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agent00228

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Everything posted by agent00228

  1. I'll pay if the content is really good and plays nice with other mods. I would have paid $5 for Frostfall in Skyrim for example. If prices are ridiculous though, I'll have to stick to free stuff. Remember Alton, IL for F3? It was a really good quest mod, but the voices were a little janky at times as well as the world space. It wasn't 100% polished content I'd shell out a lot of money on. Maybe $5. If people are asking for $15 with that level of content I could see how it could hurt the modding community. Now if we see super polished fleshed out mods with big name modders working together and they advertise it right, then I say shut up and take my money. Modders should make money off of their hardwork, but not succumb to greed. Part of the beauty of this mod community we've all had the privilege of experiencing is it is free. It's a compilation of independent works not limited by someones wallet allowing these great ideas to grow as big as the ambition of modders. I believe keeping them free would continue to boost the level of ambition and mod count as we've seen since Fallout 3. Each Bethesda game gets crazier with the mods and gives Todd and his team an idea of what works and doesn't work for their games. If consoles have to pay though and PC users don't, that would be interesting. Though the mods console users pay for would need to live up to a certain standard to justify payment. I just hope mods will continue to stay free for the most part. It's a good way for an aspiring game maker to build a resume.
  2. That all sounds awesome! I can't wait to light up a San Francisco Sunlight in the game. lol
  3. Go for it man. There will be tutorials and the like on YouTube soon for F4. It's still hard work, but anything awesome is hard to achieve. Come up with a vision and run with it! It also helps if you can get other modders on board to lighten the load and add their creative input. All of this stuff is so cool for the future of gaming. It brings endless amounts of free high quality content thanks to the fans who chose to go that extra mile.
  4. New quests, animations, and attention to detail is all doable with the creation kit to my limited understanding. People are about to cook up some insane stuff man. It's Christmas for Fallout 4. For example, we haven't seen a smoke cigarettes mod yet. Now it will be possible to click on a cigarette in your inventory and trigger the cigarette smoking animation. Stuff like that. A lot more immersion. Or perhaps something like frostfall from Skyrim. Alternate start mods. New voice over mods to replace the character voice. Epic quests with fully voiced characters. The list goes on and on. Before now you could only do simpler things due to the complex layout and encryption of the game files. Now talented modders will have a much needed tool to bring their grand visions of the game world to life. Vanilla Fallout 4 is already retarded fun imo. Now it's going to get even better. Just think of how much better Skyrim, New Vegas, and F3 were with mods. They flesh out the game to a scale not realistically achievable by a game studio. Our Lord Todd Howard knows this and is going to the next level to support these mods for everyone. You will be able to download mods and play them mid game eventually like Garry's Mod. I'm balls to the wall ecstatic for this stuff. A lot of peeps are. By the time all the DLC is released and the mod community has had a year or two with the Creation Kit, it will be a whole new game.
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