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Venlafaxin

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  1. Have you done Nuka world? And if so, did you use a mod/use TFC 1 or similarly, during the end phase of the Hubologist questline?
  2. Hey there! So, I had spent a ton of time building a settlement at Covenant, after tearing everything down. Everything was going great, except happiness kept falling. It continued to decline despite having plenty of food, a shop, water and happiness increasing decor. As happiness fell to 10, i went down to the workshop, and it promptly fell through the ground and disappeared into the nether (or wherever else lost workshops go). Do I -really- have to load a save way back before I had decently built the entire settlement, or is there a way to fix it?
  3. I'd have a look through the Backbreaker mod (located here) It has similar features to what you're looking for, and it may give you an idea as to how :)
  4. Hey guys, gals and (you thought I'd say legionnaires didn't you?) you. :) I've been a mod user for many, many years and I'd like to actually start learning more about the process of making mods. The areas I'm interested in are: Settlement buildings. Specifically things to tie in to Horizon's Architect systemMaking compatibility mods. Again, specifically to make stuff work well with Horizon.I realise there's a steep learning curve to these things, but I'm more than willing to put some effort into it. I've enjoyed mods for so long, it'd be great to be able to give something back, after all these years :) Thanks for reading, and thanks in advance! // Lars
  5. I even used IoBits' uninstaller to remove it entirely from my pc, reinstalled it, and still have the same problem :S
  6. Hey all! Wasn't sure where to place this, as the utility is no longer maintained because of Vortex development. So yeah, title sort of says it all. I can't click any plugin in the "plugins" tab, and move them up nor down the list. And I can't quite figure out why. I'm using the NMM version posted in the "ESL support for NMM" mod located here I'm using the Pipboy camo, decoration pack, power armor camo, and modular backpack from Creation Club. Any ideas, lads and lasses? :)
  7. What he means is, you need to use xEdit to alter the the menus. There are quite a few guides for this, although I never did it myself, because I'm mostly lazy :P
  8. Hello, folks! So, I have a save that keeps breaking. I've looked at FallRimTools, and the author mentions that unattached instances are part of the way Fallout 4 operates. My question is; What dangers are there in removing those? Won't most of the scripts realign once I've played for a while?
  9. Hey folks! So, I'm using Horizon with -a lot- of compatibility patches (particularly for weapons). So, my question is: Are all the patches really (in my own personal load order) necessary, or can I copy/deep copy the patch contents into the existing ESP, without issues? Thanks in advance! // Lars To give an example. I have Remote Explosives installed alongside the associated Horizon patch. Loading these two up in xEdit, I can see the Horizon patch for it has edits under two categories. These are: "Constructible Object" "Weapon" Now, deep copy (as override) will make RemoteExplosives.esp dependent on Z_Horizon.esp. When that is saved, it should be safe to remove the Remote Explosives Horizon patch, right?
  10. Hey there everyone! So, lately I've been using Mator Smash (download here, quickstart here) for general compatibility, but I'm not sure it's working right. When I download the tool, the folder for Fallout 4 is empty, so I copied the settings from SkyrimSE over to the F4 folder. This is probably not ideal, but it's the best way I've found to make it work. Do any of you have any experience with this tool, or is everyone still using xEdit Merged Patches together with a Bashed Patch, for Fallout 4?
  11. Hey, folks :) Just logged on to Steam when I got home, and F4 shows as "update required". I cannot, however, find any info on any client updates anywhere. Am I missing something, and is it safe to update?
  12. Hey'o, there! So, I've been running a playthrough, and everything's been working fine. Then one day, I boot up the game to find some strange textures problems on many of the items. (pictures in the link below. Ss you can see by one of the images of a building, some textures are working fine, while others are pixelated.) https://imgur.com/a/SpUbn I'm not 100% sure if it's textures, since the Wasteland Walls (one of EvilViking13's mods) work if I look at them from a certain angle, as seen in the screenshots. The base of the game is built off BiRaitBec's list, and mods have since then been added.I don't recall making any particular changes to any of my mods, and I've already tried to verify game files. As I mentioned before, it HAS worked, but suddenly doesn't. It appears almost ALL wood items are pixelated, and some metal. I haven't seen any of Snappy Housekit's having this problem, but all vanilla wood items, and some mods (like wasteland walls) has it. Any and all ideas are really quite welcome :S
  13. The ones from my plugin list that needs updating are: DEFUi LooksMenu Mod Configuration Menu Transfer Settlements Extended Dialogue Interface So, that may take a while :P My game utterly refuses to start with F4SE loader, it just crashes on startup.
  14. If there's custom animations for that, I'm certain it'd be reasonably entertaining :P
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