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adamscd123

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  1. Does any one know how to make or edit Mod compatibility holotapes like in Beantown Interiors, Lexington Interiors, et al?
  2. Also, there does not seem to be any archive invalidation. Does anyone know about that? Project Nevada expansions will not correctly load as well, but FOMM or NMM can handle that.
  3. OK, keep in mind that before you run loot you will need to run FOMM so that you can select the main *.esm and activate it(falloutnv.esm in my case). After that, LOOT will run without the "missing" main ESM error. There might be a way to change this in Vortex, but I have not been able to find it.
  4. How does load order factor in? If you use LOOT to sort, the falloutnv.esm file shows up as missing (due to not being active) and there is no load order number beside the plugin in the program (vortex, not LOOT). Loot shows a number beside the pugin. Will the files still load in the correct order despite vortex showing the file in random a** order? The load order gets even wonkier the more plugins you add, such as showing an interiors mod (a *.esm file) before the DLC *.esm files.
  5. In response to post #57609666. #57611286, #57611411 are all replies on the same post. ok, seems to work, but this is far from intuitive as some seem to think.
  6. In response to post #57603581. #57605851, #57608151, #57608681, #57609106, #57609156, #57609226 are all replies on the same post. There is no "being patient". The program blatantly states that the program is not there. Thanks anyway. /r Cliff
  7. I tried to give this program a second chance, but it is still pretty useless to a non-advanced user. While I understand that this program is a work in progress, it is not ready for general consumption. When I install mods, it tells me that I have conflicts that I have to create rules for. There is no option that I have been able to find to do so. NMM at least auto-prompts if a given file needs to be overwritten. If you have to use a separate program for the rules, then what is the use of this program when it is supposed to be a one-stop shop solution? I do not endorse this program, but hope that you (the team) can make it be more than just a pretty interface that does nothing. Sorry if this is a bit harsh, and I freely admit that the problem might be my own inability to understand this program, but for now it is worthless to me. /r Cliff
  8. In response to post #57603581. #57605851, #57608151, #57608681 are all replies on the same post. Are you responding to me or RetroDaddy?
  9. In response to post #57603581. #57605851, #57608151 are all replies on the same post. nevermind
  10. I might just be stupid, but this program improves nothing for me. It is not intuitive and cannot even recognize that I have NMM installed in order to import my mod information. I cannot correctly load the mod order and the sorting function is not so great. I have removed this program until better instruction on its use is released. So far this is not a better product. /r Cliff
  11. While it certainly has its flaws and issues, NMM is not as bad as some people have been making it out to be. However, I am looking forward to a new program for mod management.
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