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andr920

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Everything posted by andr920

  1. Sry couldn't be more helpful but it's life. I haven't learned to spot mod conflicts by looking at load orders yet that's lvl 10 wizardry I'm only lvl 7 Good luck and if you need anything.
  2. Missing one is normal. If you followed gromulos' guide then all you can do now is test mods 1 by 1 (or in batches) till you find the culprit.
  3. SkyUI is a framework type mod and it works by responding to events (plugins registering a menu with it). In my understanding it does NOT need to be at the end of your load order. Same as how plugins don't explicitly need to be dependant on SkyUI, SkyUI doesn't depends on the mods that register menus to it. It overwrites only the Skyrim content not any of your mods so having it anywhere in your load order should be okay. On the other side certain may potentially modify SkyUI (I haven't seen any though) and these mods should be after SkyUI.esp This is just my opinion on the matter supported by knowledge of programming in general, STEP Project and GamerPoets/Gopher vids on youtube. I may be completely wrong, I'd just like to know why if I am.
  4. :turned: Okay, good luck with that hangover buddy.
  5. What is your current load order? Are you running SKSE? and did you Verify Game Files in Steam?
  6. Yes, I used that ENB as well, worked fine on my desktop. But make sure that this issue is occurring because of enb and not just mod related.
  7. Sorry we couldn't get to the bottom of this but I believe that this is specific to NMM. You could try using an older version or switching to MO
  8. backup ALL your enb stuff (not only enbhost but d3d9.dll and everything else) and clean it completely from Skyrim's folder. If you still crash after playing then this is not ENBs fault but most likely your mods. While you're at it sort them, update them and find all the compatibility patches you need.
  9. click the priority tab till you see priority numbers go 1,2,3,4 etc in order. and THEN do move it.
  10. Try moving Legacy Of the Dragonborn after Summerset Isle (both in mod screen and the plugins screen). That mod usually need to be after all the unofficial dlc-sized mods that it supports (moonpath,etc.)
  11. I'd just have him test with a new game but that also works.
  12. Means your PC is having trouble handling all the texture. Cut back on HD texture packs or use a tool called Ordenator to resize them.
  13. bump It seems rebooting does actually help. Gonna go add back mods one by one till I crash again.
  14. I don't think you need compatibility patches for Summerset Isle but still check. Go to the mod page and look for any recorded incompatibility between this mod and other. Lastly checking the bugs section on the mod's page is a must with mods of this size. If you find nothing make sure your load order is properly sorted (LOOT or the sort button in MO) and afterwards check that you don't have any mod conflicts (The red triangle in MO -> Potential Mod Problem -> Click fix)
  15. What version of ENB are you using? Do you crash if you get rid of enbhost files and just launch modded skyrim?
  16. Might be a combination of all your mesh and texture modifications. If you overwrite textures designed specifically for a certain mesh, like marketplace floor for example, it is possible to see certain issues. But it would have to be a few major overhauls witch I don't see in your mods except ETAC and Dawn Of Skyrim mods. Btw you can switch to a merged esp for the Dawn Of mods. Try making a new game and going back to check if this still affects it. I ask you to make a new game because if it persists you going to have to disable mods one by one. (reminds me: when you uninstalled HDT did you make a new game to test?) You can open console on the main menu and coc to whiterun to skip the game intro. Start by HDT, Dawn Of Whiterun, XMPS (perhaps switch to XMPSE in the process), and anything that you think is related to either the issue or the locations where it happens.
  17. Idk, I fixed Perma's patcher after some googling. It turns out skyproc doesn't like mods like Immersive Jewelry because they are just overflowing with items to be added to leveled lists and it just couldn't handle. The other time it was that USKP updated and now had too many edits for the patcher to handle. They updated the patcher and increased the size of the variable that keeps a count of these edits so everything is fine now.
  18. lol yah, anything bold in that plugins window is an ESM and they can only be moved higher or above other masters. Just use the sort button and it will do everything correctly 95% of the time.
  19. Okay well like I said the latest version of NMM is reported to have many bugs so pop on over to the bug reports forum this is an issue that has been reported a few times on there from what I can see EDIT : I also found this topic here with the same issues http://forums.nexusmods.com/index.php?/topic/596583-skyrim-mods-wont-work/ Someone posted a vid on that topic and it might help so here you go.
  20. Like I told you in chat, it would be easier to fix if we see what is going on. Can you take a pic of the plugins window and all the esp/esm files that are there?
  21. I believe the new NMM also has profiles now but personally I use Mod Organizer -> localized mods, settings (inis) and save games (should you choose that option).
  22. Were you running with cleaned dlcs? Download Skyrim Performance Monitor and run it alongside with Skyrim so we can rule out and memory related issues.
  23. what version of NMM are you on btw? Glad you figured it out but still find it weird that you couldn't install with NMM.
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