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esfewsf

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Everything posted by esfewsf

  1. In response to post #31566170. #31566375, #31567315 are all replies on the same post. log out and when you try to log in again look for a "forgot password" button. Maybe you have to enter a wrong password to get to the screen where you can find the "forgot password" button.
  2. I'm sorry for the late answer but thank you, i think i've found a way to work with it. Have a beautyfull day esfewsf
  3. @Matthiaswagg when i try to merge with the ck there is an error because bethesda disabled something. do you think it would be possible to contact the master-merger* to help? thanks in advance and have a beautyfull day esfewsf *what a masterpiece of a pun :D
  4. @zilav thanks, the only 2 masters problem was the reason why i asked about GitExtension. But is it really save to remove the update.esm and then use VC?
  5. @Matthiaswagg thank you for the reply but i have a question: Does GitExtensions support 3 or more masters in the merging process? We are using Skyrim.esm, Update.esm, Dragonborn.esm would it be possible to manage our file with all the masters?
  6. Look's interesting, i'll try it out. Thank you very much
  7. Hi folks, I'm part of a team which wants to make a Skyrim mod like Wyrmstooth or Falskaar and we've run into a problem. How should we manage the .esp files? Should everybody make their own file and then merge them together when we're done or work with only one .esp but then only one person can work on it at a time? And if it is better to work with separate esp's how can we merge them the easiest way? I hope someone can help us here have a beautyfull day esfewsf
  8. I've got a small request for the Mod Manager. A button which refreshes the plugin order when it was changed by another programm like e.g. loot. Now I allways have to restart the NMM. Have a great day :)
  9. I haven't read this whole disscussion but here is what works for me: Start skyrim with SKSE-> Error-> klick "ok" until the game starts-> after the "Bethesda" intro it will minimize, then open up the task manager and try to maximize, most times that doesn't work but just do it. After a few seconds (main menu sundtrack is an indicator) you should get some more "The procedure entry point Direct3DCreate9Ex [...]" klick ok again, then you may have a short blackscreen and bam you're ingame, sometimes you have to klick once in the main menu to get the mouse working. And sometimes the game will chrash but chrashing isn't so new to skyrim. So in very short just ignore the error System specs: Gigabyte UltarDurable 4 B75M-D3H IntelCore i7 2600k @3.40 gHz nVidia GeForce GTX 760 FTW (Driver 344.11, nVidia Experience 2.1.2.0) 1 TB SATA Win 7 64 bit HomePremium Skyrim (latest version) SKSE 1.7.1 ENB 0.262
  10. I have a problem with the followers since i've done the quest "In my Time of Need", they just dont follow me when i'm recruiting them. First i've recognized that by bringing Saadia to the whiterun stables my follower lydia just turned arround and went to dragonsreach. I still can give her commands to use something or wait, but if i tell her to wait via the dialogue she just ignores it and heads back to a seat in dragonsreach. I have allready tryed to clear my followers by "set playerfollowercount to 0" but it doesn't work. Can anybody help me? please
  11. Hi everyone I don't know if this is the right place for this question but i hope i will find help. I've just had a great idea for a skyrim machinima or some short scenes but i don't want to make them ingame or scripted in the CK because the possibities of the game are very limited, so i want to extract the environment cells of skyrim and load it into 3DSMax and do all the work in there. I've extracted the "skyrim-mesh.bsa" for another mod project i'm doing and found the cells in .btr, .btt, .bto files i searched a bit in the internet but didn' find anything. It would be great if somebody could help me. esfewsf aka The-Truhvanor
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