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Elias555

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Everything posted by Elias555

  1. Untick the bottom half of your list and see if the problem occurs on a new character. If it does, start reticking a few until you find which mod is causing the problem.
  2. Are they facing each other with a lot of light for them to see each other? Cloak spell would be an simple way. You could make an invisible 1 that fires OnLoad and lasts for 5s, that should be enough. I'm sure there's a smarter way.
  3. Did you even read what it says when you press download?
  4. Download manually is the only option, so you'll have to place it into your mod folder, refresh your mod installer and then you'll find it. If you're using NMM it'll be under unassigned.
  5. Just started trying to make water arrows. This is my mgef script that's attached to my enchantment that's attached to my explosion which is attached to my projectile. Scriptname AceWaterArrowScript extends activemagiceffect Formlist Property MyList Auto ;A formlist with all light sources in it. Projectile Property ProjectileSelf Auto ;Not doing anything at the moment. Event OnEffectStart(Actor akTarget, Actor akCaster) ObjectReference LightSource = Game.FindClosestReferenceOfAnyTypeInList(MyList, akTarget.X, akTarget.Y, akTarget.Z, 300) LightSource.Delete() EndEvent Right now it's looking for a target actor which means it's not going to work unless one is within the radius. I'm not sure how to point it at itself which is what I need help with. Any help with exchanging the lit meshes with the unlit meshes or making the light source come back after a while would be much appreciated!
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