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jrod1311

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Everything posted by jrod1311

  1. Scoured the nexus to find either a driveable or rideable train or subway and couldn't find anything. It doesn't even have to move, just an activator for a train that links to all the other metros would be nice. I play using FWE and have fast travel disabled so something like this would be perfect. I am willing to help write a quest or something like that and work with anyone willing to make the necessary scripts and such. If anyone wants to take up my suggestion please let me know! I think this would be interesting and we could even put in a metro ticket requirement.
  2. Yes it's already set to 1. Don't know what the problem is.
  3. I try taking screenshots and PrintScreen does not work. I can't bring up the console using ~ either. Any help is appreciated.
  4. Agreed on all points. If they re-released like a Morrowind HD or something, they would definitely have my money. Morrowind was just the better game than Skyrim in a staggering amount of ways.
  5. NEW MOD: Leaps Of Skyrim is out!
  6. How would I go about not only linking the trigger to the "perk", but how do I actually create a perk that reduces the fall damage to zero?
  7. Sounds great. Thank you so much! I will definitely credit you when I release my mod if what you said works. I'm gonna try it out now. Thanks again.
  8. Any way (without editing the PC's damage from falling) to mark a certain landing area as safe so he/she doesn't take damage from the fall? Maybe a marker or something? Any advice at all is greatly appreciated.
  9. Other note: Actors placed in the cell move around just fine, but they don't follow me outside into Skyrim just as no actors go in to the cell.
  10. What green bars are you talking about?
  11. Don't know if you're playing as a thief or not, but if you are, I have recently released a new hideout perfect for thieves. You may like it. Just click the link in my signature!
  12. Fantastic work. More videos should be done like this. Not only do you show off the powerhouses, but you help get the new mods some much needed attention. Having just released my first mod myself, this is great. Most videos simply show the big heavily endorsed mods. I will definitely be tuning in next week. Keep up the great work!
  13. Sounds fantastic. Definitely tracking this little beauty. Keep up the good work man! I know what it's like to have to release your mod among a myriad of opposite mods. Don't lose hope, your mod will definitely go places.
  14. So I created a NavMesh and actor tested it perfectly fine no problems. The thing is, my followers don't follow me in to the cell! Where have I gone wrong? Thank you in advance.
  15. If you've played Oblivion you'll get this reference: Salmo & Sons or Salmo Jr's. It would be awesome to see an oblivion reference. What is your mod all about anyway?
  16. Tips: don't play it like its oblivion or Skyrim. The combat system is vastly different. It's dice roll combat and I loved it and still do. Also, talk to NPCs. You'll get new quests, secrets, etc. Suggestions: Explore all that you can. Morrowind is a beautiful place. Advice: Join a guild or house. It'll give you somewhere to hang your head, but also you'll get some coin and training. But above all, have fun! Morrowind still remains to be my favorite TES game. It's fantastic.
  17. Working on my first mod- The Hole In The Wall- It's an immersive and lore-friendly thief hideout. Check it out!
  18. Working on my first mod- The Hole In The Wall- It's an immersive and lore-friendly thief hideout. Check it out!
  19. Hope you don't mind Chaurus and Falmer crawling all over the place... For me the Forgotten Vale definitely takes the cake. Cool ice formations, giant half-frozen lake, the Temple of Auri-El. Yup. Eh, once you clear them out they are no problem ;) and yeah the Forgotten Vale is quite lovely.
  20. The loot, the immersion, the freedom, the importance of being the Nerevarine, the beauty, etc. Even being over a decade old, Morrowind is STILL (to me) the best ES game. Sure, the graphics may be a bit dated, but the gameplay and immersion is years ahead most "modern" games. If you haven't tried it, go do so now. You wont regret it. I would love to hear people's point of views regarding if it is indeed the best ES game.
  21. When I entered Blackreach for the very first time, the beauty literally stopped me in my tracks. Seriously thinking about moving in there.
  22. I'm trying to "recruit" an actor for a mod I'm working on, but I've yet to figure out how to make him actually get up and travel there. Any help is greatly appreciated.
  23. Still haven't been able to load up my mod. The SEQ file is not being created. Anyone know why?
  24. Hey guys. So, I recently finished the very early stages of a mod I'm working on, but I currently have become stuck. Because of patch 1.7 the Dialogue "bug" exists. I have followed the Steam method of creating an SEQ file to fix this, but the problem is that no SEQ file is created when I browse my files. I am fairly new to the CK so if this comes as a stupid question forgive me, but as far as I know, my CK doesn't load the Skyrim master file (or anything for that matter) by default. I don't know if it is supposed to do that or even if that is the cause of the problem, but any help as to solve this is greatly appreciated.
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