Jump to content

Korumera

Premium Member
  • Posts

    20
  • Joined

  • Last visited

Everything posted by Korumera

  1. Had the same issue with some purple texture, turns out it was caused by the recent update of Static Mesh Improvement Mod (SMIM). Try to reinstall it. It worked for me !
  2. Don't use it myself on the moment. I am using Rivatuner 3.0 beta to overclock my videocard :) but Trixx works similar. I have tested it before and it works fine :)
  3. You can use those installers fine, just download the NCC option from the files section and drop it inside the MO folder :) and that's it.
  4. Don't know if it will help in this case but you could try the following backup your ini files to a different location, delete renderinfo from the same folder. Launch the game launcher and and go to uptions put everything on ultra and max (got the same videocard it will handle it just fine) close the launcher and put back the ini files and overwrite the new ones and launch the game.
  5. This is the load order i'm using and dont have any issues on the moment with Water in the game (I had the same issue) but that's gone so you could try this :)
  6. Mmmm I'll list the order of my mods when i'm back at home perhaps it helps. Using TES5Edit is a good way to find out what causes the crash indeed.
  7. Although BOSS aint allways right I would advice you to use it if you havent already and use that as a starting point. This is just a weird load error bug. I myself am using Pure Water with lots of other texture mods and don't have a problem whatsoever I'm using Mod Organizer and BOSS give it a try!
  8. Dont know if you have installed this but you could give it a try http://skyrim.nexusmods.com/mods/29791
  9. Yeah I've tested it and it's well a bit blurry then the Full version but it's okay :) and it saves memory :) lush gras is fine, i've tested that and the memory use is the same at least for me. I also use the 8kx4k resolution for pines with SFO so 80 rendered trees is a drag :) I've put that back to 40 :)
  10. Working on some tweaks indeed. I've changed some things in the ini's but not much. Only those things required by mods. I only changed uiMaxSkinnedTreesToRender to 80 (default is 20 i think). I also had Lush Grass and Trees (only Grass), SFO and Grass on steroids. i've removed the first one and noticed the grass looked the same hehe. So i'm doing some test runs. I've turned off 2K Textures in MO it's around 200/300mb difference on avarage :smile: But the game still crashed inside the house and memory went up when I fast traveled there. I've turned the value of the trees to 40 so gonna test that later on :smile: Thanks for the help sofar and thinking along! edit: Okay lowered the value of the trees to 40 and disabled the HD 2K texture mod and now it doesnt crashes it uses 2.5GB (it still loads a lot inside the house) it's all wood and a lot of stuff in it. But It hates the texture mod that's obvious. I'm going to install the Lite version of the Texture pack :) that should save up some memory and while playing I dont think i'll notice it that much.
  11. Okay did some testing and walked aroud in a forest area with lots of trees and grass and it goes up to around 2,8GB but it comes down sometimes to 2,2GB so to be honest. Dont have a clue why my game doesnt like that mod. edit: Started walking from Windhelm down south near the ridge of the mountains it contains lot's of grass and trees at least with the mods i'm using :)
  12. It's the following mod: http://skyrim.nexusmods.com/mods/33473 I've tested the non RLO version but it crashes just as hard. I've removed the mod loaded the save game before and just walked around near whiterun. Lot's of grass there so it's a good test and it goes up to around 2.4GB but I can see that when I move it unloads it's memory so its between 2GB and 2.4GB. So dont know why the mod is causing this but it's strange :) I'll just install an other player home and test that one to see of it causes the same issues.
  13. Yeah i'm at home on the moment installed the mod again and put it higher up the load order. But still it crashes. When using fast travel after I've loaded my save game it goes from 2GB tot 1,4GB and then loads the player home for about 600mb. I can walk around but as soon as I enter the home it loads more data and it reaches the 3,1GB en CTD. This is wat Payrus logged
  14. I've got a videocard with 3GB memory on it and Skyrim Performance Monitor can show the amount used the max it uses is 2,5GB with an avarage of round 2GB so that shouldnt be the problem. But i'll make some changes to the load order first (i'll have to reinstall the mod first tho) and we'll see what happens. I do have the special RLO version of the mod perhaps that's causing problems i'll install the normal one instead (should be back home in an hour).
  15. Okay I'll take a look at that when i'm at home. I'm running 64bit Windows 7 with 16GB memory so that shouldn't be a problem. I'm aware of the fact that skyrim is a 32bit program tho i've had issues with crashes and freezes so i've reinstalled skyrim and all it's mods started over again (new save game) and the loading screen freezes are gone. But the crashes started with the player house mod. I'll continue gaming without and see if it happens again I'm using BOSS and it says it has some dirty edits for this mod. And I havent installed all the mods I normally use because of the freezes but i'll see what happens when I remove it :smile: and ill enable papyrus loging.
  16. Hi, Got a small problem and I've allready looked up some stuff but my game crashes when it uses more then 3,1GB of memory. I've installed Skyrim Performance Monitor to monitor the usages of memory and stuff like that. It comes down to this. I can play just fine most of the time, but last night i've downloaded a player home and when I entered I noticed that the memory usages was increasing fast. It hit the 3,1GB mark and it CTD without a warning. I've tested this like 5 times and every time when it hit the 3,1GB mark it crashes. Does any of you know a fix for this or is it just the engine that's bad (I know about optimizing textures and stuff but i'm only using the 2K HD textures and some others not that much) I also think that a lot of people have this issue without being aware of it :) Thanks in advance! PS: At work on the moment so no way to give my loadorder i'll do that when i'm at home.
  17. Okay sounds promesing indeed. Wonder it will keep on working for you if so i'll add this to the skse ini myself, got a load of loading problems myself.
  18. Try to add this to your skyrim.ini [Papyrus] fUpdateBudgetMS=800 fExtraTaskletBudgetMS=800 fPostLoadUpdateTimeMS=2000 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 bEnableProfiling=0 That works wonder here (got 80 mods installed) it sometimes happens but not that often anymore.
  19. Jups got the same problem here as well, but it works fine on a different machine (at my parents place).
×
×
  • Create New...