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Denina

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Everything posted by Denina

  1. I used Facebook way too regularly for a little over a year and I deactivated my account back in mid-October. Funny, after that, my income shot up about $200-$300 every two weeks...probably because I'm not wasting any time on it anymore. It is useful for keeping up with friends. I had even made some new friends on it. But I had some family on there that annoyed the snot out of me. Never ever have teenage girls on your Facebook...OMG! They are a PITA with their constant drama. And one of my nieces was the worst of all - she posted only about 1,000 times a day every little thing she was thinking/doing. She drove me nuts. She's actually the reason I ultimately deactivated my account. I didn't want to block her/delete her because she's my niece...way around it, deactivate and no one feels like they were singled out. I only missed it for the first week to 10 days and after that it got easier. Now, I never think about it unless my husband is on it (he's only on about 1 or 2x a week) or if someone happens to mention it. No more pointless fluff to read and plenty more free time for what matters...husband, friends, family, work, games. Facebook has its good points as long as you don't have drama queens no it, especially the annoying teenage nieces variety. I love my nieces but I'm not going to be the one to tell them they're being annoying.
  2. To me, it sounds like it is an expansion install problem. Start over. Install Morrowind. Then install Tribunal. Then install Bloodmoon. Do it in that exact order. If you install Bloodmoon before Tribunal, you get weird errors and I think that snowflake one is one of them but I'm not 100% positive on that. That should get the base game running properly. If you're adding mods, make sure you are following installation instructions properly. Some mods aren't packaged as well as others. For most mods, as long as you drop them into the data files folder they will go to their proper place, but be careful, sometimes people package them so they only have to be dropped into the Morrowind folder. If you have a Data Files folder inside your Data Files folder, that's a problem. If you do, take out that folder with its contents and put it on your desktop. Then open the Data Files folder that is on your desktop and move all the contents into the Data Files folder in your Morrowind folder and that includes all folders inside folders. I hope this helps. Good luck.
  3. I'm driving a 2010 Kia Soul. I have an extremely low opinion of the place that we bought it from (if you live in the Knoxville, Tennessee area and was thinking about getting one of these, write to me first so you don't get ripped off) but so far it's been a very good car. It's a very smooth, comfortable ride and handles easily. And it's black! If the lighting is just right, it looks purple. I had another car that did that too so I think that's why I always liked black vehicles. Anyway, yeah, it's a good car.
  4. I can't vote on just one. I tried, but I like different cities for different reasons: Balmora: centralized location to Ascadian Isles, West Gash and Bitter Coast - also, the merchant I patronize most, Clagius Clanler is there. He sells a lot of useful stuff (with Morrowind Crafting). Ald-ruhn: I'm a Redoran junkie and it's just an excellent quest hub in general for the types of characters I like to play. Also, good hub for Ashlands/Red Mountain exploration/hunting/questing and close proximity to West Gash region. Vivec: Lots of nooks to explore; every door is a potential mini-dungeon because sometimes nasty surprises lurk in the shadows. Also, water all around it - pretty views. Sadrith Mora: only for the water views and pearl diving and ingredient gathering near there and in between SM and Tel Fyr. A few useful merchants for Telvanni characters. Gnisis - Frontier town - West Gash region has a wild beauty to it that's fun to explore - love the shape of the rocks over the water - looks like the rocks have eroded into weird shapes over time. I thought that was clever...just a good area to explore in general. And for all of Gnisis being a frontier-like town, it offers quite a few services, more than one would normally expect from a frontier type place. Last, but certainly not least...Caldera - what's not to like about this city? Trainers, services, lots of potential for roleplaying and ingredient gathering in sight of the city. You'd be surprised at how many ingredients are packed in the area from right outside the north entrance to Balmora heading north to the crossroads where the naked Nord stands. Just a great area for alchemists/hunters, etc. in general. I always enjoy doing that.
  5. Redoran with Imperial Cult close behind.
  6. Sorry I didn't know the answer to your problem. Glad you figured it out.
  7. You have to load up Morrowind.esm and Tribunal.esm along with Bloodmoon.esm. Tribunal and Bloodmoon are dependent on Morrowind.esm. It will just save you a lot of headaches to just open all 3 instead of 2 out of the 3.
  8. No one can help you figure out what is causing the conflicts because we don't know what mods you're using. If you want help sorting conflicts, you have to post your mod list or there's no way to know. Since you haven't played in a while, you'd be better off starting over and adding one or two mods at a time to be sure they don't conflict until you figure out which mod is an offender. Then it will be easier to track down which mod is conflicting with what because you'll already know which ones are playing nice together.
  9. What about a magicka regen mod? Cause im sure not many people want to take a nap after every skirmish. That's what restore magicka potions are for. Or, if you have any skill in destruction, by a drain intelligence spell. Go to spellmaker, have them make a spell drain intelligence 100 pts on self for 1 second. Instant restore magicka. Only nap to level up forever afterward. Of course, that is providing that you have at least 10 magicka at 100% chance to successfully cast it. Give yourself some leeway depending on your skill.
  10. 1. Giants mod. Should be available on fileplanet. Just do a search for it here: http://planetelderscrolls.gamespy.com/View.php?view=Mods.List 2. Sounds something like Simstar's "A Good Place to Stay." or possibly one of its offshoots. Do a search of "A Good Place to Stay" or Simstar in the description and all the mods that credit that mod in the description will come up and it might be one of those mods. I don't remember A Good Place to stay having mannequins but I know some of the mods that were made based off of it did. 3. No idea about that mod. Sorry. Hope this helps.
  11. Believe it or not, this is actually quite easy. Go to the cell where the NPC is that you want to alter their armor and clothing. Once in the cell, double click on them until you bring up their stat menu. Click on the items they are wearing until they highlight. Then press the Delete key on your keyboard (not the Backspace) key. That deletes what they are wearing. Now go to clothing or armor tab on the left and choose what articles you want them to wear. Click and hold that item and drag it to the equipment area of the NPC where you deleted what they previous wore. Then, save the NPC so their stat window goes away. They will now show what they're equipping. As far as I know, you can only drag one item at a time. If I recall correctly, it wouldn't do 2 items but you can try if you want to.
  12. I made this mod a long time ago. It might be what you're looking for. http://denina.kikaimegami.com/viewtopic.php?t=266
  13. Better Bodies, Morrowind Code Patch and Unofficial Morrowind patch. Nothing else. There are tons of texture replacers for the world but I recommend that except for Better Bodies you not use any of them yet. See the world as Bethesda had made it (except for those utterly horrible, despicably ugly and grotesquely abnormal bodies. Why they ever let those past alpha, let alone beta should be taken out back and...well, you get the idea). Once you see the world as it is and play for a while, you will note things that you would like different and then you can choose wisely. Morrowind's game engine doesn't play as nicely as Oblivion's with mods so you should be extremely picky about what mods you will eventually add to your game. So many Morrowind mods are not made well and can potentially cause errors and headaches. Decide what you want changed first and then seek out the mods, including texture replacers after that. You may get in game and find that you like some of the textures just fine as they are. Some are better than others. I hope you enjoy the game. Good luck.
  14. No worries. It's sorta hidden and it took a few for it to dawn on me to check there too. :)
  15. Okay, I didn't even have to open the CS to figure it out. It's built in the game. The "-" button which is 2 spaces to the left from the Backspace key on a standard keyboard is the "Previous spell key" Go in game, go in options, click the controls tab and scroll through the list of all the keyboard commands. It's built right in. There's a lot of useful stuff there.
  16. I am not sure it's possible but I don't feel like doing anything else right now so I will dig in the CS and see if it's doable. Don't count on it though. The Morrowind engine is a finicky mistress.
  17. My pleasure. I hope you enjoy the game as much as I do.
  18. No, not at all. The writ keeps you from having to pay the bounty when a guard stops you after you've committed your assassination. Read the description of what the Morag Tong is - it's a legal and honorable guild of assassins that only take legal writs of execution. They have a strict moral code about the whole thing. That writ is what separates you from being just another thug.
  19. Whether major or minor skill those skill increases will count toward leveling up. Barbarians are not really assassin types as subtle, they are not. If you're truly interested in playing Morag Tong, you may want to restart with the pre-made assassin class and try it out. Not saying you couldn't do assassin and Morag Tong as a barbarian but it would be slower going because you would have to increase skills at a slower pace due to some of them not being major or minor. Most of the light armor you can get at lower levels is going to be rather mediocre but you will get better later on. Chitin is better than Netch and chitin is easily available at the earliest levels. Clean out Addamasartus near Seyda Neen and you will probably get a few pieces of it. There's also some Netch Leather shoulders available deep in the cave. Look around there and explore all the way around. It's a neat cave.
  20. If you're doing Morag Tong, light armor since you will be sneaking a lot. Light armor and sneak are both governed by agility and you will want a lot of that.
  21. Got it! Thanks Paxan. :)
  22. I am using the dark layout so that was very helpful. Thank you bluekatt. I don't know why I never noticed that drop down list before. *sigh* I changed my settings so that approval is required but it's too late for the person who had already added me that I don't even know. I saw no way to remove that person (or be removed from his lift) and I don't even know that person. The white is very bright and I can't use it, but at least if other skins use a similar layout and I decide to change it up, I will know to look there too. Thanks pushkatu.
  23. I searched for this topic but didn't find it so here goes... I noticed a couple of people added me as a friend but I don't even know these people (at least not under their current user name). I searched the profile looking for a way to prevent this but I didn't find it (or possibly overlooked it). I'm really not comfortable with being added to peoples' friends lists when I don't know them or they know me. It was also disturbing when I received a notification saying that someone had added me as their friend and they haven't even made any posts on the forum. Is there a way to view and remove myself from peoples' lists if I don't want to be there? Also, is there an option to view my own friends list or does that only appear once I've added someone? Thanks.
  24. I advise that you try out the journal at default before you download a mod changing it. If after trying out the journal as is you decide you don't like it, then by all means, search for mods that are supposed to improve it. As a matter of fact, that goes for pretty much everything in the game. Play without mods (except Better Bodies - just trust me on that) at first so you can decide for yourself what you want to be different. Then you can make informed choices about what mods to add. Not all Morrowind mods are made well and many of them aren't. So knowledge and informed decisions before you add mods to your game is a good idea. The game engine does not play as nicely with mods as the Oblivion engine does and I cannot tell you how many mods have screwed up my game and I had to get remove them due to errors.
  25. 1. You can choose a pre-made class, as you already know or you can create a custom class choosing the skills that you would like to use. Whichever armor class you choose: light, medium or heavy - you really cannot go wrong as there are excellent artifact armors for all. Medium doesn't have quite as many artifact armors as light and heavy do but it's still not a bad choice. My personal preference is for heavy but I have tried out all and have been mostly pleased. It really depends on your style of play as Moredhel noted. 2. There are no quest markers like in Oblivion but the journal sometimes provides information that an NPC doesn't overtly say. I highly advise you to always check your journal after receiving a quest and every time it updates thereafter in case there is new information. Many times, there won't be but sometimes there is so it's worth taking that extra minute to read. Also don't be afraid to use the "Topics" function of the journal. At times, I've found it to be just as useful as the "Quests" function. The journal records practically everything any NPC says to you. It can be extremely helpful IMHO. You may read in places that the directions given to quest destinations in Morrowind are terrible. I have actually not found that to be true at all with only a few exceptions. As long as you read the directions carefully and pay attention to where you're going, the directions are actually fairly good. There are a few places it's messed up, but in a way, I think that kind of added 'flavor' to the game. No one is perfect and sometimes even quest givers get stuff wrong. It added to the roleplaying experience for me. Yes, it's a bit frustrating but it's also an adventure. And that's the point of playing a game like this, right? 3. Morrowind is by far my favorite game ever, so far. There is so much room for role-playing and story-forming and filling in the blanks and creating your own stories. I know most people hate the simplicity of the combat but it's one of the things I love best about it though people who have played Oblivion and Skyrim and then try to go back to Morrowind may find it extremely frustrating. As stated before, the game does not hold your hand at all. At level 1, your skills are mediocre at best and unless you have a weapon as a major skill you may find it somewhat difficult to kill a creature until you get used to it. As your skills improve (and agility improves too), you will have no problem killing most in just a few hits (except the more powerful creatures and NPCs). One of Morrowind's greatest strengths is its story lines and they're well worth investigating... ...which leads to your 4th question - I highly advise you don't read up on more except the character creation guides in deciding which character you want to make first and get a feel for the starting stats and the bonuses based on race and class. I wouldn't look up armor, quests, weapons, etc. Sometimes the best part is exploring and finding out as you play. Knowing ahead of time where the 'good stuff' is can ruin the experience. You will find all that stuff soon enough. One suggestion...when you first get the game and make your character to play, talk to absolutely EVERYONE in that first town of Seyda Neen. Click on all their topics in the dialogue window and pay attention to what they say on everything. Most of the NPCs there offer advice to help you get started in the game and even give you hints as to quests and special items without giving too much away. It's worth taking the time to do that. Some will say some of the same things that previous NPCs have said, but many of them have good advice to offer. I hope this helps. Good luck! :)
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