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dernachtwolf

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Everything posted by dernachtwolf

  1. If you want something else to make the game similar to SAO, I would also edit the HUD This mod was great for me in making it like SAO. I was able to display a health bar in the upper left corner of my screen and nothing else. http://www.nexusmods.com/skyrim/mods/33482
  2. That would be a great place for a player house. I think I'll go make one now. xD Just so I know, what preferences would you/others like in it so I'm not too bias toward my own tastes?
  3. Here's an issues you would run into: the game is designed with functions that pertain to the user's character. They do not specify who, so adding another person would result in the guest player receiving the same values. An example of this is when you are a vampire. Another is follower count.
  4. It would likely require a change in the dragon's AI, since the dragon would try to fly. Unless this dungeon is ridiculously huge
  5. paper map mod http://www.nexusmods.com/skyrim/mods/25501 another one http://www.nexusmods.com/skyrim/mods/3306 all that you would need now is to eliminate the original map access and instead need a map item that you would "read" and it would take you to the map like before. I don't know how to make scripts yet so I wouldn't know how to do this for you
  6. Well it's not too hard to do, but it would be extremely tedious. Using ck you can go through and individually replace each male with the female counterpart. I don't think recreating this would be worth my time since it doesn't seem like there is that much of a demand for it, but if I'm proved otherwise I could do it.
  7. Ultimately, it depends on the armor/clothing you want. If your using armor that is added by a mod, you will need the required body mod for that armor as well. If you plan on using vanilla armor, you need a replacer mod for that armor. Look for that, then you will need the body mod. Should only be 2 mods unless you use retextures and the like. I can help direct you to the correct mods needed if you let me know what armor mod you are looking at
  8. If you experience studdering with a Radeon card, there is a mod out there for fixing that, although I don't use it since it would replace a file needed to use enbs
  9. Would be interesting if you used the angle of the slope, and the material of the ground. I for one don't know about how to do this, but I like the idea
  10. Once again, this was something that Bethesda was at least toying with, but left uncompleted in the released software. In the Creation Kit, in the menue of Gameplay-> Settings: fAlignEvilMaxKarma -250 fAlginGoodMinKarma 250 fAlignMaxKarma 1000 fAlignMinKarma -1000 fAlignVeryEvilMaxKarma -750 fAlignVeryGoodMinKarma 750 fKarmaModKillingEvilCreature fKarmaModMurderingNonEvilCreature fKarmaModMurderingNonEvilNPC fKarmaModStealing iKarmaMax 1000 iKarmaMin -1000 Clearly these Global variables were part of what was intended to become a Karma System, but was evidently never implemented. It may have been the stirrings of the Skyrim MMO which led to these variables being abandoned. As global variables, they are linked to a game at a level outisde of the factors held by an individual player character, so in a MMO, the whole system would have to be scrapped, and redone with variables targeted and attached to a player character. The karma system may have been attached to the player in the same way that the number of absorbed dragon souls is tracked, and we just do not have any documentation about those new-cast variables. Clearly there are many things happening in a running edition of Skyrim that are not visable and adjustable from the creation kit. - These came from the remains of fallout. Not that there is no way to implement it into skyrim, but who knows if that was ever an intention of the devs
  11. Well I have a few suggestions on improving your graphics. My first question is what are your system specs? (specifically processor, ram, and graphics card) Second question is what type of improvement are you looking for? overall, scenery, or actual character? These are some mods you may want to try that I run/have run in the past on my laptop skyrim 2k textures - very easy way to improve your game http://www.nexusmods.com/skyrim/mods/607 flora overhaul - helps improve the scenery http://www.nexusmods.com/skyrim/mods/141 lush grass and trees - more scenery http://www.nexusmods.com/skyrim/mods/3288 imaginator - lets you change the tints, bloom, etc (I would also suggest using the MCM adapter for this. Requires skse and MCM then too so this is kind of heavy on the system) http://www.nexusmods.com/skyrim/mods/13049 realistic lighting - improves the lighting of the game. Makes dungeons darker, shadows corrected, etc. http://www.nexusmods.com/skyrim/mods/30450 immersive armors - Makes the npc's armors all different and varied http://www.nexusmods.com/skyrim/mods/19733/? There are a whole host of body mods, face gens, armor mods, hair mods, etc to improving the look of your character as well as npcs. I won't list these here. As for the settings provided by bethesda, use the settings your rig can handle from the launcher, but remove aa and af. Then add these mods above. You would be surprised by how big a difference setting the game to a higher setting w/out aa, af, and lowering shadows makes. I run an i7 quad core @ 2.2 GHz, w/ 8 gigs RAM, and AMD Radeon card 6490m w/ 1 gb vram. I can run skyrim with small enbs on my laptop as well as 50 mods and growing.
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