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happyinmyhead

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  1. Hey if anyone can make this happen, please do. 1. Remove all weapon base types and gear from the loot table for defeated enemies and loot containers (except for story related and unique gear) 2. Increase the presence of misc junk, components, and add-ons in the loot tables 3. Expand the amount of weapon base type and clothing sold in stores to compensate for no availability in the world. 4, Stores only sell gear and weapon bases at the lowest tier, requiring upgrades. (it is OK for elemental and unique mods to be rarer as a side effect.) 5. Buff the unique weapons found throughout the map with passives and elementals where appropriate. Currently, the economy becomes pretty pointless once the player gets the gear they need. This nerfs the players wealth and component accumulation while increasing the use of utility consumables.
  2. There's a lot of stuff in the game that is balanced poorly, and I think the market is to blame. Could someone make a mod which does the following: -remove the player's ability to sell anything to vending machines -remove the player's ability to sell anything to vendors except for junk, pristine gear, and unique items. -companions draw from the player's ammo inventory to fire, no acceptable ammo forces companion melee -companion abilities require consumables to activate (e.g. nyoka requires an alcoholic item) -companion equipment degrades with use -remove player ability to repair equipment -perks related to trade and repairing are replaced with new perks which give the player permission to repair items belonging to specific brands (spacer's choice, etc). -improvised and science items are exempt from repair limitations -kill tiered gear, items just have different levels and brands. players need to tinker to hit harder -stuff like that
  3. In response to post #35365155. #35365730 is also a reply to the same post. well, to be fair. Every time a major dlc is released, modders get more toys to play with. So, in a way, this helps the first set of mods be better.
  4. In response to post #35365155. well, to be fair. Every time a major dlc is released, modders get more toys to play with. So, in a way, this helps the first set of mods be better.
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