There's a lot of stuff in the game that is balanced poorly, and I think the market is to blame. Could someone make a mod which does the following: -remove the player's ability to sell anything to vending machines -remove the player's ability to sell anything to vendors except for junk, pristine gear, and unique items. -companions draw from the player's ammo inventory to fire, no acceptable ammo forces companion melee -companion abilities require consumables to activate (e.g. nyoka requires an alcoholic item) -companion equipment degrades with use -remove player ability to repair equipment -perks related to trade and repairing are replaced with new perks which give the player permission to repair items belonging to specific brands (spacer's choice, etc). -improvised and science items are exempt from repair limitations -kill tiered gear, items just have different levels and brands. players need to tinker to hit harder -stuff like that