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dant3s5

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Everything posted by dant3s5

  1. Mod limit in witcher is just limit of modded scripts, some of mods changing same scripts can be even merged so it depends what will you mod, those are not plugins like skyrim's .esp files
  2. 1.The problem is I don't really remember, I had this glitch from some time 2.The only mod editing Windhelm that I'm using is Dawn of Windhelm, but I had that glitch before installed it(I was hoping that It would fix this) Here is my load order: Last one: All patches, newest skyrim, I am using climates of tamriel and elfx
  3. Hi, I have problem with textures in Windhelm just look: https://www.youtube.com/watch?feature=player_detailpage&v=263pNlyWW7E It was recorded without mods altering Windhelm And the second problem is in candlehearth hall: https://www.youtube.com/watch?feature=player_detailpage&v=Q-fkE1eVOdI Anyone have any idea what's going on?
  4. I guess sabre cat animations would fit If only someone could add sneaking mode to werewolf. Question for modders: how hard is to add sneak mode to werewolf? If it would work, even with non sneaking animations it would be a half way to full mod, just make animations or use sabre cat's or even wolf's
  5. It always bothered me that when I sneak up on some bandit and open door before his eyes he don't even care untill he will see me, is there mod for this?
  6. After installing this patch and removing safety load I barely could load any save, it was just crashing after loading or infinite loading with huge laggs in loading animations, but when I reinstalled safety load it work again. Is it safe to use safety load(only loading option) with this patch?
  7. here you are http://www.nexusmods.com/skyrim/mods/31697/?#
  8. Did you use boss to set up load order? If not, you should try. Did you uncheck ClimatesOfTamriel-Sound.esp to test if it works? And why do you have so many of "Lanterns Of Skyrim - All In One - Climates of Tamriel" active?
  9. Hi, I have weird problem when I want to mark something on map or fast travel, first time it is glitching like this http://picilife.uni.me/i/451a5b610.png and second time it crashes, the mod for map is called quality map with roads but it crashes even without mod, I've also tested warburgs 3d paper world map but it crashes like without mod. What could cause that?
  10. I'm using latest Unofficial skyrim patch and it's still spamming
  11. Hi, I have massive papyrus log spam and I don't know if it causing ctds or not, this is the log: [ (000C6982)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6982)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:49AM] Error: (000C6984): cannot find variable named fToggleBlend. stack: [ (000C6984)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6984)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:49AM] Error: (000C6973): cannot find variable named fToggleBlend. stack: [ (000C6973)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6973)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:49AM] Error: (000C6963): cannot find variable named fToggleBlend. stack: [ (000C6963)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6963)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:50AM] Error: (000C6982): cannot find variable named fToggleBlend. stack: [ (000C6982)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6982)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:50AM] Error: (000C6984): cannot find variable named fToggleBlend. stack: [ (000C6984)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6984)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:50AM] Error: (000C6963): cannot find variable named fToggleBlend. stack: [ (000C6963)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6963)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:50AM] Error: (000C6984): cannot find variable named fToggleBlend. stack: [ (000C6984)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6984)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:50AM] Error: (000C6982): cannot find variable named fToggleBlend. stack: [ (000C6982)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6982)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:50AM] Error: (000C6973): cannot find variable named fToggleBlend. stack: [ (000C6973)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6973)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:50AM] Error: (000C6984): cannot find variable named fToggleBlend. stack: [ (000C6984)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6984)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:51AM] Error: (000C6982): cannot find variable named fToggleBlend. stack: [ (000C6982)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6982)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:51AM] Error: (000C6963): cannot find variable named fToggleBlend. stack: [ (000C6963)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6963)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:51AM] Error: (000C6973): cannot find variable named fToggleBlend. stack: [ (000C6973)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6973)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:51AM] Error: (000C6984): cannot find variable named fToggleBlend. stack: [ (000C6984)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6984)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:52AM] Error: (000C6982): cannot find variable named fToggleBlend. stack: [ (000C6982)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6982)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 [11/20/2013 - 01:26:52AM] Error: (000C6984): cannot find variable named fToggleBlend. stack: [ (000C6984)].FXSetBlendVariableScript.SetAnimationVariableFloat() - "<native>" Line ? [ (000C6984)].FXSetBlendVariableScript.OnLoad() - "FXSetBlendVariableScript.psc" Line 38 Anyone know what the hell is FXSetBlendVariableScript?
  12. There is mod called Portal - Dynamically Placed Teleportation, it work pretty like portal gun from Portal game, here's the link http://skyrim.nexusmods.com/mods/29447//?
  13. This would not work well, what if you disenchant item with really small enchantment? Then you would have this low enchantment for the rest of your game, just train enchanting and alchemy so you can make 'fortify enchanting' potions and with high enchanting skill you would get, just check it out http://elderscrolls.wikia.com/wiki/Forum:Skyrim:Alchemy/Enchanting_Loop but i do not recommend doing this to much because it's making game too easy when you can kill any dragon with one arrow on Legendary difficulty
  14. Ok, thanks. Thankls, but I've already used this
  15. I've started new game and save (just after Alduin's first show in helgen) and my save file is around 8MB, is this ok?
  16. Hi, I have 100lvl character and my save is around 32MB, I thought it's normal, because it was bigger and bigger in time as I played, it's logical that more time I play, more data are saved and save getting bigger. Is it bloated save?
  17. My game is crashing sometimes when traveling around skyrim, this is how it looks in the log: [07/18/2013 - 01:13:05AM] Error: Cannot call HasKeyword() on a None object, aborting function call stack: [alias Player on quest DLC2Pillar (0401C4E4)].dlc2pillarplayerscript.CheckLocationAndRegisterForUpdate() - "DLC2PillarPlayerScript.psc" Line 30 [alias Player on quest DLC2Pillar (0401C4E4)].dlc2pillarplayerscript.OnLocationChange() - "DLC2PillarPlayerScript.psc" Line 21 [07/18/2013 - 01:13:05AM] Warning: Assigning None to a non-object variable named "::temp1" stack: [alias Player on quest DLC2Pillar (0401C4E4)].dlc2pillarplayerscript.CheckLocationAndRegisterForUpdate() - "DLC2PillarPlayerScript.psc" Line 30 [alias Player on quest DLC2Pillar (0401C4E4)].dlc2pillarplayerscript.OnLocationChange() - "DLC2PillarPlayerScript.psc" Line 21 What the hell is this DLC2PillarPlayerScript.psc and why it causing crashes(if it really is doing it)?
  18. Hi, there is a mod that adds a new follower Selene(from underworld movie, link to the mod http://skyrim.nexusmods.com/mods/36993) What I want is to swap her textures and meshes with Serana from dawnguard, will it work without problems?
  19. I mean that is little bit unrealistic when you are not seen by enemy and still need to crouch to perform sneak attack
  20. I have a weird problem, npc are glitching after using fus ro dah or cyclone shouts on them, by glitching i mean this: http://i0.simplest-image-hosting.net/picture/tesv-2013-07-07-17-06-57-79.png This is a snow bear and it looks like it has no bones or something, what kind of mod could make this?
  21. Is there a mod that make you perform sneak attack while not sneaking? I mean in situations when enemy doesn't see you
  22. In dragonborn dlc you can find potions of waterwalking but sadly they are not craftable, is there mod for that?
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