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TheGabrielShallRise

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Everything posted by TheGabrielShallRise

  1. http://prntscr.com/i4bdia Oh and why did you not tell me instead about the numpad of me using Conversation Editor? Oh and yeas I have fn you can see it at the picture
  2. Oh okay. Also the trigger is not working. The 00 thing but the case Also no It's that I cant see the conditions because I'm in windows 10 and I don't have numpad I got a laptop
  3. Alright I need help. So I wanna make an NPC talk after previous quest I have just scripted the trigger. Anyway so I know the < Thing anyway so I wanna say do a "if 00Rkanddig <20" But i don't know the stage of the dialogue quest because i'm in windows 10 and the conditions and stuff any help?
  4. Audacity can do the job. However I don't have an idea about editing videos. I mean i have a youtube channel stuff so that is cool
  5. I've been doing a lot of stuff. First I have been testing good mods like War Trash to find out how other modders like to do it. I've managed to deduce a few things. I learned from Coito Ergo Sum that you can edit vanilla dialogue. Anyway Almost done. I should do a trailer. Maybe get a few voice actors? Oh yeah speaking of which where do I find voice actors?
  6. It does a bad job at load order sorting. Any it it prone to crashes AAAAND you need to pay premium to uncap the download speed. So I suggest another mod manages. Sometimes when you download with NMM it does not include the whole file. I download Legacy of the Dragonborn once and it ending up being all error error
  7. Okay so the bunker has a door, a working enemy sentry bot. It has a map marker and it works. After I have built all the dungeons I will come back here to tell you my progress in the quests -TGSWOAHAUTHORSiGNATURE
  8. No I'm good. I was just placing objects by hand so that it looks Immersive, I don't want players to find bottlecaps and post war loot at a bunker that was sealed and protected by rogue robots when the lucky 38 fired at the nukes which enabled the robot's combat protocol and have been giving trouble to Helios One for days.
  9. Map Markers are easy, building however is a little hard due to the fact that I'm placing down every loot instead of leveled dummy item http://prntscr.com/i2053b http://prntscr.com/i205w9
  10. Yep like that Then it triggers a setstage in the quest. Honestly I thought this was a bunch of symbols and numbers but it's not that hard.
  11. Alright so my current quest objectives and scripts >Map Marker >Go near an area (ontrigger script maybe?) >Go to a terminal (terminal gives notes that setstages the quest?) >Return then the NPC is dead (ontrigger when setstage?) >Pick up a note which completes quest >Reward Script. (XP Reward 550) Next Quest
  12. Thanks! I kinda knew that but I did not know where to put the script By the way I'm still working on a few dungeons for the mod http://prntscr.com/hzqew5
  13. Oh and one more thing. I want to make a repairable eyebot that follows you after you repair it like Ed-e from the vanilla game.
  14. Well now I need to script the dialogue to setstage the quest to the stage I want. I will watch a couple of tutorials to find out how to have a quest to go near an area.
  15. Yes it's checked if it's not then the NPC wont appear. http://prntscr.com/hyuq0d http://prntscr.com/hyunmk
  16. For Fallout there is near releated mod but forgot the name.. FOR SKYRIM maybe... You meet her in The Banned Mare then she starts saying weird stuff. You are forced to go to the Creation Kit (or something close) to delete her data then once you go back to Skyrim you are teleported to a weird world and stuff like that/
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