Well it looks like I'm going to be the only one disappointed, game play is nice for the most part, the wasteland looks a little recycled but that's not a biggie. What disappoints me about the whole thing is the triggers in the game when things happen your left clueless as to them happening. Example: Your to clear some ghouls from a site, go to site help ghouls with there problem to get them to leave, while doing that you encounter a talking super mutant and now your helping him and then you encounter a ghoul not with the other ghouls but he too needs help so you help him find his "Female" friend. Now for the triggers part...While searching for the stash of stealthboys, "so the super mutants will leave" and the ghouls female friend the only ghoul you find is dead "but nothing tells you it's the one your looking for (and I guess female ghouls don't have chest bumps)" then you find a computer terminal that tells of the stealthboys but that there no longer at this site, so you head back to let the super mutant know this. as soon as you enter the area where the ghoul is supposed to be waiting to hear of his friend he starts shooting and you end up having to kill him, the moment you click on the super mutant to let him know of the stealthboys he goes ape**** on you and you either kill him or die but no dialog what so ever, no nothing. The only on-screen I got said to head back and tell Richardson "The talking Super Mutant" about the stealthboys. I don't know maybe I'm just used to FO3's style of doing things. But you can sure tell Bethesda didn't make the game. Anyway this is only a first impression, that may or may not change but I know the community will make it better if there so inclined. Don't get me wrong, I still like the game, I'm just nit picky LOL.