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InsaneWhitey28

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About InsaneWhitey28

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    Skyrim - Pathfinder

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  1. Yea pretty much. UNP Blessed basically just gives those who like the details of the UNP body, but like Caliente's bigger breast sizes, what they want. So yea. Bigger boobs.
  2. I'm assuming it would be very script intensive, it might bloat a save game if done wrong. That and if a mod like this comes out it probably wouldn't even be noticeable honestly. If you keep it realistic you're going to have to wait a couple of in-game years for your kid to grow up. Doesn't seem worth it.
  3. It's possible but I can't say for sure. Test it out and see.
  4. The patchers are the actual .jar programs. You have to go into the data folder and run them. I know Open Cities has a lot of stuff that is incompatible.
  5. Have you run the ReProccer and ASIS patchers? I know those cause crashes if they haven't been patched after you fixed up your plugins. I'm wondering if it's ASIS, it looks like you haven't run the patcher at all yet. I don't see the .esp file. EDIT: That and I'm noooot entirely sure UFO and AFK are compatible. They edit the same faction sooo. You may want to do some research on that and just pick the one you like best.
  6. As far as I know iHUD doesn't. I would have to check the options in the MCM menu again, but I'm sure you could ask Gohper in his thread?
  7. I'm actually curious as to how I could implement that more in this mod. I always enjoyed the fact that you technically had a little telepathy going on with the Night Mother. Not sure if it fits in with the Lore, but I'm preeetty sure it could go long distance if it needed to? Point proven during I was wondering if I could make her an active part in the creating of new Sanctuaries, she would help you find the areas. Also wondering if it'd be possible to re-implement the Warth of Sithis from Oblivion, but in a different manner. Thinking of having the player be the Warth of Sithis as I saw something somewhere about Akatosh being Lorkan, and Lorkan being Ysgermor and the fact that Ysgermor gets reborn or something along the lines. I'm not super familiar with the lore, so anyone who wants to correct me go for it.
  8. How? That's what the Black Sacrament is, a ritual that summons the Dark Brotherhood for your contract. See e.g. the description in A Kiss, Sweet Mother. Well it depends on how far into the questline you are kromey. Some of this might be considered spoilers, but I'm assuuming you're moderately into the questline? Has the jester popped up? I'll spew out what I'm thinking depending on whether spoilers or not. |D
  9. Whelp thought I'd post this here to see how much interest I'd get, want to hash this out before I actually start doing anything in CK. I also want to figure out what's doable and what's not, but anyways. I've come across a few threads like this looking around on different forums, but most of them seem to be rather dead. I started playing Oblivion and managed to get to the DB before the game decided to lose my save like a jerk, but I digress. Just from the first couple of quests in there I absolutely adored how it was set up, and I was left wondering why the heck the DB in Skyrim couldn't be the same. It could be built back up from the ground, and you could implement some of the old systems back from Oblivion. I'll need to do some heavy Lore researching on this, but so far this is where my brain is going. --- Open new Sanctuaries around Skyrim. Locations so far unknown, number of them unknown. --- Assign Speakers to the Dark Brotherhood, a full original council set. Nazir comes to mind, but I'm not sure I want to touch his spiffy AI packaging. --- Add NPCs to recruit to the DB. --- Ability to assign assassination contracts through the Speakers and recruit DB members through the Speakers. --- A new storyline to go with these features. --- Increase DB influence and rumors a bit like the Thieves Guild was. --- Revive the Shadowscales? --- Compatibility with Dark Brotherhood Resurrection. I have other ideas for it but this is just the basics. Eventually this mod will be given and name and all the nice fancy stuff that comes with it, but for nooow. Just want to hash it out and see how many would be interested in this project or helping with the project. I dearly love the DB, and it always annoyed me that I could never order my minions about. or rather, I was doing all the grunt work while my initiates did nothing but cook. :I
  10. Mm, I'd love to jump in on this but right now I'm more concept art, writing and voice acting than anything. I'm still working on my scripting, animating, etc. skills. Going to school for it this fall in fact, but I digress. I'd be interested in hashing it out with you before the actual project gets underway. Get all the features and whatnot set up before trying to implement them, you'd be able to cross out what would work and wouldn't ahead of time before getting stuck on it. Some of the above mentioned though would have to add some scripting and NPCs into it, and I've seen some mods with the baricaded cities and towns at least. Some of them seem to have bugs running around. But hey, idk. Haven't been in CK enough to know for sure, been in it enough though to know I have no idea wtf I'm doing. Gotta leeearn. That's why there are tutorials. |D A nice one that adds more to teh Civil War is WARZONES, but that seems to have been abandoned because apparently the 1.8 update broke. Currently I'm using Immersive patrols, but haven't played enough to see it in action. I'll let you know how that goes aha.
  11. http://i50.tinypic.com/24vlavq.jpg"You seem to have stumbled across one of the Companions journals, but they're no where to be found. Let's take a peek shall we?" -- journal found in Jorrvasker Companion Living Quarters Floor. Hello, hello I hope I put this in the right place considering this is my first time on these forums. Forgive me for any hiccups I make while I make my way around these parts. Anywho~ This is my first mod, and as of now it's just a simple unfinished journal. The general overview of this project can be found on its Steam Workshop page found here: link. But the basic rundown would be something along the lines of, "A player-NPC Keep with a library of fan writings, some possible faction quests on the side." There's also another side project I'm debating about connecting to this mod, the book of the Dark Brotherhood tenets and possibly add in some more in-depth history books. I don't know about you guys, but the fact I could never actually read the tenets on those pretty little signs annoyed the crap out of me. But that will probably be a separate project, and is anyone else annoyed with Maven? Seriously. SPOILERS: You become Guild-Master of the Theives Guild, Listener of the Dark Brotherhood and she still bosses you around. What is this. Anyways back on topic. So yes, this is a large project starting small and the library will probably forever be growing. I am completely new to modding, so I definitely need help on this, so if you're interested shoot me a line either here on or on Steam. Once the project gets rolling I'll start keeping track of some of the major features here in this post.
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