I don't know how to explain this, but I have to try. So, in the current state of the mod on the nexus right now, you speak to Quest-giver NPC and his dialogue does the "setstage questname 10" thing and the quest starts, as it should be. The current public version is an ESM. In the ESP version of the file I'm tweaking, same thing. I speak with the quesgiver, the quest starts. But, when I take that ESP and convert it to back to an ESM and speak to the questgiver, the quest does not start. I tried giving him a brand new line that would also "setstage questname 10" and that also does nothing. I don't understand what's happening, and I don't know how to fix it. If none of you can make any sense of this, I can try and clarify to the best of my tech-incompetent ability, but at this point, I'm really close to giving up on remastering this horrible mod. If it's this fragile, it'd be best to just leave it alone.