMesh="true" entityProxy="false"> <LODs> <LOD_info distance="0.00" /> <LOD_info distance="5.00" /> <LOD_info distance="12.00" /> </LODs> </mesh_data> <materials> <material name="Material0" local="true" base="characters\models\common\materials\swords\sword_rune_steel_gnomish.w2mi"> <param name="VarianceOffset" type="Float" value="1" /> <param name="VarianceColor" type="Color" value="128; 128; 128; 255" /> <param name="Normal" type="handle:ITexture" value="items\weapons\swords\steel_swords_unique\model\steel_unique_bloede_aedd_n01.xbm" /> <param name="Diffuse" type="handle:ITexture" value="items\weapons\swords\steel_swords_unique\model\steel_unique_bloede_aedd_d01.xbm" /> <param name="Translucency" type="Float" value="0" /> <param name="SpecularColor" type="Color" value="237; 237; 235; 255" /> <param name="RSpecScale" type="Float" value="0.8" /> <param name="RSpecBase" type="Float" value="-0.25" /> <param name="rune_normal" type="handle:ITexture" value="characters\models\common\textures\runes\sword_runes_gnomish_03.xbm" /> <param name="rune_color_light" type="Color" value="46; 67; 255; 255" /> <param name="rune_power" type="Float" value="60" /> </material> <material name="Material1" local="true" base="characters\models\common\materials\other\steel_sword.w2mi"> <param name="VarianceOffset" type="Float" value="1" /> <param name="VarianceColor" type="Color" value="121; 121; 121; 255" /> <param name="Translucency" type="Float" value="0" /> <param name="SpecularColor" type="Color" value="206; 206; 204; 255" /> <param name="Normal" type="handle:ITexture" value="items\weapons\swords\steel_swords_unique\model\steel_unique_bloede_aedd_n01.xbm" /> <param name="Diffuse" type="handle:ITexture" value="items\weapons\swords\steel_swords_unique\model\steel_unique_bloede_aedd_d01.xbm" /> </material> <material name="Material2" local="true" base="engine\materials\graphs\pbr_std.w2mg"> <param name="Diffuse" type="handle:ITexture" value="items\weapons\swords\steel_swords_unique\model\steel_unique_bloede_aedd_d01.xbm" /> <param name="Normal" type="handle:ITexture" value="items\weapons\swords\steel_swords_unique\model\steel_unique_bloede_aedd_n01.xbm" /> <param name="SpecularColor" type="Color" value="206; 206; 204; 255" /> </material> </materials> </mesh>
  2. additem('q702_vampire_mask') for the mask. Speaking of which, general game design in BaW seems a little lackluster compared to vanilla and HoS.
  3. I have been out for a long time, is there is a way I can appreciate your effort and help, some kind of kudos system?
  4. Thank you very much! Althought, the fact that i cant see absolutely nothing in caves with enchanded lights is climatic, its also frustrating at the same time. Will spend some more time with those mods. And I dont know enb exacly works , but in some cases it really like, "smoothed" the curves of the shadows, making them looks absolutely gorgeous. Before making this post, I was using the climates of tamrial mod + cot enb settings, stopped using them because sometimes the game was getting just way too white and shiney, I dont know if its intentional (winter is coming) or bug cuz it only occurs sometimes and it realy hurted my eyes
  5. I tried the visual mods u recommended, but i have only one complain - the shadows looks pixalted and blurry as hell, and it was the main reason why i started using ENB. Anyway to change it?
  6. So, after playing 220 hours of Skyrim and leaving the game for quite a while, I decided to get myself the addons and play again. Thing is, I want kinda a frasher and better balanced experience, since im a little fed up with vanillia Skyrim. Also got a lil bit better PC in midtime. What are your propositions on mods that would enchance gameplay and the way game looks, enb presents with lowest perfomance drop?
  7. The only thing it mentions in Travel Light under Conditions is the requirement of Survival at 45 (cough) Perk Entries (cough) Ah, got It, thanks.
  8. The only thing it mentions in Travel Light under Conditions is the requirement of Survival at 45 http://imageshack.us/a/img593/3526/g9pa.png
  9. Like u said, I actually removed the ArmorNVNCRRangerCombat from that FormList and it helped. I figured it out by reading some random google topics, and my question is - how in the world am I suppose to know what formlist perk uses ?
  10. So, I wanted to use Tunnel Runner, Travel Light and Light Touch perk with NCR Combat Ranger armor, so I changed its armor type in GECK for "light", but still I move noticably slower then with other Light armor (like Courier Duster). So, i guess it didnt actually help, so I tried to modify the perks to apply to Medium armors too but the problem is, i have no idea how. The perk entries in the GECK doesnt mention a single thing about armor types other then in their descritbion, does anyone have a clue how to work this out? Thanks in advance
  11. Thank you very much, and thanks for the tip, I will surely use it. But what I noticed, is that i still sneak much slower then with Courier Duster/Naked. Maybe its the armor weight that affects it too?
  12. As the title say's, I would love a mod that switches the basic NCR Combat Armor (or, if there's enough time and energy, the DLC Desert/Riot versions too) type from Medium Armor to Light Armor. I just love the look of it and hate the fact that have to keep switch armor types for different perks. Thanks in advance and have a great day.
  13. So right now i'm on my grandad computer with windows 8 with intention of playing New Vegas DLC's. Keep in mind that it's really old PC, with Geforce 8600 GT and AMD 64 X2 2,61 ghz. Im experiencing very weird problem - the game itself seems to run fine, but when the game starts, the main menu music stutters A LOT, it also playied slighlty faster I guess, the same goes with all-in game music - The combat the music stutters, the radio music is playied 2x faster and it's barely hearable cuz of the stutter. I tried veryfiying the game cache so far, without progress. Any tip?
  14. Now seriously. I'm not insulting community. I tried to install the toolset on my computer. First i had problems with installing the sql server .Some errors about lacked .dll files, so i downloaded them. Then, another error during the check of confiugration. Finally i got installed. When i tired to launch toolset had the unable to connet to the database. After some researchI saw that there was no toolsql folder, so i tried this command "C:\Program Files\Microsoft SQL Server\90\Tools\Binn\"sqlcmd -S .\BWDATOOLSET -E -Q "RESTORE DATABASE bw_dragonage_content FROM DISK = 'C:\Program Files\Dragon Age\tools\dbbak\bw_dragonage_content.bak' WITH MOVE 'bw_dragonage_content' TO 'C:\Program Files\Dragon Age\tools\toolssql\Data\bw_dragonage_content.mdf', MOVE 'bw_dragonage_content_Log' TO 'C:\Program Files\Dragon Age\tools\toolssql\Data\bw_dragonage_content.ldf'" During that, another erros about sql server. Tried other solutions too. After many fails and hours I gave up and thought that the request for one silly texture would be better idea. God I was wrong. But look at me, whining about one goddamn texture like a child, It seems that i need to pass dragon age moddng for now.
  15. After your summary i see that my extraordinary demands were extremely pathetic and out of place. Thank you for making me able to understand that and for your help.
  16. Think. Those mods dont replacement the existing robe (and that's what i would like to do). And without toolset i dont know how Reaper's Vestments robe is exacly called. And most of these mods are .erf files so without toolset i can't explore them too much either. But hey. Seeing how difficult it is for you to simply help me (8 posts so far to get simple texture, or uv map, name of the file or anything what would aid me) i think reinstalling windows, dragon age, sql server and toolset will take less time!
  17. But seriously, you see tons of recolors and retextures on nexus, why just dont recolor this one and post as a mod?
  18. Then recolor it a little and then post as a retexture mod. Simple as that. And belive me, spending the whole day trying to install and configure Microsoft SQL and then Toolset, only to fail in the end, makes you forget about copyrights issues.
  19. BUMP : After reading this http://social.bioware.com/wiki/datoolset/index.php/Tutorial:_Reskinning_an_Item i understand that the only thing i need is the .dds files with texture from erf file. Since without toolset i can't do it on my own, can someone just extract the Reaper's Vestments robe textures and post it here for me? That would be so nice!
  20. I want to only change one armor texture in the game, is there is a way to do it without toolset? I have amazing problems with installing it and i dont wanna spend whole day installing toolset and making it working to edit just one texture... Or can just someone help me with their toolset? I wanna change Reaper's Vestments robe.
  21. Thank you very much for the answer! Im already using the dll fix, but its seems that there's no fps difference on my PC. Nvidia Geforce 9500 GT AMD 64 X2 2 GB ram I tryied your advice... game still runs pretty crappy, especialy in Vaults.... Actually its weird, because both Oblivion and Fallout 3 had amazing fps problems with launched AA on my pc (and runned perfectly with AA disabled) when New Vegas runs exacly the same with and without AA Any more advice would be appreciated
  22. Its weird becuase the game runs nearly exacly the same (which is pretty crappy) on lowest and highest details .... So my question is, which of the visual options in the game eats most of my computer memory?
  23. Well, actually Im just trying to find clothes from this picture - http://www.fileplanet.com/fileblog/images/Fallout3Weapons/screenshots/Alex-2.jpg I searched everywhere on nexus and other sites and still can't find them...
  24. Could somebody make or give me a clue how to make a mod that will make Man run and walk like Woman (or tell me is it even possible to do that)? I really hate the male animations and i think the female ones would fit them just fine.
×
×
  • Create New...