I see what you mean, and in that case SS would be great...But I usually play games with deep storylines/meanings, and where the producers really put some thought power into the making of the game (Like Half Life 2 or FEAR, though the FEAR EP's are losing it). When I feel like going psychopath I'll load a save in Morrowind in which I became a werewolf, and if you don't know werewolves are very powerful characters in Morrowind, and I go to each town and kill every soul and watch my bounty skyrocket.