In response to post #60939852. #60944872, #60947427, #60963692 are all replies on the same post. I can't argue with the second part of your comment, so it is addressed to the pre "======" part. I did not talk about the overall dominance of Bethesda games, I talked about the effect of Download/Upload ratios here. Take the example of Skyrim and Warband: Skyrim D/U: 1.4 bn/58k =~ 24138 Warband D/U: 3,6M/1,1k =~ 3272 So, Skyrim has a RELATIVE small!!! amount of mod uploads compared to the amount of its dowloaders/players here. It means every single Skyrim upload expects 7,3 times more DPs than a Warbad mod upload - and Warband is not the last game in the top-list. I do not know how many opted files are here and there, so my math assumes a similar inequality in Downloads/(MADS opt in) ratios between the two games. With the current 6000$ main pool, that + 500$ NB pool would give a +135% support for NB Mods at the moment, what is very kind, but really not an overcompensation, knowing their way higher scale of disadvantage in this environment. Moreover, by further increasing the main pool that percentage will become proportionaly lower. So, that +500$ balancing pool would be a nice gesture towards outlanders, nothing more. =============================================== Dividing the funds to all games base on their ratio is a fair idea, and nothing that couldn't be automatized based on monthly data. True, it could cause gold rush among new games. I don't know if it would be good or bad on the long run (America had some in the past, and she is OK) Thinking rationaly, Nexus profits better from sharing pop game mods. Those attracts more players as potential victims of advertisement, or premium mebership subscribers. That's why a symbolically balanced popularity model is more feasible than a fair one. At least, Nexus has made it, and that's great! See what the future brings.