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Araanim

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Everything posted by Araanim

  1. So I know it's two and a half years later, but any luck? I want to skin one of these to a 'Magic Anomaly' to make it an actual enemy but I don't know if it even has a .NIF
  2. Well the problem with it being one mod is that all the people who don't have the DLC's are gonna start flipping s#*! if I change it up on them...
  3. So I think this has sort of been covered in other topics but I don't think anybody's trying to do exactly what I'm trying to do. I'm making a mod called "Here There Be Monsters - The Call of Cthulu" that is a sequel to my mod "Here There Be Monsters." As such, all I want to be able to do is have HTBM-COC use assets from HTBM. For example, I want to be able to give returning characters new dialogue and be able to have the new quest point to an alias that was made in the first mod. I thought this was as simple as opening the first one in the creation kit with the new one as the active file, but everything I've read seems to make it much more complicated than that. I figured the user could just download both, make sure the load order is right, and be fine. I don't really want to edit anything in the first mod, I just want to be able to use that stuff in the second mod. Am I making this more complicated than I need to?
  4. Is there a factor or option somewhere in the Creation Kit that determines whether or not an NPC disintegrates when you kill it? I want to make an Ice Wraith that, instead of dissolving, simply falls to the ground and its entire body is still there. Does anybody know what determines disintegration?
  5. Hm. That's a shame cause I kinda liked it.
  6. Alright, I may actually be losing my mind, but after I updated to version 1.6 I swear to God I had the ability to dual wield block. Whenever I held the right button you would block with the left weapon, and when you right clicked then left clicked you would swing the left weapon. The power attacks and everything still worked the same, it was just that one little thing that had changed. I thought it was part of the patch, but now my game doesnt do it anymore. Maybe it was part of a mod and I didn't realize it? Has anybody experienced this and knows where it came from and what caused it???
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