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Everything posted by Erikdeda1
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Has anyone tried to connect Washington DC?
Erikdeda1 replied to shade45's topic in Fallout 3's Discussion
Maybe rebuilding the subway system is a better idea; like when you clear out the ghouls and raiders people come in and start settling and rebuilding, and clearing the rubble between each station. -
Yep, that's exactly what I was looking for, thank you again Mr.Hammonds, sir. And thank you mccrab for trying to try.
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Havok -> Non-Havok & vice-versa
Erikdeda1 replied to Erikdeda1's topic in Oblivion's Classic Discussion
When you say "card", are you talking about the buttons on the NIF export screen? If so, that is 1/2 of the equation...although the most important half. The other part is the actual collision model and the settings on the Actor tab (Rigid, Static, material values, etc.) The NIF scripts might be advanced enough to overwrite the model settings (especially if you forget to set them) but I have not tested that scenario out. LHammonds Yep, I meant the button :biggrin: The most useful part of this is that you can put books into bookshelves that can't be moved, therefore the player can't accidentally move them, take em or etc...I used it to put an inkwell on a desk..which is really hard if you try to do it in-game and a lot less effective. -
Thank you, for your time :)
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Bump. :confused:
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Havok -> Non-Havok & vice-versa
Erikdeda1 replied to Erikdeda1's topic in Oblivion's Classic Discussion
Yep, no problems at all..I think that the Static|Weapon|.....|card is actually the key element in making them static. And the Weapon card could maybe be used to make havok objects out of non-havok objects. Non-Havok - Static, Havok - Movable -
Well how do you do it..I just don't get it..I look at the vanilla textures and look at mine and they look completely different...and mine doesn't work either... :sweat: If anyone could help me figure it out I would really appreciate it. P.S. If you want to see the files in question I uploaded them here: Help - Falchion
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Havok -> Non-Havok & vice-versa
Erikdeda1 replied to Erikdeda1's topic in Oblivion's Classic Discussion
Thank you, thank you, thank you, it actually helped me get the entire system and now I can import/export havok>non-havok objects in no time and with minimum stress :biggrin: EDIT: Sorry for such a late reply, I just thought I posted a thank you, sorry Mr.Hammonds. -
Thank you, the .ini file was broken for some reason and I just used one of the tweaking programs to fix it. Thank you once more.
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I came to notice that some of WoWs music could be excellent for oblivion (Like the music from elwyin Forest to be the new open world music). This is justa request, but it would make me very happy if someone could make this happen :laugh:
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Everything looks light like when you disable lighting in TES Construction Kit and I don't know why, it worked perfectly the last time I played and I don't recall modifying anything in Oblivion just updating my ATI Catalyst driver from 9.12 to 10.2 a few days back... Is this a mod or a graphic card issue?
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Bump. Stop bumping. If you have something useful to add, post it. If not, don't bump. AS
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Havok -> Non-Havok & vice-versa
Erikdeda1 replied to Erikdeda1's topic in Oblivion's Classic Discussion
I got to the point where I SHOULD use it; but It's like it ain't there (I can go right through it) The textures are there though... -
Havok -> Non-Havok & vice-versa
Erikdeda1 replied to Erikdeda1's topic in Oblivion's Classic Discussion
Simply? I want a full weapon rack whose swords can't be moved out or tampered with. http://www.oblivionsrealestate.com/Resources/Furniture/a_Wineracks.jpg And sure it would be better if it we're a container but the havok/non-havok is the main problem for me here; that and how to put meshes from 1 nif file to another in Nifscope -
How do you do that? I tried multiple times and the closest thing I got was a unusable Steel Longsword..
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Bump. Candles-> The flame can still burn but I just don't want them to glow that's all.
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http://upload.wikimedia.org/wikipedia/commons/thumb/f/f7/Hammock_040522.jpg/220px-Hammock_040522.jpg http://upload.wikimedia.org/wikipedia/commons/thumb/1/14/HammockonBeach.jpg/798px-HammockonBeach.jpg I could use 1 for my upcoming mod. Nothing fancy :thumbsup: ! P.S. Operation Pandora could use 1 in the future stages of the project.
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Ok I've got a question about a script: I want my candle light to be lit from 7 PM to 7 AM and then sunlight to glow from 7 AM to 7 PM, but I don't know how to do this little bit. Any help will be appreciated.
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No prob, OBSE isn't a problem with me.
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So is it possible to make the system just like in Fallout 3 where instead of a standstill you can still walk slowly?
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I want a script that makes a mounted machinegun usable ;) But the submachine guns do look pretty tempting; anyone that makes those hsz my full support
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We could convert the diamonds and rubies from Oblivion...but I don't know how copyright applies if both games are from the same developer and that sort of thing.
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Bump! I always had a basket in oblivion which I filled up with gems....and gold.
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With 1 stick you would beat the s*** outta him...with 2 sticks you beat the hell outta him :whistling:
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Nope not simple at all...but that's where Bethesda left a hole...or rather an empty hand. I mean wouldn't you like to have dual .44 Magnums :thumbsup: