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Acidated

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  1. Better yet, just tell people to install it after you leave the vault or the animation will be Immersion breaking. That way you still do the "turn key-open hatch-get blinded by the light" thing and then, save-quit-enable mod-start up-continue with Readius instead. On the note of Immersion breaking, perhaps include an optional file that has a Redius-looking object to be found on the body of a General's skeleton. It's something that can be "found" and then they can do the above process to find a better version than what was left for the trapped scientists. Ya, it's kinda kinky and weird, but at least we would have the Readius; and besides, there's the whole rest of the game that it would be just fine for. I don't know. Seems if it was done in 3 aaaand then done in NV aaaaand it's soooo wanted aaaaand many reasons it would be good to have...then I'm sure Immersion scientists and everyone at Aperture are hard and fast working to "Make it so."
  2. Bah, why is the file set to hidden? Did it not work or something?
  3. This is probably a dead thread, but searching google I cannot find this quest ANYWHERE. I've searched for all variants of "CS_LightsaberQuest.esp" and only get old references to the nexus page where it AT ONE TIME resided but, alas, no more. Are there any mirror sites that might have this file (or anyone's dropbox)? Seriously... I thought I had it, but can't seem to find it on my HD. If anyone can help, or at the very least offer an explanation as to why it's not there, I would be most grateful (as would everyone else searching). Thanks, -AC1D4T3D
  4. It's an install order problem. For me, I corrected it by: 1. Uninstalling DarN UI and hotfix all together 2. Disabled all other Hud mods (Immersive HUD, Unified HUD, FWE Darnified patch, etc) 3. I then reinstalled DarN UI fomod version, then it's hotfix (Saying yes to All for each when prompted) 4. Then installed the DUI patches for any mods that have them (Saying yes to All) 5. Then activated each of my other Hud mods (Saying yes to All) This seemed to work, as I started the game and whether I continued or started a new game, the DUI help screen didn't show up when I hit ESC. Just the DUIF3 menu at the lower right appeared, as it should, and I could access the settings menu. Hope this helps.
  5. Same problem here. I've unchecked everything in MO that deals with associations and checked everybox in NMM to use Nexus links and STILL MO is used to open the "Download with Manager" links. How can I keep Mod Organizer to use with my Skyrim, but use Nexus Mod Manager for Fallout 4?
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