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artificialsloth

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Everything posted by artificialsloth

  1. If you do the second thing that I said it will give you the coordinates of the cell.
  2. Download the Status mod it will give you the coordinates of the cell your in or open the console and click on an object that is near the location then in the creation kit go to edit/find text and type in the id of the object you clicked on
  3. Copy you're saves and ini files before you re-install the game. It shouldn't screw with you're saves but it will change the ini.
  4. I really suck at laying everything out most of the time my interiors/exteriors end up looking empty and all I have to the city so far are the walls. I really don't wan't to give up on this mod just because I can't get the city to look good enough.
  5. I could use some help building interiors in my mod.
  6. I need someone for interior and exterior design and to help with some of the more complicated quests.
  7. download the creation kit from the tools in steam.
  8. Most of the voices don't have a sound for the shouts so you will have silent shouts but being able to select from the other playable voices would be cool.
  9. I use Sutvaka Fortified Estate but it doesn't have a shower area. Bluecreek Estate is nice and I think it has a hot tub.
  10. IntelĀ® Core i5 CPU M 460 @2.53GHz RAM: 3890Mb DirectX Card: IntelĀ® HD Graphics Primary VRAM: 1721 MB
  11. I run the game on low settings with the texture quality on high and a few texture mods without to much fps loss from the unmoded game with the default low settings. Right now my fps is about 8-11 rarely do I get up to 15. I want to know if there's any mods that can help get my fps to around 15 or 20. Also I tend to drop to 5 around certain types of lighting.
  12. Download SKUI: http://skyrim.nexusmods.com/mods/3863
  13. Here http://skyrim.nexusmods.com/mods/34586
  14. To make a quest to buy a home add this script to the dialogue option that the player says to buy the home game.getplayer().additem(HOUSEKEYID, 1) game.getplayer().removeitem(gold001, HOUSEPRICE) Then open the properties and add a new one. There will be a drop down menu set that to key and set the property name to whatever your keys ID is. For the second property do the same thing except set drop down menu to miscobject and the name to gold001 then hit ok and the script should compile. Also if you only won't the dialogue option to buy the house to show if the player has enough gold add a condition to the dialogue that you put the script on and set it to Getitemcount gold001 >= and set the value is whatever you want you're house to cost also set it to run on player not subject Theres a tutorial on how to make a courier here http://www.creationkit.com/Creating_Custom_Couriers.
  15. It needs to be for anyone in a specific faction not a unique actor if its possible.
  16. When I can get to my computer in the morning I will find one for you unless someone else does it before me.
  17. I can do some quest and level design. Also Me and a friend could do some voice acting I have a couple good quality microphones.
  18. I might be able to do this but the problem is the elves in skyrim look different than the lady in the picture. She would have to be a hole new race and I haven't done anything with races. I'll have to look at it a little when I have access to my computer.
  19. Script to spawn an npc Scriptname SCRIPTNAMEHERE Extends ObjectReference import game import debug ActorBase property myNPC auto ObjectReference property SpawnPlace auto Event OnActivate(ObjectReference akActionRef) SpawnPlace.PlaceActorAtMe(myNPC, x) EndEvent Just put that script on a lever or a button or something and set the properties. Also replace the x in (mynpc, x) with the numbers 1-4. This sets the npc's difficulty 1 being easy and 4 being hard. If you have trouble getting the npc to attack you replace the second to last line with this, SpawnPlace.PlaceActorAtMe(myNPC, x).StartCombat(Game.GetPlayer())
  20. If you have skse you have to open the game without it and save for them to work.
  21. Yah I figured that out shortly after posting this but thanks anyway.
  22. I wan't to make the npc take 1000 gold from the player. I tried putting Game.GetPlayer().removeItem(gold001, 1000) that in the quest stage but it won't compile.
  23. Just download tropical skyrim again and find all of the files in your data folder that are also in tropical skyrim and delete them. It worked for me.
  24. I want to make it so every time you press the button it takes gold from the player.
  25. Do you have multiple npcs in the quest dialogue conditions thing?
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